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521. Purposed Active Scanner Adjustments - in General Discussions [original thread]
Iron Wolf Saber wrote: Krom Ganesh wrote: Cooldown time needs a major increase. Allowing people to spam the scanner is the most glaring flaw of the scanner. Only making a few suits truly effective with it does not address this issue, just li...
- by fragmentedhackslash - at 2013.12.25 15:39:00
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522. Purposed Active Scanner Adjustments - in General Discussions [original thread]
Iron Wolf Saber wrote: Blaze Ashra wrote: Iron Wolf Saber wrote: A scout not wanting to be seen should be relying on native passive sensors. . What's wrong with relying on profile dampeners, cover and flanking? The best thing about act...
- by fragmentedhackslash - at 2013.12.25 15:37:00
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523. Purposed Active Scanner Adjustments - in General Discussions [original thread]
Iron Wolf Saber wrote: As for the active scanner revealing the scanners position I have drawn inspiration from submarine warfare. Submarines use passive sensors most of the time to find other subs and hostile surface targets and is their ulti...
- by fragmentedhackslash - at 2013.12.25 14:22:00
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524. Purposed Active Scanner Adjustments - in General Discussions [original thread]
Keri Starlight wrote: Scanners are fine unless you're a scout. Scouts need a lower base profile. 1 Complex Dampener and you're suddenly beating 95% of scanners. I got dampened, so people, "get dampened". Just get rid of the "margin of error" ...
- by fragmentedhackslash - at 2013.12.25 14:05:00
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525. Purposed Active Scanner Adjustments - in General Discussions [original thread]
Monkey MAC wrote: Next don't give data real time, instead give snapshots, replace scan time with pulse interval. This stops 360-¦ scanning tactics, if you want to track infront of you have to continue facing that way. While scanning shouldn'...
- by fragmentedhackslash - at 2013.12.25 13:57:00
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526. Purposed Active Scanner Adjustments - in General Discussions [original thread]
Feedback: A. We need to be able to turn at least 160 degrees. Preforably 360. The reason for this is only those that are away from the fight will scan. Anyone scanning will be hunted down due to visability? That makes it even worse. B. We need 'h...
- by fragmentedhackslash - at 2013.12.25 13:26:00
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527. Trespassing modules: yes or no - in General Discussions [original thread]
Naviere soulless wrote: no No discussion, no thoughs on why such a blank refusal... that is **** poor community skills right there.
- by fragmentedhackslash - at 2013.12.25 12:48:00
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528. SOMEONE PLEASE!!! - in General Discussions [original thread]
Grom Dright. 43/0 BEFORE THE ROF UPDATE!
- by fragmentedhackslash - at 2013.12.22 05:17:00
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529. ... - in General Discussions [original thread]
Killerbee, Support logi, Logibro. 'Others include, Rabid Princess, Yep She's Dead, Lady Killington, ISEEYOU ZAP, Nomzi.
- by fragmentedhackslash - at 2013.12.22 03:43:00
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530. Bullet Drop for Sniper Rifles? - in Feedback/Requests [original thread]
How about correct hit detection put back in place! How about all proto sniper rifles being able to render and shot AND confirmed hit over 600meters... How about a sniper equipment of a spotting scope that could illuminate targets at over the hor...
- by fragmentedhackslash - at 2013.12.21 19:07:00
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531. New Guns, New Officer Weapons? - in General Discussions [original thread]
Thank you CCP for deleting 2 of my posts in this thread relating to both topic and what everyone agrees with. Salvage is broken.
- by fragmentedhackslash - at 2013.12.21 18:49:00
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532. active scanner killing the game for me - in General Discussions [original thread]
I can not.even comprehend that this is a discussion... remember the fully sync'd tac net where everyone could see everything? If you were talking to loudly or had background noise on your mic you would be shown on enemy tac net? Rember when a snip...
- by fragmentedhackslash - at 2013.12.21 18:40:00
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533. There's a rumor going around that CCP may add in more officer weapons. - in General Discussions [original thread]
In 12 months, a total of 14 Thales, and not a single Balacs N-7... and I regulary shoot matches 30+/0... and STILL dont recieve salvage, let alone salvage that I can use or may want to spec into. Fix salvage. Fix salvage. Fix salvage. Fix salvage....
- by fragmentedhackslash - at 2013.12.21 16:49:00
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534. There's a rumor going around that CCP may add in more officer weapons. - in General Discussions [original thread]
Fix salvage. Fix salvage. Fix salvage. Fix salvage. Fix salvage. Ohh and change the killboard to being named warpoint board... because it is not reflective of kills... I have regularly topped a board with 4 kills, over and above slayers who ate 2...
- by fragmentedhackslash - at 2013.12.21 16:00:00
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535. Hey who's the top heavy in this here parts? - in General Discussions [original thread]
DJINN Marauder wrote: Marad'er is the best heavy :D Also a known fkn k/dr booster, as well as DJINN Bahomet, syncing against others on oceanic so you can kill them +100 in a single match, scrubs the both of ya.
- by fragmentedhackslash - at 2013.12.20 14:39:00
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536. Chicks in dust. - in General Discussions [original thread]
Think this is the wrong way to start a topic abouy Girl Gamers... I have learnt over the last 12 months a tonne of my gameplay from women. When I say technical and proficient gunnery is one of the most commom themes for women in =DUST 514= wether...
- by fragmentedhackslash - at 2013.12.20 14:31:00
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537. Let's talk dust: Underused crap - in General Discussions [original thread]
Draxus Prime wrote: proxy mines I drop at least 2 x 7 piece roadblocks every map I play if I havr a supply depot. The Blood Raiders LAV makes a very nice pop sound as it burns and leavs half the road block still there...
- by fragmentedhackslash - at 2013.12.09 13:46:00
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538. Heavy registry - in General Discussions [original thread]
Romoulus Hex Grom Dright Rabid Princess Heady Kittenslollipop Cerix MKII The list goes on of amazing 4 digit heavys that I love to buddy up with...
- by fragmentedhackslash - at 2013.12.09 13:39:00
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539. Dust 2.0 =Pseudo Streaming= - in General Discussions [original thread]
refer to Templar One?
- by fragmentedhackslash - at 2013.12.09 11:54:00
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540. Coolest Redberry Ever? - in General Discussions [original thread]
If you are red you are dead! Engaged in battle?, fight the battle!.
- by fragmentedhackslash - at 2013.12.09 11:32:00
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