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5541. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: I was thinking more..... since Swarms have simple AI and plough right on in there instead of detonating over the top of the vehicle. Going around 3 corners, ignoring obstacles and terrain is simpl...
- by True Adamance - at 2015.01.15 21:51:00
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5542. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: True Adamance wrote: See above. The 75mm M3 was considered enough to combat the Tiger I's....however this was proven false. Tigers had superior armour and fire power from the 88mm they were armed with and could bust t...
- by True Adamance - at 2015.01.15 21:46:00
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5543. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: True Adamance wrote: The 75mm M3 was considered enough to combat the Tiger I's....however this was proven false. Tigers had superior armour and fire power from the 88mm they were armed with and could bust the Sherman's...
- by True Adamance - at 2015.01.15 21:44:00
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5544. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: True Adamance wrote: Lazer Fo Cused wrote: Breakin Stuff wrote: Awesome, basically it's my proposal, only with vehicles buffed from the original numbers, and using current AV, of which only swarms would not be use...
- by True Adamance - at 2015.01.15 21:12:00
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5545. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Breakin Stuff wrote: Awesome, basically it's my proposal, only with vehicles buffed from the original numbers, and using current AV, of which only swarms would not be useless. You buffed the sagaris and surya. The two ...
- by True Adamance - at 2015.01.15 20:53:00
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5546. @CCP: How the hell... - in DUST 514 Fiction [original thread]
Jonny D Buelle wrote: True Adamance wrote: Aeon Amadi wrote: We saw War Barges back in the closed beta intro scene. We're on War Barges whenever we're about to start a match. There's a lot to offer a sense of scale. Seems almost point...
- by True Adamance - at 2015.01.15 20:39:00
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5547. @CCP: How the hell... - in DUST 514 Fiction [original thread]
MINA Longstrike wrote: ^are you aware of how many carriers, dreads, orcas, rorquals, freighters, jump freighters & machariels there are in eve? Every one of those is either a cap or cap sized. In an API thing I found on reddit from 2012, i...
- by True Adamance - at 2015.01.15 20:37:00
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5548. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
Hector Carson wrote: I think what he is trying to say is making a new set of turrets that are specifically for Vehicle vs Vehicle thus keeping the skies and ground clear of vehicles if need be, but make them more expensive then the normal ones....
- by True Adamance - at 2015.01.15 20:13:00
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5549. Why can swarms travel past lock on range? - in General Discussions [original thread]
Breakin Stuff wrote: True Adamance wrote: You'd be surprised how easy it is in other games with arguably shorter vehicle TTK to get away from a combat zone, get out, rep your vehicle, and return to the fight. that has more to do with we...
- by True Adamance - at 2015.01.15 20:11:00
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5550. Why can swarms travel past lock on range? - in General Discussions [original thread]
TooMany Names AlreadyTaken wrote: What are you talking about? They always get away! Sounds like you're a pilot... TIP: As soon as you hear swarms getting launched, GTFO of there as fast as possible. Their "follow the target" range is I guess ...
- by True Adamance - at 2015.01.15 19:58:00
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5551. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
Breakin Stuff wrote: True Adamance wrote: Breakin Stuff wrote: Atiim wrote: I fail to see why Light AV Weapons should be inferior to Heavy AV Weapon s . Unfortunately there's really no way to get around this statement. Light vehicles...
- by True Adamance - at 2015.01.15 19:54:00
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5552. [Idea] Vehicle damage variable. - in Feedback/Requests [original thread]
I don't think you have to decrease the damage of turrets just how damage can be applied to infantry. As I keep saying the Large Blaster and Large Missile Turrets have never been appropriate tank turrets. The Railgun somewhat is but fires at too r...
- by True Adamance - at 2015.01.15 19:50:00
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5553. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
Breakin Stuff wrote: Atiim wrote: I fail to see why Light AV Weapons should be inferior to Heavy AV Weapon s . Unfortunately there's really no way to get around this statement. Light vehicles and medium vehicles are neither prolific enough...
- by True Adamance - at 2015.01.15 19:42:00
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5554. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Vesta Opalus wrote: You dont need splash damage to kill stuff, I don't know why people think its so hard to kill infantry with the large rail turret, unless someone is actively strafing to avoid you it doesnt take much skill to get them, and i...
- by True Adamance - at 2015.01.15 19:40:00
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5555. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
Megaman Trigger wrote: So infantry would have no way of effectively fighting back against HAVs and would have to rely on tanks to deal with tanks? Consequently Tanks would find it harder to deal with infantry. The ideal isn't a bad one howe...
- by True Adamance - at 2015.01.15 03:50:00
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5556. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Hey Thaddeus if I threw you some main battle cannon stats could you bash some sense into them? I'm trying to keep the turrets themselves unique, with as few disparities between them as possible. I have the Charged Electron Blaster - A tri-barre...
- by True Adamance - at 2015.01.15 03:32:00
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5557. just a vehicle turret idea - prob not a good one - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: seems getting the balance between effective infantry killing and effective AV killing on a vehicle versus the infantry versions is always going to be off. i think what we need is to separate the infantry killing tanks from ...
- by True Adamance - at 2015.01.15 02:12:00
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5558. Game Mode Ideas - in Feedback/Requests [original thread]
Why not something more simple like "VIP Protection" or "Siege" themed game modes. I'll give you its creative as hell though.
- by True Adamance - at 2015.01.15 02:05:00
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5559. More Heavy Weapons - in Feedback/Requests [original thread]
Megaman Trigger wrote: Balistyc Farshot wrote: Megaman Trigger wrote: I'd like to see a Heavy Plasma that works (and is carried) similar to the Assault Forge. So, basically, like one of the Staff Cannon Turrets from Stargate SG-1. Woul...
- by True Adamance - at 2015.01.15 01:56:00
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5560. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Mex-0 wrote: Apparently the Rail turrets used to have or currently have some splash damage, which didn't really make sense since rail weapons are precision weapons... They did. Though I cannot recall the exact values for the splash though...
- by True Adamance - at 2015.01.15 01:49:00
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