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801. Tanks are OP dont listen to tanks post threads ' Tanks are not OP' - in General Discussions [original thread]
Ho even postes those threads are annoying tankers tryingto take advantage of their current situation Tank need a nerf in speed and the railgun needs a damage nerf-simple
- by darkiller240 - at 2013.12.14 08:07:00
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802. Why do dropship shileds tankers have knockback effect? - in General Discussions [original thread]
bump
- by darkiller240 - at 2013.12.12 22:09:00
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803. Uprising 1.7 The Good, The Bad, and The Ugly - in Feedback/Requests [original thread]
Gabriella Grey wrote: Uprising 1.7 The Ugly: HAV's! They move far too fast for something designed to give heavy ground support. They are impervious to small turret fire, from Dropships, LAV's, or installations, and AV. They are making too bi...
- by darkiller240 - at 2013.12.12 21:44:00
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804. My Soma goes how fast? - in General Discussions [original thread]
yep faster then a rifter in eve
- by darkiller240 - at 2013.12.12 21:37:00
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805. THE TRUTH! - in General Discussions [original thread]
Jane Madson wrote: Dont think most players know that they A. Run out of ammo B. When active mods go into cooldown you can pop a tank like a ballon. ( hint, if they are glowing, your av not going to harm them) C. During cooldown. Concentrat fire...
- by darkiller240 - at 2013.12.12 21:09:00
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806. Not even going to deal with 1.7 - in General Discussions [original thread]
Pvt Numnutz wrote: skippy678 wrote: DeadlyAztec11 wrote: I played an hour. Just no. Wow-Not even. This goes beyond regular complaining, it's the type of mad you get where you literally can't portray it, even with your face. I apologize to...
- by darkiller240 - at 2013.12.12 16:08:00
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807. Not even going to deal with 1.7 - in General Discussions [original thread]
skippy678 wrote: DeadlyAztec11 wrote: I played an hour. Just no. Wow-Not even. This goes beyond regular complaining, it's the type of mad you get where you literally can't portray it, even with your face. I apologize to anyone I told to calm...
- by darkiller240 - at 2013.12.11 22:58:00
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808. Not even going to deal with 1.7 - in General Discussions [original thread]
Arkena Wyrnspire wrote: What seems to be the problem? Tanks Tanks are the problem ( o and also the combat rifle is appertly OP, but not a big deal)
- by darkiller240 - at 2013.12.11 22:48:00
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809. Why do dropship shileds tankers have knockback effect? - in General Discussions [original thread]
CELESTA AUNGM wrote: I only drop this post entry because we had a similar discussion on a recent thread: Regarding whether more players feel they lost DS's due to loss of EHP, or more felt they lost the ship due to listing and displacement from...
- by darkiller240 - at 2013.12.11 22:28:00
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810. Ok stop the raging , Tanks are ridiculously OP we all know it - in General Discussions [original thread]
Slag Emberforge wrote: Alpha 443-6732 wrote: darkiller240 wrote: we all know it "Why won't my heavily armor based weapon damage a shield based vehicle with his modules on??!???? :(" -you How about you try the PLC and REs instead of c...
- by darkiller240 - at 2013.12.11 22:22:00
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811. Has anyone a video of tanks jumping hills and the like? - in General Discussions [original thread]
Kahn Zo wrote: saw plenty of tank on tank action..... lathed for hours
- by darkiller240 - at 2013.12.11 22:21:00
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812. CCP Congrats on 1.7 - in General Discussions [original thread]
tanks are OP i know you hate them
- by darkiller240 - at 2013.12.11 22:19:00
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813. Why do dropship shileds tankers have knockback effect? - in General Discussions [original thread]
DeadlyAztec11 wrote: darkiller240 wrote: Cyrius Li-Moody wrote: Less mass so... less sturdy? Maybe? yes but shields are built to absorb kinetic energy Not how physics work bud. what do you mean, if something is built to convert ki...
- by darkiller240 - at 2013.12.11 22:16:00
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814. Why do dropship shileds tankers have knockback effect? - in General Discussions [original thread]
Cyrius Li-Moody wrote: Less mass so... less sturdy? Maybe? yes but shields are built to absorb kinetic energy
- by darkiller240 - at 2013.12.11 22:08:00
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815. Why do dropship shileds tankers have knockback effect? - in General Discussions [original thread]
They are Shields, they were ment to ABSORB kinetic energy but for some wierd reason when enything hits you, you dance in the air
- by darkiller240 - at 2013.12.11 22:06:00
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816. Ok stop the raging , Tanks are ridiculously OP we all know it - in General Discussions [original thread]
the Op side of tanks: Way to fast Railgun got to much DPS for that extreme range
- by darkiller240 - at 2013.12.11 22:03:00
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817. tanks are op read ccp - in General Discussions [original thread]
Jason Pearson wrote: darkiller240 wrote: Tank are OP they need a major speed decrease and DPS decrease ( Railguns ) but theur heath is balanced Speed yes, DPS shut the **** up. so wait the railgun isent an OP DPS?
- by darkiller240 - at 2013.12.10 22:59:00
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818. tanks are op read ccp - in General Discussions [original thread]
Tank are OP they need a major speed decrease and DPS decrease ( Railguns ) but theur heath is balanced
- by darkiller240 - at 2013.12.10 22:44:00
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819. I have done it!! - in General Discussions [original thread]
tank?
- by darkiller240 - at 2013.12.10 22:32:00
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820. Ok stop the raging , Tanks are ridiculously OP we all know it - in General Discussions [original thread]
we all know it
- by darkiller240 - at 2013.12.10 22:12:00
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