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421. Cost as a balancing factor. - in General Discussions [original thread]
ISK will eventually....within a month or two not be a stepping stone....a million isk tank that doesn't die will still be fielded because the risk is so low. CCP needs to increase the options for AV, ie mines, better mechanics for AV gernades, mak...
- by William HBonney - at 2012.07.17 02:32:00
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422. AV Route - in General Discussions [original thread]
I do swarms too and I HOPE they will have more AV options within the equipment slots....Another idea I had was to make AV gernades stick to vehicles...otherwise the do seem useless the throwing or gernades is a bit sketchy and the bouncing is dumb...
- by William HBonney - at 2012.07.17 02:29:00
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423. When will I hit paydirt? - in General Discussions [original thread]
It is sadly grind to win.....to a point, PDIGGY is right, gun skill does make a difference, if you understand the mechanics of the game...where people spawn....normal routes for objectives, all you need is a good gun. The CREON breach needs 7 bull...
- by William HBonney - at 2012.07.17 02:25:00
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424. The problem with Dust on the console market - in General Discussions [original thread]
......I am sure there are plenty of QQers out there on the forums...but that will happen in any game...now in a beta, which we get reminded at every turn that we are in, you will have more concerns being posted because that is the point of a beta....
- by William HBonney - at 2012.07.17 02:18:00
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425. What do DEVs do? - in General Discussions [original thread]
Yup no better way for them to see what's what. Besides the data they must collect on how many kills with "x" weapon and such I think jumping into the mess is the only way to see what needs to be tweeked....you really think they just trust the QQer...
- by William HBonney - at 2012.07.17 02:03:00
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426. Tanks are easy to disable, here is how - in General Discussions [original thread]
Jack McReady wrote: stop using shitfit and shitdrivers as argument. I have not lost my sagaris till yet. it has 15k effective shield hp and all I do is to move nonstop around the map and kill infantry on the fly. due to my speed nothing can ke...
- by William HBonney - at 2012.07.16 12:25:00
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427. K/D Ratio is less important than W/L Ratio - in General Discussions [original thread]
WP is what you do during a battle.
- by William HBonney - at 2012.07.16 12:19:00
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428. Tanks are easy to disable, here is how - in General Discussions [original thread]
The tanks have no need to bring the fight to you, they will just keep driving, hitting a tank with a forge gun 4 times is very hard...and they gotta not be moving....most decent drivers will not stay still...they just keep moving covering spawns a...
- by William HBonney - at 2012.07.15 15:04:00
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429. Tanks are easy to disable, here is how - in General Discussions [original thread]
also AV nades need to stick to tanks...they will often bounce some odd way and do nothing
- by William HBonney - at 2012.07.15 14:46:00
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430. Tanks are easy to disable, here is how - in General Discussions [original thread]
sadly assault suits don't run as fast as tanks, and splash dmg from the mini rockets is 200...so eat 2 and you dead. If AV builds don't get buffed or tanks nerfed then the end game will be nothing but tank warfare. It takes 3-4 people dedicated to...
- by William HBonney - at 2012.07.15 14:45:00
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