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41. [Request] Friendly Ambushes - in Feedback/Requests [original thread]
There have been a few times where i've randomly joined a battle alone due to full squads and actually end up on the opposing side of my corp mates. Its a blast finding my buddies in the corp on the other team and getting to go toe to toe with them...
- by Vexen Krios - at 2012.10.21 12:10:00
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42. [FEEDBACK]Heavies and trying to fix them - in Feedback/Requests [original thread]
How are the AR's range to much? Im not getting no where near the range with my tactical as i was last build. what people aren't understanding is that if you skill the sharpshooter skill with any weapon....it increases that weapons range. AR's are ...
- by Vexen Krios - at 2012.10.05 11:09:00
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43. [Feedback] Issues with the CQC Scout specialization - in Feedback/Requests [original thread]
a skilled FPS player can weave in and out of gunfire in a scout suit....i have seen this first hand and experienced it, though i was on the dying end. However, a scout suit isn't made for frontline tactics. The scout was made for sniping, fast an...
- by Vexen Krios - at 2012.10.05 10:56:00
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44. Tac Assault rifle - in Feedback/Requests [original thread]
well on average it takes about ten bullets to kill an enemy, and thats giving it some extra power. with three enemies thats thirty bullets and you have a clip of 24 and you could possibly do it if you never miss. Other than that you'll be killed u...
- by Vexen Krios - at 2012.10.04 20:41:00
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45. Weather Request - in Feedback/Requests [original thread]
Noob Noobuler[i wrote: ]i dont like the idea of wind effecting sniping.how many people could actually snipe then,sounds like bs [/i] but the idea of rain hitting and seeing objects move about in the wind would be awesome.or being in a dropship...
- by Vexen Krios - at 2012.10.04 20:32:00
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46. Tac Assault rifle - in Feedback/Requests [original thread]
heh, i was wondering about that myself....Im running a ricochet enhanced light damage modifier and a militia light damage modifier with the tactical AR....completely love it. its not too good in a firefight with more than 3 on 1 due to the low mag...
- by Vexen Krios - at 2012.10.04 18:51:00
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47. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
simple...if the AR has range its because someone has skilled up the AR sharpshooter skill....
- by Vexen Krios - at 2012.10.04 18:47:00
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48. Increase sp cap or return it back to last build 500sp a game wtf - in Feedback/Requests [original thread]
500k sp a game? im barely gettin 10 to 20k and im doing just as good as i was in the last build. a few less kills but hey im not perfect
- by Vexen Krios - at 2012.10.03 06:08:00
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49. Don't Give In - in Feedback/Requests [original thread]
well i could see the logic in that, but i've tried the sniper class in last build and in this one, i like how they've done it in this build but just because its easier for me to snipe now than from last build. but i have a hard time hitting a movi...
- by Vexen Krios - at 2012.10.02 06:03:00
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50. Don't Give In - in Feedback/Requests [original thread]
+1 this isn't call of duty or battlefield so why make it as such? I came to dust to get away from the campers who sit in one or two spots and get kill streaks...seems like the snipers are all cod players lol but im not dissin you sniper guys im ...
- by Vexen Krios - at 2012.10.02 05:51:00
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