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381. Amarr vs Minmatar FW - in General Discussions [original thread]
TooMany Names AlreadyTaken wrote: Timtron Victory wrote: Factional Warfare is horribly boring sometimes because your team can just sit back and do nothing at least unlike Pubs you can kill them. I wish CCP can make it possible to deal damage...
- by Timtron Victory - at 2015.01.28 01:46:00
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382. Amarr vs Minmatar FW - in General Discussions [original thread]
Factional Warfare is horribly boring sometimes because your team can just sit back and do nothing at least unlike Pubs you can kill them. I wish CCP can make it possible to deal damage in pubs too.
- by Timtron Victory - at 2015.01.28 00:00:00
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383. Anyone remember this pathetic thread lol - in General Discussions [original thread]
JIMvc2 wrote: This one Click here I assume The Noob Destroyer is responsible for the huge list of charaters that quit and biomassed. Look another ugly thread haha Look even Cat Merc's name is on the "Quit list " Yet I've seen him play ...
- by Timtron Victory - at 2015.01.27 23:43:00
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384. Is anyone else kind of underwhelmed by Warlords 1.0? - in General Discussions [original thread]
Mobius Wyvern wrote: We are 138 wrote: I'm not underwhelmed. I think that a lot of this stuff is really cool. With how small the Dev team is I'm content and there is more coming next month. I'm still playing this game. You are still playing ...
- by Timtron Victory - at 2015.01.27 18:03:00
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385. Timtron Victory Weekly Lottery - in General Discussions [original thread]
sir RAVEN WING wrote: It's price and pot is? 50k per ticket 1 million ISK pot
- by Timtron Victory - at 2015.01.25 01:01:00
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386. Timtron Victory Weekly Lottery - in General Discussions [original thread]
Lottery 3 was a bust so in this lottery all ticket sales will be added to the pot for Lottery 4
- by Timtron Victory - at 2015.01.24 14:22:00
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387. Remove extreme damage profiles - in General Discussions [original thread]
Jack McReady wrote: fun fact, most people dont know that the CR 1200 paper RPM only applies during the burst but after the burst it has a 0.06s delay in which time you cant fire bringing down to 857 real RPM. Tell that to modded controllers ...
- by Timtron Victory - at 2015.01.24 14:16:00
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388. Tactical Scrambler Pistol No Longer In The Store - in General Discussions [original thread]
Mossellia Delt wrote: Hasn't been in the store since closed beta. I bought it last year. I know for a fact that it was in the store until a few months ago. I just saw that the only difference between the Advanced level tactical and standard ...
- by Timtron Victory - at 2015.01.22 16:01:00
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389. Tactical Scrambler Pistol No Longer In The Store - in General Discussions [original thread]
So what happened to it? I hear that before I started playing dust that it had a scope
- by Timtron Victory - at 2015.01.22 15:40:00
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390. Projectile Speed : Bolt VS Combat Rifle - in General Discussions [original thread]
Most times I shoot but nothing registers but once I shot nothing happen, I died and then the dude died from my gun after I was dead. I thought the bolt pistol bullets and other rail weapons traveled faster than Minamatar weapons. For example the f...
- by Timtron Victory - at 2015.01.22 07:07:00
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391. Please optimize your game ccp - in General Discussions [original thread]
I have more likes than you so....oops*leaves*
- by Timtron Victory - at 2015.01.22 03:00:00
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392. Sidearm challenge - in General Discussions [original thread]
Pseudogenesis wrote: Minmatar scout without HP mods, kincats, nova knife + flaylock. Challenging and fun! Done that lol
- by Timtron Victory - at 2015.01.22 00:28:00
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393. Sidearm challenge - in General Discussions [original thread]
ROMULUS H3X wrote: TooMany Names AlreadyTaken wrote: --BREACH FLAYLOCKS-- fixed. I welcome the Challenge maybe I will finally kill you haha. I tried to not use standard but I kept dying due to lag that using proto weapons see...
- by Timtron Victory - at 2015.01.21 23:58:00
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394. Sidearm challenge - in General Discussions [original thread]
Beld Errmon wrote: I always found the breach scrambler pistol to be challenging, its slower rate of fire made every shot count, but for pure fun i preferred to run carthums assault scrambler pistols, hehe went 32/1 with just pistols once, some ...
- by Timtron Victory - at 2015.01.21 23:57:00
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395. Sidearm challenge - in General Discussions [original thread]
TooMany Names AlreadyTaken wrote: --FLAYLOCKS-- Already done that. It was awesome I tried using the plasma cannon but its too hard to use without a mouse to aim
- by Timtron Victory - at 2015.01.21 21:32:00
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396. Sidearm challenge - in General Discussions [original thread]
Hector Carson wrote: This isn't Halo I never played Halo or owned a Xbox so your snarky remark is lost on me
- by Timtron Victory - at 2015.01.21 20:25:00
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397. Are commandos actually good for new players?! - in General Discussions [original thread]
Leovarian L Lavitz wrote: pumping up wrote: On the contrary logi is just eating all those SP. 4 Different Equipments, a suit + gun. Of course, six logis holding a point vrs 6 commandos holding a point. six logies under 3 mil sp, vrs six ...
- by Timtron Victory - at 2015.01.21 19:03:00
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398. Sidearm challenge - in General Discussions [original thread]
I would like suggestions on difficult to use sidearms to run as dual wield I am currently using the bolt pistols on a medic fit
- by Timtron Victory - at 2015.01.21 19:01:00
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399. Remember when Rattati said he was gonna move PG upgrades... - in General Discussions [original thread]
Welcome to Marketing 101 my all too trusting friend *big hug*
- by Timtron Victory - at 2015.01.21 15:09:00
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400. CCP bring back passive scans! - in General Discussions [original thread]
Even when not cloaked it happens to me, even heavies sneak up on me haha. I couldnt even locate an uplink. I think its lag or some other bug because they uplink kept disappearing and reappearing
- by Timtron Victory - at 2015.01.21 15:04:00
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