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1121. Matari heavy. - in General Discussions [original thread]
Cosgar wrote: da GAND wrote: Cosgar wrote: TechMechMeds wrote: I love the minmatar heavy, its what I'm going to main in now. Still haven't logged in on my main yet, but I'm very tempted to do the same. Like I have said to others, ...
- by da GAND - at 2014.03.28 02:21:00
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1122. Why the bolt pistol needs a buff - in General Discussions [original thread]
Dexter307 wrote: da GAND wrote: To me it doesn't have enough range right now, and that's all it actually needs currently. But that's just me, the damage it gives currently seems good enough to me. Part of that is that the bolt pistol and i...
- by da GAND - at 2014.03.28 02:17:00
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1123. Matari heavy. - in General Discussions [original thread]
Cosgar wrote: TechMechMeds wrote: I love the minmatar heavy, its what I'm going to main in now. Still haven't logged in on my main yet, but I'm very tempted to do the same. Like I have said to others, try out the militia versions of eac...
- by da GAND - at 2014.03.28 02:10:00
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1124. Matari heavy. - in General Discussions [original thread]
Johnny Guilt wrote: The only thing it has going for it is it's Mobility, get from point A to point B as fast as the rest of the mid frames do, but when you get there now what?you get shredded because you have no defence promise might as well us...
- by da GAND - at 2014.03.28 01:46:00
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1125. Scanner Nerf a bit harsh! - in General Discussions [original thread]
this is what you guys get for annoying us to death with the "You have been Scanned" warning
- by da GAND - at 2014.03.28 01:40:00
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1126. Matari heavy. - in General Discussions [original thread]
Cosgar wrote: It's not really a heavy, more of an assault that can use heavy weapons. Been having fun on an alt using hit and run tactics and a burst HMG. Not the best heavy, but a fast one. Haven't tried the sentinel or commando yet though. ...
- by da GAND - at 2014.03.28 01:39:00
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1127. Why the bolt pistol needs a buff - in General Discussions [original thread]
To me it doesn't have enough range right now, and that's all it actually needs currently. But that's just me, the damage it gives currently seems good enough to me.
- by da GAND - at 2014.03.28 01:31:00
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1128. Matari heavy. - in General Discussions [original thread]
Sinboto Simmons wrote: Not the best suit around, that reduction that everyone complains about don't help much, I'll keep using it it's not like I wasn't expecting it but.... Oh and the fact the Matari doesn't get a bonus for the hmg kinda suck...
- by da GAND - at 2014.03.28 01:29:00
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1129. CCP. There is a forge gun bug - in General Discussions [original thread]
Senator Snipe wrote: there is a forge gun glitch where at times it does not fire at all. part of this guys vid that shows it http://youtu.be/OkL6pKyhHWg?t=16s
- by da GAND - at 2014.03.28 01:11:00
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1130. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
Nevyn Tazinas wrote: It's inconsistent but makes me happy when i run AV, get no kills (Because I'm not ubber proto) but still end up near/at the top of the list due to vehicle damage from making them run away often. Will be interesting to run A...
- by da GAND - at 2014.03.28 01:09:00
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1131. Detailed Look at Market Place 2.0 - in General Discussions [original thread]
TechMechMeds wrote: Draxus Prime wrote: boba's fetta wrote: sigh i wish... jesus even a damm trade window would be nice. soon Soon or SOONGäó-+. Want Soon instead, but you know fanfest is close and that's pretty much the time that...
- by da GAND - at 2014.03.28 01:07:00
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1132. Detailed Look at Market Place 2.0 - in General Discussions [original thread]
Wayward Psycho wrote: Necandi Brasil wrote: Well, I was expecting full racial variety and they actually GAVE US ! (Still hate cloaks and tanks though) So market can actually happen ! And not soon tm ! I think (WISH) the next update will fina...
- by da GAND - at 2014.03.28 00:59:00
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1133. Don't nerf hoovy! - in General Discussions [original thread]
check and bump the thread in my signature Note: it's not my thread, so don't think I'm trying to be a forum warrior.
- by da GAND - at 2014.03.28 00:58:00
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1134. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
Joel II X wrote: Viktor Hadah Jr wrote: Joel II X wrote: You must damage armor. If you damage shields, the game tells you, "f**k off, you're not getting any points." i've been throwing many flux nades and getting a lot of points. So h...
- by da GAND - at 2014.03.28 00:48:00
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1135. Detailed Look at Market Place 2.0 - in General Discussions [original thread]
Necandi Brasil wrote: Well, I was expecting full racial variety and they actually GAVE US ! (Still hate cloaks and tanks though) So market can actually happen ! And not soon tm ! I think (WISH) the next update will finally see the market. For t...
- by da GAND - at 2014.03.28 00:45:00
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1136. Detailed Look at Market Place 2.0 - in General Discussions [original thread]
looks a little too simple at first
- by da GAND - at 2014.03.28 00:22:00
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1137. WHAT IS THAT MAP?! - in General Discussions [original thread]
We don't got it yet
- by da GAND - at 2014.03.28 00:21:00
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1138. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
Cat Merc wrote: Three remotes gave me +75WP twice (at the same time) on a tank. Happens quite often. Yes I've seen some people use RE's on tanks before 1.8
- by da GAND - at 2014.03.27 23:49:00
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1139. help for playing Minmatar sentinal plz - in General Discussions [original thread]
ROMULUS H3X wrote: da GAND wrote: VALCORE72 wrote: 3 damage mods ... 2 ckincats ....... 6kin burst ....... stay away from other heavys ....... I'm not sure about using damage mods, since it's nerf. Stack some Myofibers than, 2/3 Com...
- by da GAND - at 2014.03.27 23:38:00
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1140. So how does the war points for vehicle damage work exactly? - in General Discussions [original thread]
CELESTA AUNGM wrote: This is a good thread, begun by a good question. The system is not buggy, as far as I am aware. Apparently this issue of vehicular damage was a LATENT issue, that became a BLATANT problem when Friendly-fire components we...
- by da GAND - at 2014.03.27 16:30:00
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