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21. [Request] Show Info to show slot layouts - in Feedback/Requests [original thread]
They post in the Logi thread today it's a bug and the next build shows slots
- by Wynn80 - at 2012.07.17 17:40:00
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22. Why does race matter? - in Feedback/Requests [original thread]
Fuma Centuri wrote: Wynn80 wrote: Races do have favorite type of gear in Eve So if Dust follows suit if I wanted to be a Logistics that focus on shield repair I train Caldari suits, there are hints of this in some of the vehicles right now....
- by Wynn80 - at 2012.07.16 20:15:00
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23. Remove Explosive abuse hotfix? - in Feedback/Requests [original thread]
Like I've said in the other threads just remove the throw on them
- by Wynn80 - at 2012.07.16 18:09:00
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24. Why does race matter? - in Feedback/Requests [original thread]
Races do have favorite type of gear in Eve So if Dust follows suit if I wanted to be a Logistics that focus on shield repair I train Caldari suits, there are hints of this in some of the vehicles right now.
- by Wynn80 - at 2012.07.16 17:36:00
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25. Stealth Drop Link please - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Wynn80 wrote: Back in Eve I was a recon pilot and would love to have a "recon" drop link that does not show up on the mini map. To balance it out make it like recon ships in eve make it need high end training. They...
- by Wynn80 - at 2012.07.16 05:01:00
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26. Why does race matter? - in Feedback/Requests [original thread]
I think the race gear for the most part are not in yet, if you look at the skill books for vehicle they have ones for each race few other item types also hint at this. If they follow the Eve online each race will favor a type of repair and weapon ...
- by Wynn80 - at 2012.07.16 04:58:00
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27. Stealth Drop Link please - in Feedback/Requests [original thread]
Back in Eve I was a recon pilot and would love to have a "recon" drop link that does not show up on the mini map. To balance it out make it like recon ships in eve make it need high end training.
- by Wynn80 - at 2012.07.16 04:41:00
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28. COLOR-CODED foe assessment - in Feedback/Requests [original thread]
Neco'mancer wrote: in eve, there's a module that tells you exactly that, all you need to do is get a lock on with it, and you get there full load out, even how much ammo/valubles they have if you have that type of mod equipped. seems like a goo...
- by Wynn80 - at 2012.07.09 00:59:00
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29. COLOR-CODED foe assessment - in Feedback/Requests [original thread]
Still think that a sniper on mic can tell your team people loads out. Having a icon over my head or near my name telling the other team I'm support would ruin the game for a lot of us, that have the hardest job in team base shooters. A good team ...
- by Wynn80 - at 2012.07.09 00:52:00
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30. COLOR-CODED foe assessment - in Feedback/Requests [original thread]
As a support/medic this sounds like a really bad idea I don't want some silly icon over my head telling the other team to kill me first. What is in the game is mics just have good teams uses scouts to call out what enemies are doing and armor types.
- by Wynn80 - at 2012.07.09 00:09:00
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31. [Request] Load out list sorting - in Feedback/Requests [original thread]
I would love to move my Logistic load out at the top of my load out list, right now all new load outs you make end up on the bottom of you list. It's a little thing but would make less button pushes till your respawning.
- by Wynn80 - at 2012.07.08 23:57:00
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32. [request] use the Left Click to Alert medics when shot down - in Feedback/Requests [original thread]
panoscape01 wrote: Every class of infantry has their own class weapon, all except the medic. It would be nice to have a primary or secondary weapon designed just for us. Say like, a weapon you can shoot at your own team members that heals or sh...
- by Wynn80 - at 2012.07.07 23:06:00
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