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41. MAG Clans? - in General Discussions [original thread]
Liu Kaizong wrote: blqkt2011 wrote: Saiibot wrote: As long as those fragheads don't have any intention to ruin DUST 514 like they ruined MAG itself... then they're welcome here. MAG players are the heart and soul of FPS. We are the ones...
- by blqkt2011 - at 2012.08.10 11:40:00
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42. Server's are up - game on - in General Discussions [original thread]
Server's are up - game on
- by blqkt2011 - at 2012.08.09 11:41:00
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43. MAG Clans? - in General Discussions [original thread]
Ad ski wrote: blqkt2011 wrote: Ad ski wrote: blqkt2011 wrote: Saiibot wrote: As long as those fragheads don't have any intention to ruin DUST 514 like they ruined MAG itself... then they're welcome here. MAG players are the heart ...
- by blqkt2011 - at 2012.08.09 11:32:00
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44. MAG Clans? - in General Discussions [original thread]
Mr TamiyaCowboy wrote: gah CCP i will be glad to meet the goonswarm of MAG, lol lets hope they are as good as the 3 nastys of eve. and there are more than just the main three war mongers Pandemic legion Test Alliance Please Ignore Goonswar...
- by blqkt2011 - at 2012.08.09 11:26:00
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45. MAG Clans? - in General Discussions [original thread]
Finn Kempers wrote: Ad ski wrote: blqkt2011 wrote: Saiibot wrote: As long as those fragheads don't have any intention to ruin DUST 514 like they ruined MAG itself... then they're welcome here. MAG players are the heart and soul of FP...
- by blqkt2011 - at 2012.08.09 11:10:00
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46. MAG Clans? - in General Discussions [original thread]
Ad ski wrote: blqkt2011 wrote: Saiibot wrote: As long as those fragheads don't have any intention to ruin DUST 514 like they ruined MAG itself... then they're welcome here. MAG players are the heart and soul of FPS. We are the ones curr...
- by blqkt2011 - at 2012.08.09 11:06:00
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47. MAG Clans? - in General Discussions [original thread]
Saiibot wrote: As long as those fragheads don't have any intention to ruin DUST 514 like they ruined MAG itself... then they're welcome here. MAG players are the heart and soul of FPS. We are the ones currently in the beta helping win the gam...
- by blqkt2011 - at 2012.08.09 10:53:00
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48. MAG Clans? - in General Discussions [original thread]
Veigar Mordekaiser wrote: So where are the MAG clans at? I thought they would be a little bit "louder" than they have been at this point. I'm curious to see how their going to do with this next build, as with us being put on SiSi I'm sure we wi...
- by blqkt2011 - at 2012.08.08 22:39:00
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49. Add a fixed gun to dropship's - in Technical Support/Bugs [original thread]
Grit Breather wrote: I have 2 points. Firstly, about a forward facing gun on the dropship. I don't think this is a good idea as this is not the purpose of the dropship class. They are, as their name implies, drop-ships. Those are used as transp...
- by blqkt2011 - at 2012.08.08 14:33:00
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50. Add a fixed gun to dropship's - in Technical Support/Bugs [original thread]
In my opinion the dropships (at least the ones that we pay ISK for) should have at least 1 fixed forward gun or missile launcher for dogfighting and strafing and it can only be used by depressing R3 which takes you into 1st person firing mode. We ...
- by blqkt2011 - at 2012.08.08 09:26:00
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51. Next Build? - in General Discussions [original thread]
Albrecht Benoit wrote: I hope the build is introduced before the 19th. I ship out to basic then. Never answer yes sir/mam unless they are an officer. Yes Drill Sergant is how to answer, period unless you want to hear about how they work for a...
- by blqkt2011 - at 2012.08.07 12:25:00
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52. Any idea for this week's server time's ?? - in General Discussions [original thread]
Or will they just be the norm even though this should be a beta event weekend ??
- by blqkt2011 - at 2012.08.06 23:13:00
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53. Swarm Launcher not locking on - in Technical Support/Bugs [original thread]
Pombe Geek wrote: blqkt2011 wrote: As promised -- it's alittle better with the locking on this past weekend, but still having the issue about 30% of the time now. I think that it might have to do with it being able to identify the target as ...
- by blqkt2011 - at 2012.08.06 23:07:00
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54. Southwest Tower Bug/Glitch - in Technical Support/Bugs [original thread]
Grimm Tripp wrote: Pretty sure its just an uplink that you cant see. We plastered the legde with XT missle's and they just kept coming. We were above at a 30 degree angle and with a clear field of view, had to be in the wall. Plus there was n...
- by blqkt2011 - at 2012.08.06 22:52:00
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55. Swarm Launcher not locking on - in Technical Support/Bugs [original thread]
As promised -- it's alittle better with the locking on this past weekend, but still having the issue about 30% of the time now. I think that it might have to do with it being able to identify the target as hostile. It's almost like it can't lock o...
- by blqkt2011 - at 2012.08.06 16:53:00
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56. Southwest Tower Bug/Glitch - in Technical Support/Bugs [original thread]
This probably doesn't matter because this is only a beta, but it's kind of annoying to have guys with forge guns appearing out of nowhere and destroying everything in their path. Three of us in my dropship watched them just appear out of the wall ...
- by blqkt2011 - at 2012.08.06 16:40:00
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57. There's something...off with current Dust stats - in General Discussions [original thread]
Debacle Nano wrote: Don't worry, we will still die from orbital strikes. I won't cause I have a sheild umbrella LOL Whats the point of ground troops if we will all die from orbital strikes. ??
- by blqkt2011 - at 2012.08.01 22:01:00
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58. Turn the servers on. - in General Discussions [original thread]
J'Jor Da'Wg wrote: Excuse me, good Mr. OP. But you have no idea what you are talking about. The truth is , you JUST WANNA PLAY D******** and don't care if there isa good reason to not play. I mean, come on. You think CCP is just malevolently...
- by blqkt2011 - at 2012.08.01 21:51:00
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59. Turn the servers on. - in General Discussions [original thread]
Laheon wrote: Two things. CCP aren't rolling out hotfixes for DUST, as they have to push the updates through the Sony servers to do so. That takes time on Sony's part to test, so it's much more sensible to push a new build through every couple ...
- by blqkt2011 - at 2012.08.01 13:19:00
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60. Turn the servers on. - in General Discussions [original thread]
[/quote]I also paid for the 20 dollar merc pack to get in. I just made sure that I agreed with the downtime before paying my 20 bucks. The reason for my reply to you is to point out that this sort of response to "not getting extra time" is more li...
- by blqkt2011 - at 2012.08.01 13:14:00
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