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561. DUST 1.03 - in General Discussions [original thread]
Wait lets take into account all the recent console based FPS without dispersion, and well I can't name any. therefore we must fire all console FPS Devs, thats going to be rough...
- by VicBoss - at 2012.11.23 04:03:00
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562. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
believe it or not, MSF is indeed still recruiting.
- by VicBoss - at 2012.11.22 20:54:00
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563. DUST 1.03 - in General Discussions [original thread]
No dispersion in game means EVERY weapon has the SAME accuracy, every weapon has same accuracy then game is DEFINATELY broken. I think everyone can see the problems with that.
- by VicBoss - at 2012.11.22 20:53:00
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564. DUST 1.03 - in General Discussions [original thread]
i think i see now, Dispersion should be removed from everything so HMG, AR, SP, SMG, all fire 100% on the dot from the hip. Then its all skill oriented so nobody can qq about weapon missing. and CCP can map something else to the ADS button "comp...
- by VicBoss - at 2012.11.22 14:42:00
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565. DUST 1.03 - in General Discussions [original thread]
Garrett Blacknova wrote: [quote=4447 Railguns are better at Anti-Infantry than Missiles. Said no one ever. Railguns have a much to slow turn speed, are much larger in terms of pg/cpu, and fire very slow compared to missiles. The real argu...
- by VicBoss - at 2012.11.22 01:59:00
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566. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
Liquid Big Boss wrote: If I didn't have a corp I trully join ours! If i didn't know better id think thats jacking my corp thread.....
- by VicBoss - at 2012.11.20 00:00:00
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567. (feedback) N marker on map is USELESS - in Feedback/Requests [original thread]
With just the N on the map in the upper left corner it is hard to use. Half the time you cannot find the N and when you do then you need to think about where its going to direct whatever you were going to, then by then its too late. Fixes suggest...
- by VicBoss - at 2012.11.19 23:13:00
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568. Defense and Attacking map types - in Feedback/Requests [original thread]
its probably this way as of now because it is ALOT easier to test stuff on neutral maps first, as then the map is not what changes data but the people and the use of weapon. I would be very suprised if these types of maps do not find their way bac...
- by VicBoss - at 2012.11.19 23:06:00
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569. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
we are based US East coast, think its GMT-5
- by VicBoss - at 2012.11.19 22:59:00
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570. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
suprise suprise MSF is still recruiting, just like everyon else...
- by VicBoss - at 2012.11.17 19:22:00
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571. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
looking at it now it does not seem like they have too much dedicated to dust514, however as i edited in my last post after you posted again (sorry did it when your post wasn't there) that isnt the type of news i am going to put on the website.
- by VicBoss - at 2012.11.13 22:23:00
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572. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
Ill look into it, never heard of them before Also this would be less of a get news from devs about next patch newspaper but more focused on who is doing what.Sadly it sounds like the gossip magazine of Dust514, but it will be different,not quite ...
- by VicBoss - at 2012.11.13 22:12:00
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573. Dust514 weekly newspaper name pending - in The Locker Room [original thread]
I have constructed a rough outline of what i want to form into the first fan made Dust514 newspaper (of course many things must be left out in order to agree with NDA). This newspapers name is still in progress, so if any ideas present themselves ...
- by VicBoss - at 2012.11.13 22:08:00
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574. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
I have constructed a rough outline of what i want to form into the first fan made Dust514 newspaper (of course many things must be left out in order to agree with NDA). This newspapers name is still in progress, so if any ideas present themselves ...
- by VicBoss - at 2012.11.13 22:07:00
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575. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
DRUMMMMMMMMMMMMM ROLEEEEEEEEE PLEASEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEe (tap tap bum bum bum bum tap tap tap) MSF is still recruiting
- by VicBoss - at 2012.11.13 03:44:00
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576. New Guy Needs Corp - in Corporation Recruitment [original thread]
check out MSF were always looking for varied abilities like yours, heres the recruitment video and website is in the info recruitment video
- by VicBoss - at 2012.11.09 00:13:00
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577. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
MSF is......... still recruiting i know that really built suspense
- by VicBoss - at 2012.11.09 00:09:00
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578. (suggestion) Make tanks the main AV weapon - in Feedback/Requests [original thread]
Ok so if we buff tanks armor/shields slightly, make missles and blasters less effective against tanks, and buff railgun damage slightly then tanks will be balanced. Here is why, If this happens then tanks will be more likely to use railguns to def...
- by VicBoss - at 2012.11.07 16:49:00
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579. Militaires-Sans-Frontieres (-MSF) The True Mercenary company is recruiting (new ... - in Corporation Recruitment [original thread]
MSF is still recruiting
- by VicBoss - at 2012.11.05 00:23:00
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580. maps maps maps, or is it just me - in General Discussions [original thread]
This is true alot of things, like the money system, right now are in for beta and thats why they work
- by VicBoss - at 2012.11.02 02:08:00
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