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701. Experimental Weapons Lab - in General Discussions [original thread]
Sgt Kirk wrote: Exp. Weapons Officer Weapons Officer Suits. Bullshit, really? It makes suits too?
- by duster 35000 - at 2015.02.16 18:16:00
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702. Infantry damage to start shield recharge delay threshold - in Feedback/Requests [original thread]
Cat Merc wrote: duster 35000 wrote: Cat Merc wrote: The-Errorist wrote: Cat Merc wrote: Assault Combat Rifles and HMG's would basically not be able to stop shield recharge out of CQC. At the max effective range, an Assault Combat R...
- by duster 35000 - at 2015.02.16 17:52:00
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703. Experimental Weapons Lab - in General Discussions [original thread]
Ablerober wrote: Awesome Pantaloons wrote: Is there a list of the items this thing produces floating around somewhere? It's bad enough that it doesn't tell me what it makes, but worse that I check my assets and don't see a difference. Either...
- by duster 35000 - at 2015.02.16 17:25:00
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704. Brainstorm: Shield recharge - in General Discussions [original thread]
Atiim wrote: Breakin Stuff wrote: The question is whether it can be made to work and if so, how? You can safely assume I consider 123hp/s calsent broken without the delay. We could try giving all Shielded suits a 1s delay. That way they...
- by duster 35000 - at 2015.02.16 16:10:00
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705. Brainstorm: Shield recharge - in General Discussions [original thread]
Atiim wrote: Breakin Stuff wrote: The question is whether it can be made to work and if so, how? You can safely assume I consider 123hp/s calsent broken without the delay. We could try giving all Shielded suits a 1s delay. That way they...
- by duster 35000 - at 2015.02.16 16:08:00
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706. Brainstorm: Shield recharge - in General Discussions [original thread]
Cat Merc wrote: duster 35000 wrote: Cat Merc wrote: DRT 99 wrote: @ people complaining about cal heavies with 120 hp/s regen. Amarr heavies can have 125hp/s and approach 1500 ARMOR. With over 500 shield ontop of that if you feel like p...
- by duster 35000 - at 2015.02.16 16:06:00
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707. got a few keys today and on the last one.....? - in General Discussions [original thread]
castba wrote: 1x key today 1x Kal C-1 scout BPO Looks cool, not as awesome as the assault. Good enough to make me skill into it. Lucky, I mostly get stuff I will never use (proto aurum modules, suits I won't skill in, officer scr...)
- by duster 35000 - at 2015.02.16 14:00:00
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708. Infantry damage to start shield recharge delay threshold - in Feedback/Requests [original thread]
Cat Merc wrote: The-Errorist wrote: Cat Merc wrote: Assault Combat Rifles and HMG's would basically not be able to stop shield recharge out of CQC. At the max effective range, an Assault Combat Rifle does 6.3 damage per shot. Note that t...
- by duster 35000 - at 2015.02.16 13:31:00
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709. Brainstorm: Shield recharge - in General Discussions [original thread]
Cat Merc wrote: DRT 99 wrote: @ people complaining about cal heavies with 120 hp/s regen. Amarr heavies can have 125hp/s and approach 1500 ARMOR. With over 500 shield ontop of that if you feel like pretending youre a brick. This takes 2 peop...
- by duster 35000 - at 2015.02.16 13:22:00
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710. What's the point of the Officer Amarr Commando? - in General Discussions [original thread]
Nirwanda Vaughns wrote: it was supposed to get a grenade slot but i think thats missing. it has great EHP if you brick tank it but personally i'd try running full complex reactive plates in the lows. it shoudl still have huge HP with some prett...
- by duster 35000 - at 2015.02.16 02:36:00
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711. No way - in General Discussions [original thread]
Dremel wp wrote: you have 10hp under your armor. It can't regenerate. I know. I said that because the odds of surviveing that are rare.
- by duster 35000 - at 2015.02.16 01:01:00
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712. No way - in General Discussions [original thread]
Timtron Victory wrote: I just got killed by an Amarr Assault with 0 shield and 0 Armor Thank you CCP. Sadly couldnt take a picture haha My cal scout survived reaching 0 armor.
- by duster 35000 - at 2015.02.16 00:28:00
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713. Brainstorm: Shield recharge - in General Discussions [original thread]
jordy mack wrote: so much **** waving... wat about getting rid of the depleted delay a bit like the cal hvy? otherwise i can see cal scouts with rr's wrecking all from distance while regening through ranged damage This wouldn't apply to sco...
- by duster 35000 - at 2015.02.16 00:17:00
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714. so..... - in General Discussions [original thread]
LUGMOS wrote: Viziam Scrambler Rifle Carthum Assault Scrambler Rifle Viziam Laser Rifle Viziam Scrambler Pistol Carthum Assault Scrambler Pistol Aaaaand Viziam Forge Gun .....I sense a laser forge in the future. or plasma.
- by duster 35000 - at 2015.02.15 23:42:00
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715. Brainstorm: Shield recharge - in General Discussions [original thread]
Cat Merc wrote: duster 35000 wrote: Then why do I strafe fine? You can stand still and redberries won't hit you. Try to find some real opposition and tell me just how many bullets you take to the face. If they have a combat rifle, expect ...
- by duster 35000 - at 2015.02.15 22:50:00
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716. Brainstorm: Shield recharge - in General Discussions [original thread]
Then why do I strafe fine?
- by duster 35000 - at 2015.02.15 22:02:00
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717. Brainstorm: Shield recharge - in General Discussions [original thread]
Cat Merc wrote: duster 35000 wrote: Cat Merc wrote: duster 35000 wrote: Actually, my speed is fine, I'm not an idiot to make my srafe speed slow. and goodluck. Tell me what you run then. Two enhanced plates and three armor repairers...
- by duster 35000 - at 2015.02.15 21:39:00
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718. Brainstorm: Shield recharge - in General Discussions [original thread]
gustavo acosta wrote: duster 35000 wrote: gustavo acosta wrote: duster 35000 wrote: It's suicide because any heavy will instantly kill you, or close to it, and it takes 3 seconds or so to regen, sl goodluck hiding long enough is a hea...
- by duster 35000 - at 2015.02.15 21:35:00
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719. Opinions on Scouts - in General Discussions [original thread]
emm kay wrote: Nocturnal Soul wrote: How many of yall think: Think scouts are fine Need a bit of work Need to be completely overhauled Scouts need another EWAR mechanic (maype profeciency skills for EWAR) Min scout needs some love. Am...
- by duster 35000 - at 2015.02.15 21:33:00
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720. Brainstorm: Shield recharge - in General Discussions [original thread]
gustavo acosta wrote: duster 35000 wrote: It's suicide because any heavy will instantly kill you, or close to it, and it takes 3 seconds or so to regen, sl goodluck hiding long enough is a heavy is nearby, and not across a hall. If you wer...
- by duster 35000 - at 2015.02.15 21:29:00
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