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121. [Feedback] Heavy AIMING is OP'ed - in Feedback/Requests [original thread]
its not a diet issue is the way they where made.... no really thats the way they are made lawls
- by drake sadani - at 2013.02.04 21:34:00
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122. [Feedback] Heavy AIMING is OP'ed - in Feedback/Requests [original thread]
are you telling me that the lore of dust supports fatty hate o_o . how about we just strap them to a easy go . -_- . you guys suck picking on the fats and making them take up two seats in a vehicle not climbing ladders I BELIEVE IN YOU FATTIES YOU...
- by drake sadani - at 2013.02.04 21:19:00
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123. [Feedback] Heavy AIMING is OP'ed - in Feedback/Requests [original thread]
did someone just suggest that fatty no climb ladders :( shame on you . fatties are people to ;|
- by drake sadani - at 2013.02.04 20:54:00
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124. new everything . old spawn - in Feedback/Requests [original thread]
the newer maps i have no problem with because people have not mapped in the spawn points .went head to head with STD and they where camping spawn zones with chainguns the game has made great strides its amazing . except for the spawn system , i ...
- by drake sadani - at 2013.02.04 19:28:00
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125. DEATH BY LADDER - in Feedback/Requests [original thread]
i predict ladders magnetizing players to them as a horrible glitch . where every player has to stay 10 feet away or they blast towards them and shoot up :P
- by drake sadani - at 2012.11.24 00:34:00
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126. Just thought of a way to balance vehicles - in Feedback/Requests [original thread]
there is weak points in shields . then make them obvious >.> color them different or something because i never knew and i was never told and i never saw a difference and my idea of a AT weapon was unguided and precision . like a anti tank ...
- by drake sadani - at 2012.11.24 00:25:00
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127. please i am begging now - in Feedback/Requests [original thread]
yaaaaaaaaaaaayy :)
- by drake sadani - at 2012.11.21 02:14:00
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128. Just thought of a way to balance vehicles - in Feedback/Requests [original thread]
instead of that why not just introduce a rapid accelerating anti tank weapon. and put weak points on the vehicles . like a game that was out a while ago that was called fattle bield 3
- by drake sadani - at 2012.11.21 01:18:00
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129. please i am begging now - in Feedback/Requests [original thread]
please please please . fix spawning into enemy hoards . i was the second man out and i spawned right in front of a waiting enemy he shot gunned me in the head i had no chance at all. i know this is a beta i know there is a lot to do but please wor...
- by drake sadani - at 2012.11.21 01:10:00
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130. [Request] "Target Painting" on the map - in Feedback/Requests [original thread]
to add to this i would like a important target laser . that way if i see a tank about to crash into a spawn point i can lase him so he appears or he causes some kind of alert sound on my team members hud . like tagging in BF3
- by drake sadani - at 2012.09.30 01:04:00
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131. [REQUEST] Stronger Forum Rules Enforcement: [:!:] - in Feedback/Requests [original thread]
also the little bit of hammer dropping i have seen . has been on the wrong people. and yes i am biased with that . i got fussed at for making a monty python joke. but meh . but it needs to happen more . and yes i like the idea of a recruitment sec...
- by drake sadani - at 2012.09.30 00:55:00
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132. [REQUEST] Stronger Forum Rules Enforcement: [:!:] - in Feedback/Requests [original thread]
i agree with this . the hammer needs cross hairs and a good user . . +1 don't let a good thing be ruined by bad members and if you ask who its obvious when you look for them
- by drake sadani - at 2012.09.29 00:46:00
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133. requesting mini gun tweaks - in Feedback/Requests [original thread]
i was using my mini gun and can we decrease the over heat time . and maybe decrease the target spread it has the potential to be a very nice very adaptive weapon but it just needs a little help
- by drake sadani - at 2012.09.27 19:49:00
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134. Mass Driver fixes - in Feedback/Requests [original thread]
its honestly a bit underpowered . i like the theoretical blast radius and damage . but its theoretical because all my shells still go AWOL . i am going to try out the mini gun some more though and see if that needs tweaks the little bit i used it ...
- by drake sadani - at 2012.09.27 19:42:00
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135. Building shielding needs to not extend so far - in Feedback/Requests [original thread]
i have noticed that some non asset buildings block fire as well i was in a sica and fired a rocket and it hit the thin air next to the building and exploded very unsatisfying :(
- by drake sadani - at 2012.09.26 02:51:00
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136. Mass Driver fixes - in Feedback/Requests [original thread]
i just wish we could talk directly to a DEV or forum manager about this kind of stuff so we know they know and we know when it will be fixed
- by drake sadani - at 2012.09.26 02:49:00
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137. CCP some bad reviews - in Feedback/Requests [original thread]
if ccp where more envolved i would have more of a positive outlook
- by drake sadani - at 2012.09.26 02:46:00
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138. Mass Driver fixes - in Feedback/Requests [original thread]
i like them as they are but i would love to see all my shells pop and not just desert me after i shoot them
- by drake sadani - at 2012.09.26 00:19:00
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139. CCP (testing weapons.) request - in Feedback/Requests [original thread]
if those threads pop up tell them to upgrade. and yes the skills are a bit off. i like the idea of if i run 5 matches and do well with a forge gun my cost for skill upgrades should go down
- by drake sadani - at 2012.09.10 20:15:00
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140. CCP (testing weapons.) request - in Feedback/Requests [original thread]
ok i understand forge guns mass drivers etc etc . are advanced weapons . but we definitely need militia versions . even if they are scrubbed in the working game . we need lots of people to use them to find bugs and errors . has anyone tried firi...
- by drake sadani - at 2012.09.10 14:00:00
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