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61. [Request] Aircraft - in Feedback/Requests [original thread]
Templar Two wrote: I suppose that in 20k AD there will be a equivalent of Helicopters. Anyway I would love to have Hoover Jets for sure: that would remove the need for Future Helicopters. I guess at 20k AD, all ships would have VTOL as standa...
- by Zach Shanna - at 2012.07.06 16:42:00
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62. [Request] Aircraft - in Feedback/Requests [original thread]
Ronin Odachi wrote: Well, the fighter-bomber would have have a bombing module, the only thing it could use against aircraft would be blasters. The fighter would have missiles (perhaps lock ons?) in addition to blasters, in addition to better ...
- by Zach Shanna - at 2012.07.06 16:41:00
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63. [Request] Aircraft - in Feedback/Requests [original thread]
Ronin Odachi wrote: Zach Shanna wrote: There will have to be a lot of adjusting when it comes to the strength of the bomber where theyll keep changing it from being underpowered to overpowered untill they find a balance and I think that will...
- by Zach Shanna - at 2012.07.06 16:27:00
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64. [Request] Aircraft - in Feedback/Requests [original thread]
Ronin Odachi wrote: Zach Shanna wrote: The point of having the bomber vulnerable to fighter is to promote teamwork and force fighters to escort them to their are where they can deliver their payload. Though due to the nature of Dust, all pla...
- by Zach Shanna - at 2012.07.06 16:07:00
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65. [Request] Remove account lock on mercenary pack. - in Feedback/Requests [original thread]
Im gonna try to explain to you why what you are suggesting isn't allowed. In the future, ISK and AUR will be tradeable If I opened 5 accounts as opposed to 1 and bought 500 AUR on my PSN account, you are saying that I could demand they put it on...
- by Zach Shanna - at 2012.07.06 15:47:00
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66. [Request] Aircraft - in Feedback/Requests [original thread]
Garrett Blacknova wrote: This covers "jet" type aircraft nicely. But we still only have a transport helicopter equivalent. I think there should be a Gunship to go with Dropships - smaller, with a focus on combat instead of transport capabilit...
- by Zach Shanna - at 2012.07.06 15:25:00
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67. [Request] Aircraft - in Feedback/Requests [original thread]
The point of having the bomber vulnerable to fighter is to promote teamwork and force fighters to escort them to their are where they can deliver their payload. Though due to the nature of Dust, all planes will be customizable so you can have a st...
- by Zach Shanna - at 2012.07.06 15:15:00
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68. [Request] Aircraft - in Feedback/Requests [original thread]
Before anybody tries to tell me they're not going to put them in, there's another post somewhere confirming it. This post is just for a discussion about what they would look like and do, what variations there woould be and their uses on the battle...
- by Zach Shanna - at 2012.07.06 14:56:00
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69. [Request]: Please increase Mass Driver max ammo - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: They've got an app for that. I think it's called a nanohive. Want more ammo? There's an app for that..... Good ol' apple
- by Zach Shanna - at 2012.07.06 01:41:00
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70. [request] looting / swapping dead players - in Feedback/Requests [original thread]
I think there's some lore about dropsuits and guns being destroyed by nanites as soon as the merc dies so they can't do it. Developing wise, It would probably eat up the bandwidth and would be difficult as it would have to check if you have the ri...
- by Zach Shanna - at 2012.07.06 01:33:00
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71. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
I'll definitely add you if you're planning to have a corp like that. As for the OP, I'd like the corp to be as independent as possible aka we can mine the planet, manufacture weapons and tanks, build defences etc. There's not much I can really a...
- by Zach Shanna - at 2012.07.06 01:30:00
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72. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
Well you can only be as strategic as your team lets you so unless you find a group of very mature gamers who are allright with being a pilot of a vehicle all game, that's gonna be difficult. I'd love to be in a corp with that much structure and di...
- by Zach Shanna - at 2012.07.06 01:17:00
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73. [Request] Merc Bases on planets - in Feedback/Requests [original thread]
I think Dust corps will pretty much have the same power as EVE corps i.e. building infrastructure etc. so that it's a fair playing field and neither game has an advantage Unfortunately, I don't think dust players will be allowed to go to other pl...
- by Zach Shanna - at 2012.07.06 00:59:00
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74. Dropships air dropping! It makes perfect sense! - in Feedback/Requests [original thread]
Asher Night wrote: You are just some one, probably not even 18 Why is it that everybody is under 18? Everybody says you're just a teenager, you're under 18, blah blah blah... It's not a valid argument and people should really stop using it
- by Zach Shanna - at 2012.07.06 00:55:00
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75. [Feedback]Dropships on the towers have become the new swarm launcher - in Feedback/Requests [original thread]
Traynor Youngs wrote: Call in your own dropship, gain altitude, go bowling. Seriously, if you ram them, they fall off and die and its really funny. I get tons of kills this way and I just keep doing it until people stop. The best way for CCP ...
- by Zach Shanna - at 2012.07.05 19:20:00
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76. [Request] Wrecks that stay - in Feedback/Requests [original thread]
Asno Masamang wrote: Greetings, Sersa wrote: I think it would be great, if wrecks of destroyed vehicles, turrets etc. would stay on battlefield providing aditional cover, obstacles for yet to be destroyed ones, just changing battle enviromen...
- by Zach Shanna - at 2012.07.05 15:31:00
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77. [Request] communication with CCP - in Feedback/Requests [original thread]
Keugeben wrote: Just get on IRC and you'll be able to communicate with CCP. Good luck with that... they havent added anybody to the IRC in at least a week
- by Zach Shanna - at 2012.07.04 19:53:00
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78. Five Initial Thoughts after four hours of game play. - in Feedback/Requests [original thread]
Lets just end this now. Neither of us will admit the other's right... You were a worthy adversary
- by Zach Shanna - at 2012.07.04 19:51:00
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79. [Feedback/Request] CCP, you've a little of my ire now. - in Feedback/Requests [original thread]
Seeker of Cheese wrote: https://forums.dust514.com/default.aspx?g=posts&t=24849 Really Mirun? One entitlement rant wasn't good enough for you so you copy/pasted it? At least you changed the title... OP just failed......
- by Zach Shanna - at 2012.07.04 19:40:00
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80. Five Initial Thoughts after four hours of game play. - in Feedback/Requests [original thread]
Because everbody that disagrees with you is a preteen? And if you call them a preteen, that patronization will allow you to call every argument invalid? You are one of the most common trolls I have ever seen. All your lines and patronizations are ...
- by Zach Shanna - at 2012.07.04 19:38:00
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