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1. Sticky:Supported Mouse/Keyboard list - in Technical Support/Bugs [original thread]
Deskalkulos Ildigan wrote: @Carl von Oppenheimer: Might i ask you to be a bit more specific about the Asus Keyboard? There seem to be more than one model. Also can anyone please tell me if there is a difference between the Saitek Cyborg R.A.T ...
- by carl von oppenheimer - at 2012.09.26 14:14:00
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2. Sticky:Supported Mouse/Keyboard list - in Technical Support/Bugs [original thread]
My ancient Logitech MX1000 mouse works perfectly as does my Asus USB keyboard, although volume slider and special functions won't work which is to be expected with PS3.
- by carl von oppenheimer - at 2012.09.23 07:32:00
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3. hit ditection - in Technical Support/Bugs [original thread]
Tesek Heischer wrote: Paradox-Raider wrote: I don't have any problems with hit detection, and there is no skill to lower hit zone radius. What means "-5% to signature profile per level" in "Dropsuit Command" skill then? It means you ch...
- by carl von oppenheimer - at 2012.08.31 12:27:00
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4. Actually getting to play the game? - in Technical Support/Bugs [original thread]
Cpl Quartz wrote: carl von oppenheimer wrote: This is the same issue we had with EU servers yesterday, wait till DT and see what happens. 1+ could characters info stored on ccp servers becoming corrupted somehow? Nah, more like they t...
- by carl von oppenheimer - at 2012.08.31 11:09:00
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5. Actually getting to play the game? - in Technical Support/Bugs [original thread]
This is the same issue we had with EU servers yesterday, wait till DT and see what happens.
- by carl von oppenheimer - at 2012.08.31 09:18:00
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6. Can't delete channels. - in Technical Support/Bugs [original thread]
Verios 44 wrote: you should have a option saying "leave channel" or something like that when you select X on the channel name There is a one but it's doesn't actually drop you from the channel ie. it should remove it entirely, also joining c...
- by carl von oppenheimer - at 2012.08.31 09:16:00
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7. [BUG] no SP reward - in Technical Support/Bugs [original thread]
It's a display issue someone in my squad had the same but claimed he had received 33k sp on character sheet despite screen saying otherwise.
- by carl von oppenheimer - at 2012.08.30 07:01:00
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8. squad of 4 cannot join game, +10 times.. - in Technical Support/Bugs [original thread]
Invalid fitting is likely a database call issue which they say should be happening less if you wait a bit for loading before doing anything. Now if all this happen on a light load for server wait till we hit tranquillity that has a steady load of ...
- by carl von oppenheimer - at 2012.08.30 06:57:00
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9. This Game Is Unplayable Invalid Fitting - in Technical Support/Bugs [original thread]
My guess is a Singularity database call issue because with previous server this bug was a rare occurrence.
- by carl von oppenheimer - at 2012.08.30 06:45:00
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10. hit ditection - in Technical Support/Bugs [original thread]
There is definitely something going on with the hit detection, I have times when I just kill everyone on sight and sometimes no matter how much I spray bullets on them they just won't die. Hit detection is most evident with sniper rifles and often...
- by carl von oppenheimer - at 2012.08.29 10:17:00
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11. [bug report] initializing battle then being kicked out, nothing happening - in Technical Support/Bugs [original thread]
Hawkings Greenback wrote: I have been trying for about 30 minutes with the same issues. Also noticed in the chat menu i am collecting team boxes with nothing in them I assume they are from previous attempts to initialize battle then getting k...
- by carl von oppenheimer - at 2012.08.29 10:05:00
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12. Any info when EU mercs can play again ??? - in Technical Support/Bugs [original thread]
Try again after DT it might get fixed after it.
- by carl von oppenheimer - at 2012.08.29 10:01:00
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13. Charge Sniper Rifle - in Technical Support/Bugs [original thread]
In the old build before e3 you died if you held that charge for too long but they seem to have removed that ?
- by carl von oppenheimer - at 2012.08.29 10:00:00
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14. Joining Games Not Happening! - in Technical Support/Bugs [original thread]
Same issue here, some people obviously can play just fine but we on the EU zone can't join. Likely something has crashed on EU battle servers, hopefully it will all work again after DT.
- by carl von oppenheimer - at 2012.08.29 09:58:00
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15. Notikittention (Notification) - in Technical Support/Bugs [original thread]
Zion Shad wrote: So this is something that happens on EVE as well Not that I know of because we can turn it off but consoles are played by innocent 16yo's so we have to be careful that they don't learn any bad words from us.
- by carl von oppenheimer - at 2012.08.23 05:34:00
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16. New crash Green screen and hard crash - in Technical Support/Bugs [original thread]
Relax it's just the matrix, see the woman in red dress ?
- by carl von oppenheimer - at 2012.08.20 22:11:00
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17. Cant get in to Dust? Load times too long? - in Technical Support/Bugs [original thread]
Might also be ISP related for example with my Sonera; every once in a while I have to shut down my router to get my ADSL-line to work again as nothing else works. This has something do with no data being transmitted so the dslam on the other end...
- by carl von oppenheimer - at 2012.08.20 22:08:00
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18. PS3 controller way too sensitive and sensitivity settings do not work! - in Technical Support/Bugs [original thread]
Also guys I have two DS3's other one is older and other one is new, difference being that my new controller stiff as heck while the old used one is so limp that 'shrooms' move almost by their own. This obviously has huge impact on how the control...
- by carl von oppenheimer - at 2012.08.20 19:05:00
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19. Why are Large Blaster Installations one-shotting my double shield extender Saga? - in Technical Support/Bugs [original thread]
Though you we're talking about rail guns though large blasters shoots a hail of bullets so even if they might do low damage there's enough to shred vehicles to pieces. Also before the wipe in this build marauders easily one shotted any turret inst...
- by carl von oppenheimer - at 2012.08.20 18:53:00
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20. Why are Large Blaster Installations one-shotting my double shield extender Saga? - in Technical Support/Bugs [original thread]
It's a militia vehicle and the gun does way more damage then your little tank can handle, in last build my gunlogi was one shot by forge guns in full resist fit. So just get used to idea that your tank might pop any time someone has an AV fit or m...
- by carl von oppenheimer - at 2012.08.20 14:13:00
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