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181. So im guessing NDA is gone after open beta but just to be sure..... - in General Discussions [original thread]
ya wish there was a direct q and a about the NDA with devs, and i found that NDA lasts for at least 3 years sooooo ya.....
- by VicBoss - at 2012.11.24 15:48:00
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182. So im guessing NDA is gone after open beta but just to be sure..... - in General Discussions [original thread]
apparently not close enough...
- by VicBoss - at 2012.11.24 02:52:00
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183. So im guessing NDA is gone after open beta but just to be sure..... - in General Discussions [original thread]
Lets say hypothetically you have taped gameplay from closed beta, then open beta rolls around. Can you then show taped gameplay from closed beta? Not 100% sure and want to be sooooooo thanks in advance
- by VicBoss - at 2012.11.24 02:42:00
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184. DUST 1.03 - in General Discussions [original thread]
Noc Tempre wrote: VicBoss wrote: Wait lets take into account all the recent console based FPS without dispersion, and well I can't name any. therefore we must fire all console FPS Devs, thats going to be rough... You bring up a good point...
- by VicBoss - at 2012.11.23 16:25:00
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185. DUST 1.03 - in General Discussions [original thread]
Wait lets take into account all the recent console based FPS without dispersion, and well I can't name any. therefore we must fire all console FPS Devs, thats going to be rough...
- by VicBoss - at 2012.11.23 04:03:00
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186. DUST 1.03 - in General Discussions [original thread]
No dispersion in game means EVERY weapon has the SAME accuracy, every weapon has same accuracy then game is DEFINATELY broken. I think everyone can see the problems with that.
- by VicBoss - at 2012.11.22 20:53:00
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187. DUST 1.03 - in General Discussions [original thread]
i think i see now, Dispersion should be removed from everything so HMG, AR, SP, SMG, all fire 100% on the dot from the hip. Then its all skill oriented so nobody can qq about weapon missing. and CCP can map something else to the ADS button "comp...
- by VicBoss - at 2012.11.22 14:42:00
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188. DUST 1.03 - in General Discussions [original thread]
Garrett Blacknova wrote: [quote=4447 Railguns are better at Anti-Infantry than Missiles. Said no one ever. Railguns have a much to slow turn speed, are much larger in terms of pg/cpu, and fire very slow compared to missiles. The real argu...
- by VicBoss - at 2012.11.22 01:59:00
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189. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
looking at it now it does not seem like they have too much dedicated to dust514, however as i edited in my last post after you posted again (sorry did it when your post wasn't there) that isnt the type of news i am going to put on the website.
- by VicBoss - at 2012.11.13 22:23:00
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190. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
Ill look into it, never heard of them before Also this would be less of a get news from devs about next patch newspaper but more focused on who is doing what.Sadly it sounds like the gossip magazine of Dust514, but it will be different,not quite ...
- by VicBoss - at 2012.11.13 22:12:00
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191. Dust514 weekly newspaper (name pending) - in General Discussions [original thread]
I have constructed a rough outline of what i want to form into the first fan made Dust514 newspaper (of course many things must be left out in order to agree with NDA). This newspapers name is still in progress, so if any ideas present themselves ...
- by VicBoss - at 2012.11.13 22:07:00
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192. maps maps maps, or is it just me - in General Discussions [original thread]
This is true alot of things, like the money system, right now are in for beta and thats why they work
- by VicBoss - at 2012.11.02 02:08:00
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193. controller vs mouse/keyborad - in General Discussions [original thread]
kb/m and controller seem very balanced, the only argument i can see is that controllers are op which is not the case. However those who do whine about kb/m UP mostly are mad they are not OP Just a shout out to all who said they would roflstomp i...
- by VicBoss - at 2012.11.01 22:59:00
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194. maps maps maps, or is it just me - in General Discussions [original thread]
ya this is not in feedback mode yet but just throwing ideas and wondering if anyone agreed
- by VicBoss - at 2012.11.01 22:56:00
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195. maps maps maps, or is it just me - in General Discussions [original thread]
the skirmish maps i think are much better as attacker and defender. I know it is a bigger pain as every map can be symmetrical (kinda) and are simpler to set up and run. However when attacking a point like in the first build i was in (non symmetri...
- by VicBoss - at 2012.11.01 22:24:00
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196. how do you withdraw money from your corp? - in General Discussions [original thread]
the donate button is clear, however how to withdraw is not....
- by VicBoss - at 2012.10.10 02:15:00
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197. MSF-Militaires Sans Frontieres (-MSF) Is officially recruiting - in General Discussions [original thread]
Now that corporations are in the beta it is now appropriate to announce that MSF is recruiting on the open market. no this corp is not a second job, however it is more than casual. We are a professional fighting force that will change the face ...
- by VicBoss - at 2012.10.07 22:12:00
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198. is corps in the beta common knowledge? - in General Discussions [original thread]
still would like dev conformation either way
- by VicBoss - at 2012.10.06 19:45:00
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199. is corps in the beta common knowledge? - in General Discussions [original thread]
thanks alot, i was pretty sure it was ok, but i did not want to take chances, one slip up can ruin a lot
- by VicBoss - at 2012.10.06 18:40:00
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200. Looking for a corp - in General Discussions [original thread]
Join MSF we are the premier disciplined true mercenary corp. Members must come with a mic, some skill, a hell of a lot of teamwork and ambition to be the best corp out there, check at out our recruitment video and website Here (website is in det...
- by VicBoss - at 2012.10.06 18:39:00
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