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121. [Request] Points for players respawning in the vehicle CRU. - in Feedback/Requests [original thread]
I concur.
- by The Goram Batman - at 2012.08.19 21:49:00
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122. The Game has REALLY slowed down... - in General Discussions [original thread]
The slow progression is a hell of a lot better than it was previous build. Before, it felt like just some console shooter with the EVE skill set up. Now, with the slow skill pacing, and the high costs of good equipment, it feels like EVE in a cons...
- by The Goram Batman - at 2012.08.19 18:41:00
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123. CCP needs to fix the squad leader order system. - in General Discussions [original thread]
Giving squad orders and telling my squad to cap a point works good for me. There are one or two times where giving the objective [whether it be attack, defend or cap] won't want to register, but it still works. It'd be nice if I could give a capt...
- by The Goram Batman - at 2012.08.19 18:36:00
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124. [Bug] Invalid fitting, unable to spawn - in Technical Support/Bugs [original thread]
Dane Stark wrote: This is happening very frequently for me but I usually have to restart the game to get stuff back Same deal here. Easy way to avoid this is to open up your fittings in the barge [the lobby]. But if you join mid-battle, where...
- by The Goram Batman - at 2012.08.19 18:21:00
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125. Shadow Company - Recruitment HQ - in General Discussions [original thread]
Debacle Nano wrote: Hey, thanks for the compliment. About your question, we currently do not have an EVE corp up. We plan on taking the game step by step. If it requires a corp in EVE to progress and to work, then we have quite a few members ...
- by The Goram Batman - at 2012.08.19 18:12:00
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126. Shadow Company - Recruitment HQ - in General Discussions [original thread]
Bump for a cool, hard working clan/corp. I won't lie, you guys sound interesting, and I might decide to apply sometime. I love working with a squad [especially in a game like DUST], and either providing sniper/scouting support from afar, steam ro...
- by The Goram Batman - at 2012.08.19 17:51:00
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127. [Suggestion] Lower prices or just remove vehicles from the game. - in Feedback/Requests [original thread]
The vehicles are damn expensive and require a lot of investment because they don't have as much impact when there's dozens of throw away vehicles running around every map. Also, CCP loves making hard games that require you to work hard for good **...
- by The Goram Batman - at 2012.08.19 07:03:00
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128. SP boost on passive SP gain - in General Discussions [original thread]
The passive rate, at least when you're in the quarters, goes at 1SP per 2.5 seconds. I don't know if it changes when you're offline/in battle or what... As to your question, no, it doesn't change your passive gain.
- by The Goram Batman - at 2012.08.19 05:53:00
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129. So about that buff to Logistics... - in General Discussions [original thread]
Sounds like a good idea, except I don't think that the points should be increased as well. In the example of nano-hives and repair tools [which most Logistics carry usually] the points would already be part of the 10% equipment bonus to Logistics,...
- by The Goram Batman - at 2012.08.19 03:30:00
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130. Request - Weapon wheel design - in Feedback/Requests [original thread]
Hello all, not sure if it's just me, but the weapon wheel seems a bit clunky for those of us who like to run a sidearm, along with some kind of equipment [in this case, a Nanite Injector]. I'm constantly accidentally switching to my sidearm instea...
- by The Goram Batman - at 2012.08.18 19:22:00
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