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21. Move dead zone tweak - in Feedback/Requests [original thread]
I am sure dead zone boundaries would change once planetary wide conquest starts. Only time will tell though.
- by Verios 44 - at 2012.08.30 21:14:00
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22. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: +1 for a system simular to ghost recons gunsmith that system was the best weapon customization system i ever saw in a game it was entirly based on trade offs which ment no matter the set up it was always going to be bal...
- by Verios 44 - at 2012.08.30 21:11:00
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23. [Request] Add ammunition types to the game - in Feedback/Requests [original thread]
The Warbot wrote: It would be awesome if we can mod our weapons. I think that's the only way it would work. there is another post about weapon modding.
- by Verios 44 - at 2012.08.30 19:18:00
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24. FIX Dropship Controls - in Feedback/Requests [original thread]
panoscape01 wrote: Working as intended. Due to their abuse last build they're controls and object collision have been changed greatly. Pilot suits and skills that increase pilot control are most likely coming SOONtm. I hope so, its just ...
- by Verios 44 - at 2012.08.30 17:21:00
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25. FIX Dropship Controls - in Feedback/Requests [original thread]
I just wasted 200k on a dropship just to have it blow up because it wouldnt fly straight. It flew sideways than crashed. WTF fix these controls. The current ones are stupid.
- by Verios 44 - at 2012.08.30 17:00:00
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26. [Request] The censor is completely broken in chat. - in Feedback/Requests [original thread]
its not just CCP. THis has been a recurring issue with all PS3 chats. You get the same exact issue in PSN chat rooms as you do in dust. So, I think its a PSN thing, not CCP
- by Verios 44 - at 2012.08.30 16:28:00
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27. hw does SP work? - in Feedback/Requests [original thread]
Garrett Whetshaft wrote: I came top of my team with 18 kills and 2 deaths. but 0.0 SP ? confusing. You gain SP through team ativities, eg. capturing a point, hacking a suppy depot or other structure, working as a team to do any of the oject...
- by Verios 44 - at 2012.08.30 15:02:00
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28. [Request] Add ammunition types to the game - in Feedback/Requests [original thread]
ike the title suggests, I would like to see ammunition types added to the game, much like ammo types for weapons in EVE. 1. Armor piercing This ammo type penetrates armor with a 25% damage bonus but hits shields for 25% less 2. EMP This ammo ...
- by Verios 44 - at 2012.08.30 14:54:00
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29. Anyone go broke yet with all the match freezing? - in General Discussions [original thread]
They say the prices reflect mineral costs in EVE. If thats true, then why does a tank cost as much as a teir 2 tech 1 cruiser in EVE? When most likely the materials needed to produce are most likely less than a tech 1 frig.
- by Verios 44 - at 2012.08.30 14:35:00
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30. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
should some modifications efect stability or weight of the weapon? for example, you add a optic that allows faster ADS with less range. Would that module effect the weight of the weapon or only accuracy and range? In relating to the skills that ...
- by Verios 44 - at 2012.08.30 14:13:00
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31. HAVs... - in General Discussions [original thread]
Adun Tassadar wrote: Soooo just wondering guys of the HAVs are BPC or BPO because if you have to pay or each hav then it'll make calling in a have very strategic. Reason I'm asking is I'm about 300,000 isk short from the skill boo to pilot cald...
- by Verios 44 - at 2012.08.30 13:47:00
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32. Swarm Launcher ... tweak - in Feedback/Requests [original thread]
Logan Rez wrote: Verios 44 wrote: Swarm Launcher is an anti-vehicle weapon, not a anti-personell weapon. Use your sidearm for that. I do not like this idea he's talking about anti-vehicle usage. But there is really a problem that the ro...
- by Verios 44 - at 2012.08.30 13:45:00
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33. Swarm Launcher ... tweak - in Feedback/Requests [original thread]
Swarm Launcher is an anti-vehicle weapon, not a anti-personell weapon. Use your sidearm for that. I do not like this idea
- by Verios 44 - at 2012.08.30 13:30:00
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34. Skillbooks? - in General Discussions [original thread]
You waste your ISK
- by Verios 44 - at 2012.08.30 13:27:00
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35. Biotics modules on your dropsuit - Do they work? - in General Discussions [original thread]
WhatszGudDawg wrote: I really want to have my merc run for longer, recover their stamina faster, and run overall faster. But so far just using the basic modules on my suit, I've seen no changes in my abilities. Does it get better with the highe...
- by Verios 44 - at 2012.08.30 13:21:00
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36. this game needs less COD and more EVE - in Feedback/Requests [original thread]
Belial Farceus wrote: i dont think you smell what im steppin in john. its obvious that all of the mechanics that are in place now, which are nothing short of COD/BF3 redux, will still be there for you. I merely want something new to the FPS sta...
- by Verios 44 - at 2012.08.30 12:51:00
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37. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
I like the idea of subssytems for weapon platforms. I would suggest adding skills for them like the subsystem skills in EVE. for assault rifles for example Assault Rifle Barrel Subsystems Assault Rifle Under Rack Subsystems and so on
- by Verios 44 - at 2012.08.30 12:48:00
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38. Servers forever full - in General Discussions [original thread]
I have been getting the message " The Server is Full" for a while now. And why is there a server limit anyways? Dust just got a large amount of new players from PS PLUS. It should be a server increase.
- by Verios 44 - at 2012.08.30 03:31:00
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