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261. [BUG ?] why corp wars vs USA's corps ALWAYS on US servers? - in Technical Support/Bugs [original thread]
I am work with networks so i undestand about delay and etc more then common players. Situations seems very unfair, as example i am russianand live in the Moscow, so i have near 50-70 ms delay to euro hosts and 160-230ms to US hosts. half of russ...
- by dalt ud - at 2013.01.23 07:12:00
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262. [bug] when enter to and back from "search corporation" menu - in Technical Support/Bugs [original thread]
i had disconnected by unknow error twice in two days when entered to search corp (or my corp) menu and pushing back button (round). I not remember fine my actions, but it was almost immediately, so i just had entered and disconnected, or entered a...
- by dalt ud - at 2013.01.15 08:02:00
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263. [feedback] just thanks for new build :) - in Feedback/Requests [original thread]
this build make game enough comfort and interesting to play. good FPS rate -> good smoothness of game -> more comfort for us p.s. this build returm my faith in good future of this game.
- by dalt ud - at 2012.12.20 07:17:00
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264. [request/feedback] new iron sight for assult rifles, current is too fat - in Feedback/Requests [original thread]
i like iron sight, but i cant believe than people in the future cant make iron sight more comfortable now this iron sight is too fat, man in heavy armor can hide behind central part of ironsight of my weapon i think more thin iron sight will...
- by dalt ud - at 2012.12.20 07:07:00
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265. [bug] assault rifle dont shoot after pushing reload button - in Technical Support/Bugs [original thread]
weapon just dont shoot at all i saw it many times, most often - when i pushed reload button and next immediately jump button in situation when i was under enemy fire after this freeze of firing i need switch weapon to other and back - and my wea...
- by dalt ud - at 2012.12.20 06:50:00
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266. (FEEDBACK) SENSITIVITY is 2 high - in Feedback/Requests [original thread]
NovaShadowStorm wrote: This thread is confusing with people having different opinions on which is which =p Still I had mine on 70 and seemed a tad too responsive when sniping so I dropped to 40 and it feels pretty good. i switched between 0 ...
- by dalt ud - at 2012.12.19 10:30:00
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267. (FEEDBACK) SENSITIVITY is 2 high - in Feedback/Requests [original thread]
now sensitivity is OK, i am happy i think all players just need time for adopt to normal speed after crawling like crabs in the mud in previous build
- by dalt ud - at 2012.12.19 07:25:00
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268. [request]Red Zone's damage penalty for snipers on conquest - in Feedback/Requests [original thread]
Garrett Blacknova wrote: We've had a LOT of threads on this topic before. I'll leave my usual suggestion in this one as well. When you're in your red zone, enemies shouldn't earn WP for killing you, and it shouldn't count as a kill towards th...
- by dalt ud - at 2012.12.18 14:45:00
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269. [request]Red Zone's damage penalty for snipers on conquest - in Feedback/Requests [original thread]
I think every player who play for objects and for win - saw situation when all his team got sniper rifles and do nothing for attack. And when team blocked on base - they do nothing too. I think make penalty for shooting from Red Zone will good. ...
- by dalt ud - at 2012.12.18 14:35:00
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270. Sticky:Gribakir South Ward - Map Feedback - in Gribakir South Ward (Deactivated) [original thread]
good map, but i think 2 objective point will better, because will create something like line of front
- by dalt ud - at 2012.12.12 08:00:00
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271. Sticky:Fetalis North Ward - Map Feedback - in Fetalis North Ward (Deactivated) [original thread]
this map was very good for playing many actions many fun
- by dalt ud - at 2012.12.12 07:55:00
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272. KB + Mouse is perfect, controller needs buff - in Feedback/Requests [original thread]
i cant compare with CB+mouse, but controller need buff anyway. Even 100% sensitivity too slow.
- by dalt ud - at 2012.12.11 08:39:00
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273. [Request] A Couple of Headshot Requests - in Feedback/Requests [original thread]
+1, just +1 for headshot indication - it is absolutely necessary
- by dalt ud - at 2012.12.06 14:51:00
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274. [request] headshots indication - in Feedback/Requests [original thread]
Garrett Blacknova wrote: https://forums.dust514.com/default.aspx?g=posts&t=29362 ^the reason nobody is posting in your thread. thx, i am going to like this thread
- by dalt ud - at 2012.12.06 14:48:00
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275. [idea] Tree of skills for entire corps. - in Feedback/Requests [original thread]
Create tree of skill for corps for improving one or more parameters. It will seems like corp's research lab work for improving some technology for corp. This skills need very many SP and each player must give his SP to corp for get this skills. O...
- by dalt ud - at 2012.12.06 07:33:00
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276. [request] headshots indication - in Feedback/Requests [original thread]
i am only one who cares about it? also will good if game will show detailed statistics. Not only KD and WL. I want see - headshot ratio, headshot ratio for each weapon. Kill per minute and kill per minute for each weapon/vehicle. Percentage of ...
- by dalt ud - at 2012.12.06 07:09:00
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277. [request] headshots indication - in Feedback/Requests [original thread]
i VERY want to know when i did headshot and when i died by headshot. like it realized in other shooters - small sign in feed bar when somebody kill anyone. Or any other way.
- by dalt ud - at 2012.12.04 12:18:00
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278. bad sensitivity with gamepad (dualshock3) - in Technical Support/Bugs [original thread]
m621 zma wrote: Sensitivity is reversed in settings 0=fastest, 100=slowest it is not reversed and i still have troubles with playing, crosshair is too slow especially in aim mode
- by dalt ud - at 2012.11.14 13:55:00
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279. The mouse/keyboard controls give players who use them an unfair advantage - in Feedback/Requests [original thread]
sensitivity on gamepads - too slow 100% in dust514 = 25% in bf3 (as example) CCP just must improve sensitivity, its hard to play with gamepad now, too slow even with 100% p.s. its only one problem with gamepads, i accept guys who prefer mouse...
- by dalt ud - at 2012.11.14 13:49:00
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280. War Room - in Feedback/Requests [original thread]
CHARACHter name wrote: It is useless , it has no real practical use and as I have noticed we actually just stay there for less then 15 seconds. So I was thinking why not make the War Room a Corp base or simply make it available when having co...
- by dalt ud - at 2012.11.07 22:21:00
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