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21. [Bug] Invalid label - in Technical Support/Bugs [original thread]
was trying to join a game after getting kicked from one previously. Got to the warbarge 1 min left, then I'm back in my quarters. Now when I try and join a game I get the following error. [Invalid Label:/dust/ui/battlefinder/quickmatchtimeout]. ...
- by Tosh Tearg - at 2012.10.01 21:42:00
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22. 2 Skinweave Heavy Suits. - in Technical Support/Bugs [original thread]
Can someone explain what we are supposed to have? I have 1 logi, 1 assault, and 2 x heavy. Didn't know there was a scout skinweave.
- by Tosh Tearg - at 2012.09.11 12:53:00
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23. People exploiting Scout hit detection - in Technical Support/Bugs [original thread]
Arnold Sphinx wrote: There are waaaaaaaaaaaaaay too many people running around with scout suits and submachine guns. For good reason. The scout suit has TERRIBLE hit detection and way to much dps and range for a sidearm. The smg was good last b...
- by Tosh Tearg - at 2012.08.24 16:08:00
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24. [Bug] Inventory - in Technical Support/Bugs [original thread]
I know this has been reported, but I'm not sure if anybody has gotten it back to back before. I joined a game yesterday (it was the objective one) and even though I had all my equipment prior to the game starting, (I just finished a deathmatch o...
- by Tosh Tearg - at 2012.08.24 16:06:00
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25. Game Stops Spawning Me ... Makes Me A Coward (and says so) - in Technical Support/Bugs [original thread]
Dominus Sancti wrote: Several times when I've been playing, after a few deaths, the game won't let me spawn on any spawn point, and when I wait for the end of the game so as not to waste my money and xp it warns me to go onto the battlefield, t...
- by Tosh Tearg - at 2012.07.09 13:54:00
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26. Market freeze - in Technical Support/Bugs [original thread]
Orban Shaedos wrote: Several times today I have attempted to enter the market only to have it freeze there for twenty minutes or more. Only way to leave the market is to completely quit game. I had the same problem.. but I was able to get a...
- by Tosh Tearg - at 2012.07.06 00:23:00
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27. [BUG] Unable to lock structures - in Technical Support/Bugs [original thread]
I will be playing the game. taking out some turrets, and then all the sudden my SWARM is unable to lock on to any more structures. It can still lock on vehicles, but the structures now become unlockable. I was on voice comms with people on my team...
- by Tosh Tearg - at 2012.07.05 02:37:00
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28. Turret respawn? - in Technical Support/Bugs [original thread]
Did they add a respawn timer on the turrets? I took out the 3 closest to the assault side and as I was working on the next set I noticed the first ones back on the screen.. I could not however lock onto them with my swarm launcher. (even after die...
- by Tosh Tearg - at 2012.07.04 14:42:00
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29. Modules/Skills - in Technical Support/Bugs [original thread]
Can someone from CCP answer this for us. I'm noticing a lot of threads about the modules and skills not affecting parts of the game. (Damage mods, shield/armor HP skills, CPU/PG skills etc) can we get a confirmation whether or not these upgrades ...
- by Tosh Tearg - at 2012.07.02 17:21:00
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30. [Bug] vehicle mod activation - in Technical Support/Bugs [original thread]
Couple of bugs to report.. 1. The activation on the modules for armor/shield reps is very wonky right not. Selecting the appropriate module doesn't always activate it. sometimes I have to select it 3-4 times before it actually starts to work.. ...
- by Tosh Tearg - at 2012.07.02 16:28:00
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31. Large Missle Launchers for Tanks are Broken? - in Technical Support/Bugs [original thread]
zekina zek wrote: Too much Recoil. Damage doesnt scale from Teir 1 - 2 - 3. blast radius of 8 Meteres, i dont think so feels more like 4 meter spread with each missle doing 1 meter spread. feel like i wasted major skillpoints here, i dont fee...
- by Tosh Tearg - at 2012.07.02 15:49:00
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32. [Bug] Indestructible turret - in Technical Support/Bugs [original thread]
Was on assault just now. And the 3 turrets back at the defenders spawn were nearly indestructible. The blaster turret I shot at least 18 locked on SWARMs at from the supply depot. (Cr7 Swarm launcher) and I did not even get 1 message for damage ev...
- by Tosh Tearg - at 2012.07.01 18:00:00
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33. [BUG] Swarm launcher - in Technical Support/Bugs [original thread]
Tosh Tearg wrote: So I've managed to replicate the following bug 2 times.. When on assault, take a drop ship up to the closest tower to the defenders base (the very high one) Now from there.. I can hit ANY and ALL structures with the swarm la...
- by Tosh Tearg - at 2012.07.01 15:17:00
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34. [Bug] Infantry Dropsuit Switching at Supply Depot - in Technical Support/Bugs [original thread]
I've noticed a couple times as I've tried to swap into my SWARM recon suit that after switching to it from a fully healthy assault suit (only 2 I use so far) I will start with 0 shields on my scout, and for some reason the shields will not regen. ...
- by Tosh Tearg - at 2012.06.30 13:57:00
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35. [Bug] Jumping/Falling and Nades - in Technical Support/Bugs [original thread]
Eco Esper wrote: Also, shields seem to take a hit while trying to jump up rocks. I'll seem to get stuck for a brief second then drop and damage indicator lights up. Yah.. I've noticed this part as well.. Especially near the edges of the map...
- by Tosh Tearg - at 2012.06.30 13:54:00
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36. [BUG] Swarm launcher - in Technical Support/Bugs [original thread]
So I've managed to replicate the following bug 2 times.. When on assault, take a drop ship up to the closest tower to the defenders base (the very high one) Now from there.. I can hit ANY and ALL structures with the swarm launcher that are on th...
- by Tosh Tearg - at 2012.06.30 00:05:00
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37. [BUG]Missing SkillBook - in Technical Support/Bugs [original thread]
I noticed the electronics upgrade skillbook is not seeded on the market. Makes it impossible to train for the CPU upgrade modules as even the basic one needs level 1.
- by Tosh Tearg - at 2012.06.29 18:28:00
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38. Knife wont cut anyone. - in Technical Support/Bugs [original thread]
carl von oppenheimer wrote: Tosh Tearg wrote: carl von oppenheimer wrote: I did hit a heavy with my knife on the face once; which really helped with me being a scout with a sniper rifle, NOT. The knife is not meant to be a 1 hit kil...
- by Tosh Tearg - at 2012.06.28 13:48:00
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39. Knife wont cut anyone. - in Technical Support/Bugs [original thread]
You also need to upgrade your melee damage.. there's a reason that skill exists.. (there's also a booster that will give you 50% extra damage)
- by Tosh Tearg - at 2012.06.27 22:04:00
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40. Knife wont cut anyone. - in Technical Support/Bugs [original thread]
carl von oppenheimer wrote: I did hit a heavy with my knife on the face once; which really helped with me being a scout with a sniper rifle, NOT. The knife is not meant to be a 1 hit kill weapon like in the other games. it's really a last...
- by Tosh Tearg - at 2012.06.27 22:04:00
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