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21. dropship flying help - in Rookie Training Grounds [original thread]
Just to add to the chorus: Find a skirmish with a big map (don't recall the one but it had a city in the middle and a road along one side) and practice in the cheapest DS you can build. That side of the map should be clear and practice turning on...
- by blckdg - at 2013.02.25 22:23:00
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22. A glitchy day - in General Discussions [original thread]
Two days ago it was fairly glitchy. Folks on the local channel had troubles (myself included) getting into a skirmish or ambush
- by blckdg - at 2013.02.25 22:08:00
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23. How to scare a heavy? - in General Discussions [original thread]
Laugh as I bounce around the heavy like a rabid bunny dropping elbows 'til he's dead
- by blckdg - at 2013.02.25 03:50:00
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24. Suggestions for balancing tanks in ambush. - in Feedback/Requests [original thread]
Level tanks, add more tanks and LAVs =watch hilarity ensue
- by blckdg - at 2013.02.25 03:47:00
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25. Funniest kills. - in General Discussions [original thread]
Getting into a melee with a heavy, running all over giving him the flying elbow of doom till I actually kill em. Who needs a nova knife when I gots these daggers?
- by blckdg - at 2013.02.25 03:44:00
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26. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Just to add to what the OP said: If things like flares radars etc become more likely there could add a basic autopilot to free up our hands for shield manipulation, map views and gunning our ship (auto could fly basic orbits, straight and level f...
- by blckdg - at 2013.02.16 01:23:00
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27. [Request] Increase Dropship flight ceiling to at least 300 meters - in Feedback/Requests [original thread]
If possible weather effects would be great. Nothing like MFS or anything, but maybe an occasional dust storm, or some limit to visibility (fog, dust, smoke). It would turn a surefire (pardon the pun) sniper match into a slug fest. And it would giv...
- by blckdg - at 2013.02.15 22:45:00
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