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101. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
Juno Tristan wrote: catsrule wrote: DUST Fiend wrote: catsrule wrote: [quote=DUST Fiend]I severely doubt a Python at 200 meters was "slaughtering" the enemy team. And since he was hovering there, this would assume that not a single pla...
- by catsrule - at 2015.10.21 17:09:00
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102. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
DUST Fiend wrote: catsrule wrote: DUST Fiend wrote: I severely doubt a Python at 200 meters was "slaughtering" the enemy team. And since he was hovering there, this would assume that not a single player on your team has a forge or railgun...
- by catsrule - at 2015.10.21 01:14:00
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103. new event pointless for vets? - in General Discussions [original thread]
Genral69 death wrote: GM Archduke wrote: You would not believe how often players request a Skill Respec. There were hundreds of forum posts and tickets regarding this. We know for a fact that this is something the majority of the DUST 514 pl...
- by catsrule - at 2015.10.21 00:36:00
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104. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
Juno Tristan wrote: catsrule wrote: Im not sure how I'm shutting down the whole map..... Because you want to shut down the city Domination on an outdoor map = effectively shutting down the whole map And a Python successfully attacking r...
- by catsrule - at 2015.10.21 00:02:00
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105. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
DUST Fiend wrote: I severely doubt a Python at 200 meters was "slaughtering" the enemy team. And since he was hovering there, this would assume that not a single player on your team has a forge or railgun or LAV with a small railgun or a dropsh...
- by catsrule - at 2015.10.20 23:47:00
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106. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
Im not sure how I'm shutting down the whole map.....
- by catsrule - at 2015.10.20 16:32:00
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107. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
HOWDIDHEKILLME wrote: catsrule wrote: HOWDIDHEKILLME wrote: agro tera wrote: Small rail turret range, 200m Officer swarm launcher, 175m Hey CCP, thanks for the slightly faster experimental swarm launchers we can now use to wave at ev...
- by catsrule - at 2015.10.20 14:34:00
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108. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
HOWDIDHEKILLME wrote: agro tera wrote: Small rail turret range, 200m Officer swarm launcher, 175m Hey CCP, thanks for the slightly faster experimental swarm launchers we can now use to wave at every hovering incubus. There is no light weap...
- by catsrule - at 2015.10.20 00:03:00
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109. [CPM Feedback] Officer Weaponry and Warbarges - in General Discussions [original thread]
Aeon Amadi wrote: This is something the CPM has been discussing since before Hotfix FoxFour, as indicated by CPM Breakin Stuff's " CPM Show 'n Tell" thread. One of the main issues that we seem to have an overall consensus on is that officer w...
- by catsrule - at 2015.10.19 17:45:00
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110. Ps4 head count - in General Discussions [original thread]
X
- by catsrule - at 2015.10.19 17:42:00
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111. Pay to win more evident than ever - in General Discussions [original thread]
8213 wrote: GM Archduke wrote: 8213 wrote: Mortishai Belmont wrote: I personally haven't spent a dime on this game in over half a year or more, I got plenty of officer gear and suits. How do you suppose I did that? c: By buying it ...
- by catsrule - at 2015.10.19 14:48:00
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112. Pay to win more evident than ever - in General Discussions [original thread]
dust is far from pay to win..., have any of you tried hearthstone (sorry ccp devs) that game is literally **** when it comes to pay to win, so dont ever try to say dust 514 is pay to win!!!!!!!!!
- by catsrule - at 2015.10.19 14:37:00
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113. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
Juno Tristan wrote: Given there are no officer vehicles/mods I'm not really a fan of officer AV weapons That said, something like a super quick lock on time would work better, as the point of the range nerf was to try to reduce the area denial...
- by catsrule - at 2015.10.19 14:34:00
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114. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
Bumper
- by catsrule - at 2015.10.19 01:25:00
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115. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
HOLY PERFECTION wrote: catsrule wrote: HOLY PERFECTION wrote: catsrule wrote: I say the swarm nerf and bonus change towards the swarms were a good idea, especially since I'm a dropship user. But the officer swarm launcher should never ...
- by catsrule - at 2015.10.18 22:13:00
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116. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
HOLY PERFECTION wrote: catsrule wrote: I say the swarm nerf and bonus change towards the swarms were a good idea, especially since I'm a dropship user. But the officer swarm launcher should never have got this range nerf. Now it is just like...
- by catsrule - at 2015.10.18 19:10:00
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117. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
Press Attache wrote: QQ about your auto aim AV more. It's not the regular swarms I care about, the officer should never have got nerfed. And it's true, you coming here and trying to start **** is just acting like a child. I'm trying to actual...
- by catsrule - at 2015.10.18 18:38:00
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118. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
HOWDIDHEKILLME wrote: It was stupid to nerf them down... I bet pilots are still not happy. Exactly
- by catsrule - at 2015.10.18 18:23:00
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119. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
Tesfa Alem wrote: catsrule wrote: Friendly neighbourhood bump why? Beacon's still have 200m range and was untouched by Foxfour. Only regular variants got a 25 m decrease. Beacons got nerfed as well not just the regular variants
- by catsrule - at 2015.10.18 17:59:00
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120. BEACONS ELI SWARM LAUNCHER - in General Discussions [original thread]
Friendly neighbourhood bump
- by catsrule - at 2015.10.18 17:25:00
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