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81. here's what it will take to make logis keep to their intended role... - in General Discussions [original thread]
Jaqen Morghalis wrote: Delta 749 wrote: First off there are no militia logistics suits Second they all need the high slots for health buffer reasons, just because I have a repair tool out does not make me invincible and any person with any ...
- by cranium79 - at 2013.07.19 21:00:00
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82. here's what it will take to make logis keep to their intended role... - in General Discussions [original thread]
well, why not any militia logis? whatever happened to the skinweave? wasn't there one? sidearm only was a bad idea when you only had a pistol or smg... now you have the flylock. high slots can be negotiated. like i said, it's not written in sto...
- by cranium79 - at 2013.07.19 20:55:00
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83. here's what it will take to make logis keep to their intended role... - in General Discussions [original thread]
first off, i don't play logi. i respect the logi and all they do for us. this is only a hypothetical situation. i'm not trolling, and i actually don't completely agree with everything i'm about to write. who knows, it might actually be somewhat ac...
- by cranium79 - at 2013.07.19 20:46:00
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84. Can this game live with this player count? - in General Discussions [original thread]
i think something to be taken into consideration is the fact that you see 4500-5000+ players on at any given time. you don't have the same 4500 people on 24/7. one logs off, another logs on. not to beat a dead horse, but look at MAG. even in it'...
- by cranium79 - at 2013.07.17 19:48:00
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85. easy money exploit? - in Technical Support/Bugs [original thread]
so, back when uprising became available, i got the passive SP bug where my main wouldn't get passive SP. i had to create an ALT and switch the passive sp from it to my main to get it started. 7 months later, i realized i didn't play nor need my al...
- by cranium79 - at 2013.07.16 19:07:00
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86. this would really stink - in General Discussions [original thread]
http://games.yahoo.com/blogs/plugged-in/video-game-starship-worth-9-000-destroyed-ambush-190533986.html i know you all probably know, but i didn't see a post on it.
- by cranium79 - at 2013.07.11 19:36:00
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87. [TECHNICAL SUPPORT] Dust killed my PS3 - in Technical Support/Bugs [original thread]
Maken Tosch wrote: Tips: 1. The next time you buy a PS3 (which is unlikely since you are waiting for a PS4) I recommend elevating the console a few inches using a couple of blocks or something so that air can circulate under it. The shelf that...
- by cranium79 - at 2013.07.09 19:38:00
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88. new self healing plate (forget name) stat issues - in Technical Support/Bugs [original thread]
i noticed that the new self healing plate (complex form) is listed in the market as 45HP. when i went to fit it to my suit, the info window (the display to the right of the fit screen which shows your current item stats above and the replacement s...
- by cranium79 - at 2013.07.07 14:19:00
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89. crazy railgun? - in Technical Support/Bugs [original thread]
I've come across this a couple of times... i've seen some railgun emplacements spinning and auto firing (will past the 5 shot overheat) at nothing. went over to it, and manually activated it. the overheat meter was maxed, but it did cool down aft...
- by cranium79 - at 2013.07.07 14:14:00
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90. when will Eve be integrated? - in General Discussions [original thread]
[/quote] By the end of November we'll have EVE-to-Dust ISK transfers with a tax penalty. That was mentioned during the FanFest stream and in a few posts by Devs on these forums. I'd search for them but I somehow suck at the Search function. Can't...
- by cranium79 - at 2013.06.10 17:34:00
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91. when will Eve be integrated? - in General Discussions [original thread]
the whole economy thing is what i don't understand. ccp developed both games. their whole intent was to link the games. why in the world would they set up the exchange rate so poorly? i don't play eve. i'm not going to act like i know what's going...
- by cranium79 - at 2013.06.10 12:48:00
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92. when will Eve be integrated? - in General Discussions [original thread]
i think... can't find the post, and i'm too lazy to look hard, ccp says a "major" patch every 6 months... could be 3 though. 6 would put us at november (may-november). 3 would put us at august (may-august). i'm willing to run to november. hell, ...
- by cranium79 - at 2013.06.09 13:54:00
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93. when will Eve be integrated? - in General Discussions [original thread]
so, when does everyone think Eve will be fully integrated? after all, isn't that what this game is supposed to be about? Eve corps supplying US , funding US , and us working for THEM? their ISK, our blood, sweat, and tears? 1) next build- nove...
- by cranium79 - at 2013.06.09 13:11:00
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94. Announcement:Unscheduled downtime - Sunday, June 2nd, 2013 - in General Discussions [original thread]
as an apology, ccp should give us all 50K SP for what we lost during this unexpected downtime .
- by cranium79 - at 2013.06.02 12:40:00
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95. WHAT IS THIS ****?! - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=82546 ^^^^^ don't spend your extra ISK or donate it... it might cause problems...
- by cranium79 - at 2013.05.28 14:16:00
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96. Kill a Templar? - in General Discussions [original thread]
Knight SoIaire wrote: They'll be named. TEMPLAR 001 - 300. thanks.
- by cranium79 - at 2013.05.26 14:04:00
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97. Kill a Templar? - in General Discussions [original thread]
how do we know if we kill a Templar? hunters need 3. how do we know who to hunt, or is it just the luck of the draw?
- by cranium79 - at 2013.05.26 14:00:00
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98. since no one posted this... - in General Discussions [original thread]
the "general discussions" page must have rolled over quickly then. i only check the front page... oh well. it's still good news.
- by cranium79 - at 2013.05.19 12:58:00
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99. since no one posted this... - in General Discussions [original thread]
8000+ players on last night (5-18 to 5-19) . for those keeping score, that's over 2x the amount at launch .
- by cranium79 - at 2013.05.19 12:55:00
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100. some known issues rolled into 1 thread... - in Technical Support/Bugs [original thread]
1) nanite injectors... does not always display "press R1 to revive" around fallen teammate. 2) "Victory" screen stays up after battles and doesn't show post battle stats (at least mine went away after a few minutes and i returned to my MQ with SP...
- by cranium79 - at 2013.05.19 12:48:00
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