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501. NERF NOW! - in General Discussions [original thread]
Iron Wolf Saber wrote: Rogatien Merc wrote: Already restricted by ammo requirements and lacks the mobility provided by the railgun's platform. Does not have zoom capability. The railgun will also one-shot the forge gun Next. Back bef...
- by bear90211 - at 2013.07.23 20:30:00
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502. NERF NOW! - in General Discussions [original thread]
Rogatien Merc wrote: Already restricted by ammo requirements and lacks the mobility provided by the railgun's platform. Does not have zoom capability. The railgun will also one-shot the forge gun Next. you dont get what i mean... its j...
- by bear90211 - at 2013.07.23 20:28:00
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503. NERF NOW! - in General Discussions [original thread]
AfroSunshineY Consequence wrote: bear90211 wrote: forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "wel...
- by bear90211 - at 2013.07.23 20:26:00
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504. NERF NOW! - in General Discussions [original thread]
Johnny Guilt wrote: bear90211 wrote: XxWarlordxX97 wrote: bear90211 wrote: um, what about that really big hitter: the ishukone breach forge gun- 2772 base damage- no damage mods, then with lev 5 prof-3K +, with damage mods... 3500+ ...
- by bear90211 - at 2013.07.23 20:23:00
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505. NERF NOW! - in General Discussions [original thread]
XxWarlordxX97 wrote: bear90211 wrote: XxWarlordxX97 wrote: bear90211 wrote: um, what about that really big hitter: the ishukone breach forge gun- 2772 base damage- no damage mods, then with lev 5 prof-3K +, with damage mods... 3500+ ...
- by bear90211 - at 2013.07.23 20:20:00
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506. NERF NOW! - in General Discussions [original thread]
TuFar Gon wrote: bear90211 wrote: um, what about that really big hitter: the ishukone breach forge gun- 2772 base damage- no damage mods, then with lev 5 prof-3K +, with damage mods... 3500+ Ishukone breach?? Dude,,, knowledge bro i kno...
- by bear90211 - at 2013.07.23 20:18:00
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507. NERF NOW! - in General Discussions [original thread]
XxWarlordxX97 wrote: bear90211 wrote: um, what about that really big hitter: the ishukone breach forge gun- 2772 base damage- no damage mods, then with lev 5 prof-3K +, with damage mods... 3500+ You can't move,It's a easy target for you ...
- by bear90211 - at 2013.07.23 20:16:00
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508. NERF NOW! - in General Discussions [original thread]
um, what about that really big hitter: the ishukone breach forge gun- 2772 base damage- no damage mods, then with lev 5 prof-3K +, with damage mods... 3500+
- by bear90211 - at 2013.07.23 20:09:00
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509. NERF NOW! - in General Discussions [original thread]
Chunky Munkey wrote: Tank railguns: Infinite ammo Can fire whilst moving at speed Can be moved at speed Several Xzoom Several thousand hp weapon platform ... any tank, any health, any mods, cant hit something dirrectly above them, so dont a...
- by bear90211 - at 2013.07.23 20:05:00
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510. NERF NOW! - in General Discussions [original thread]
Chunky Munkey wrote: Tank railguns: Infinite ammo Can fire whilst moving at speed Can be moved at speed Several Xzoom Several thousand hp weapon platform ... but railguns cant hit dirrectly above them, and... nothing can thats a vehicle.
- by bear90211 - at 2013.07.23 20:04:00
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511. NERF NOW! - in General Discussions [original thread]
look... the forge gun thing is mostly for the annoying campers up on a building or behind a rock that just moves around it and shoots and takes half your armor/ sheilds away, then kills you the next shot.
- by bear90211 - at 2013.07.23 20:02:00
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512. NERF NOW! - in General Discussions [original thread]
Supernus Gigas wrote: bear90211 wrote: im talking about to tanks, it lights up almost the entire forge gun recticle and it dose an almost insta kill on basics, but the infantry use... any forge gun can insta kill any infantry, so try not t...
- by bear90211 - at 2013.07.23 20:00:00
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513. another subject to go with my first. - in Feedback/Requests [original thread]
make a vehicle lock & kick all button so people cant steal tanks/cars, its really annoying to lose a 2.7 mill ISK tank because its frame fell on u and a noob takes it.
- by bear90211 - at 2013.07.23 19:58:00
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514. another subject to go with my first. - in Feedback/Requests [original thread]
and make a vehicle turn lights on/off switch too.
- by bear90211 - at 2013.07.23 19:58:00
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515. NERF NOW! - in General Discussions [original thread]
Johnny Guilt wrote: Dont other railgus shoot 2x as fast (no chrage up time) with more DPS that the forge? no, the railgun takes 1.8 secs{NORMAL} or 2.2[COMPRESSED] interval, but its proto stage can only acheive 2400 dmg maxed out to the top ...
- by bear90211 - at 2013.07.23 19:55:00
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516. NERF NOW! - in General Discussions [original thread]
CoD isAIDS wrote: bear90211 wrote: forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is...
- by bear90211 - at 2013.07.23 19:51:00
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517. NERF NOW! - in General Discussions [original thread]
Baal Roo wrote: Hey great idea. Why didn't anyone else think of it sooner?! well, its cuz everyone is on about the dropsuits and AR's that are CLEARLY a waste of time, so im starting a campain to fix stuff that actualy needs to be fixed/ n...
- by bear90211 - at 2013.07.23 19:49:00
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518. NERF NOW! - in General Discussions [original thread]
forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is 6 seconds" that dosent matter, an entire...
- by bear90211 - at 2013.07.23 19:46:00
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519. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
soo... light suit- 1 hit kill, medium suit-1/3 hit kill, heavy... the heavys will be murderd... -3/5 hit kill.
- by bear90211 - at 2013.07.23 19:31:00
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520. HAV's should be harder to kill BUT... - in Feedback/Requests [original thread]
Um, double damage with half the RPM, bad idea... its cuz what if that tanker had a damage mod, it would be doing around 200, and 350(IONS) and would fire like a normal unmoded turret, and upping the HP would make them OP, PS im a tanker.
- by bear90211 - at 2013.07.23 19:29:00
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