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21. Paid $20 and Game Non-Functional - in Technical Support/Bugs [original thread]
I understand your pain buddy, but the others are right, it is a beta. You should still contact TechSupport. Look on the bright side though, when the game does come out, you will have an equipment and AUR package that, if I remember right, will be ...
- by Tibolin Wargan - at 2012.07.09 19:03:00
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22. [Request] Animal Weapons - in Feedback/Requests [original thread]
L1BERT1NE X wrote: I want something that fires supersonic anti-tank kittens... Kittens stucked in pop tarts leaving rainbow trails as they are fired.
- by Tibolin Wargan - at 2012.07.07 13:04:00
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23. A little idea about tagging enemies. - in Feedback/Requests [original thread]
Tus'sken Beebop wrote: +1 and why not swap over to the Frostbite engine as well. That's a great idea!
- by Tibolin Wargan - at 2012.07.06 23:34:00
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24. A little idea about tagging enemies. - in Feedback/Requests [original thread]
Knight Durandal wrote: Traynor Youngs wrote: There is no need for tagging. If you don't see a red chevron, upgrade your sensor skills and your suit will identify them sooner. As I understand it, the base sensor range is VERY short and line...
- by Tibolin Wargan - at 2012.07.06 21:35:00
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25. Standard charge sniper rifle not charging. - in Technical Support/Bugs [original thread]
carl von oppenheimer wrote: Actually no gun has the charge indicator atm. so it's hard to say if this is an intended feature or a bug in this build. It worked decently in the previous beta buid, (which build was bugged as heck), I have a har...
- by Tibolin Wargan - at 2012.07.05 23:10:00
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26. A little idea about tagging enemies. - in Feedback/Requests [original thread]
Jagen Marez wrote: Tibolin Wargan wrote: Jagen Marez wrote: Dev posted in the "don't show enemy arrows" thread that with respect to the futuristic nature of the game (paraphrasing of course) if your teammate sees an enemy, that enemy loca...
- by Tibolin Wargan - at 2012.07.05 23:07:00
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27. A little idea about tagging enemies. - in Feedback/Requests [original thread]
Jagen Marez wrote: Dev posted in the "don't show enemy arrows" thread that with respect to the futuristic nature of the game (paraphrasing of course) if your teammate sees an enemy, that enemy location is broadcast over the data net allowing yo...
- by Tibolin Wargan - at 2012.07.05 16:01:00
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28. A little idea about tagging enemies. - in Feedback/Requests [original thread]
Ronin Odachi wrote: This is something I would like to see too, as it promotes teamwork. The left D-pad slot is currently empty, any chance we could get a tag option? I like that.
- by Tibolin Wargan - at 2012.07.05 15:39:00
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29. Standard charge sniper rifle not charging. - in Technical Support/Bugs [original thread]
Last night was my first night playing the new built as there was a major power blackout in my city last week-end and I wasen't able to play. I want to say what a great game this is shaping up to be. Here is the bug I'm reporting: I was using a ...
- by Tibolin Wargan - at 2012.07.05 15:37:00
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30. A little idea about tagging enemies. - in Feedback/Requests [original thread]
I'm sure others have thought of that before, but I don't think I've seen it addressed here so far. I don't play many shooters online (Mag and this one are the only ones I really got into) but I've tried my hand a bit at Battlefield 3 the other day...
- by Tibolin Wargan - at 2012.07.05 15:22:00
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