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1. AV needs a role - in Feedback/Requests [original thread]
Artificer Ghost wrote: Heavies used to carry a Swarm Launcher before HMGs and FGs. AV had a role, kind of still does. It has a role, but it is one that is not fun for either party, even of it was perfectly balanced. I think the role should c...
- by Vsor - at 2013.05.21 16:45:00
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2. AV needs a role - in Feedback/Requests [original thread]
It just seems strange that the best anti-tank weapon at the moment is a grenade that you can slap on any suit as an afterthought. I'm not sure what the best way is to implement it, but it seems like it would be really fun if you had a way to work ...
- by Vsor - at 2013.05.21 16:32:00
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3. AV needs a role - in Feedback/Requests [original thread]
Still blazn wrote: Vsor wrote: AV needs a better role definition. I personally think the game should support what people do naturally, and that is the stalking and hunting aspect of tank killing. Well im rockin a 5 pro.. Swarms and unless...
- by Vsor - at 2013.05.21 05:00:00
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4. AV needs a role - in Feedback/Requests [original thread]
AV needs a better role definition. I personally think the game should support what people do naturally, and that is the stalking and hunting aspect of tank killing.
- by Vsor - at 2013.05.21 04:55:00
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5. Keyboard support: Backspace vs. Esc - in Feedback/Requests [original thread]
But it is not universal, such as canceling deployment. It is also not an the tool tip thing
- by Vsor - at 2013.05.14 09:39:00
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6. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
I think it should be up to the player if he/she want's their KDR shown.
- by Vsor - at 2013.05.14 09:30:00
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7. Keyboard support: Backspace vs. Esc - in Feedback/Requests [original thread]
Escape is the universal cancel, no, quit, stop and back button. In any keyboard based interface, hitting escape enough should bring you back to the root/main screen. I have never in my life used an interface that has used backspace as cancel.
- by Vsor - at 2013.05.14 09:27:00
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8. Request: prone on dust 514 - in Feedback/Requests [original thread]
Whispercrow wrote: Halo? On a big map? Where you can change your entire loadout without having to pick up random guns? Call in a buggy, tank, or dropship whenever you like? Actually have to stabilize your Sniper Rifle due to sway? Not all ha...
- by Vsor - at 2012.09.27 17:29:00
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9. Request: prone on dust 514 - in Feedback/Requests [original thread]
A 'no' with no explanation or juxtaposition is not constructive. The biggest problem I have with no prone is there is no form of aim stabilization. No weapon could ever have a bi-pod. I can understand omitting it to avoid campers, but in a game th...
- by Vsor - at 2012.09.27 12:12:00
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10. Request: prone on dust 514 - in Feedback/Requests [original thread]
I agree that the game needs prone. The first fps I ever played without prone was Halo. That is why snipers on halo have to hop around and learn to quick scope. If you don't include prone you make the only way to not get shot at range either strafi...
- by Vsor - at 2012.09.26 23:39:00
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