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241. Spawning in the middle of RED name group bwahahaha - in General Discussions [original thread]
Take a shotgun with you. You can almost taste the enemy QQ then.
- by The Dragon Ascendant - at 2013.01.29 10:19:00
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242. Ambush problem - in General Discussions [original thread]
I could get behind a full blown elimination mode where this was the case, if it was done properly.
- by The Dragon Ascendant - at 2013.01.29 00:16:00
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243. What is not OverPowered? - in General Discussions [original thread]
Oh great, now we're gona get a slew of people saying scrambler is op. Can't we have anything nice?
- by The Dragon Ascendant - at 2013.01.28 23:09:00
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244. It's Riddle Time! - in The Locker Room [original thread]
We already had the answer. Everybody in the world knows the answer, it doesn't take a week to work it out.
- by The Dragon Ascendant - at 2013.01.28 23:06:00
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245. What is not OverPowered? - in General Discussions [original thread]
The scrambler pistol is definately not. In fact I think it's probably the most underrated weapon. I didn't like it at first a few builds ago and I don't know exactly what's been changed since, but right now it's become my favoured sidearm. It's su...
- by The Dragon Ascendant - at 2013.01.28 22:55:00
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246. Planetary turrets... - in General Discussions [original thread]
Blue Bit wrote: Hmm... I'm starting to suspect that the turret skills apply to both vehicle and installation turrets. Stand back boys, we got ourselves a regular Sherlock Holmes over here!
- by The Dragon Ascendant - at 2013.01.28 21:15:00
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247. Massive military mobilization in Caldari State - in General Discussions [original thread]
Large scale fighting on the ground you say? Well, good thing that a **** ton of mercenaries turned up out of nowhere last week then. You know what to do Caldari, make it so!
- by The Dragon Ascendant - at 2013.01.28 20:59:00
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248. No more skim junction....again - in Skim Junction [original thread]
Baal Omniscient wrote: Agree with OP, I liked the original arrangement better.... I miss A being that one objective everyone fought over the most because it was at the center north of the field. =( Agreed, that was always the first one I ai...
- by The Dragon Ascendant - at 2013.01.28 12:57:00
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249. Any cool orbital strike stories? - in General Discussions [original thread]
In a full corp squad on Manus Peak skirmish, we had taken all the points and were redlining the enemy, suddenly squad leader remembers he should check if he has an orbital. He does. He plonks it down inside their redzone . We had no idea you coul...
- by The Dragon Ascendant - at 2013.01.28 12:33:00
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250. let down by newberries but oh what a match - in General Discussions [original thread]
Reminds me of an ambush me and one of my corp played last night. There were only the 2 of us in the squad (rest of the corp were already in full squads). We spawned in with only 2 minutes left on the clock, on the losing side, hardly any time to d...
- by The Dragon Ascendant - at 2013.01.28 12:18:00
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251. using the cost of something to justify its balance - in General Discussions [original thread]
I think what the OP is trying to say is he wants infinite funds. ... I think.
- by The Dragon Ascendant - at 2013.01.28 12:13:00
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252. Tardis Pockets - in General Discussions [original thread]
What kind of backwater planet are you from? Everybody uses Hammerspace(tm) these days! It's the optimal solution to mans storage conundrums.
- by The Dragon Ascendant - at 2013.01.28 10:55:00
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253. Best ambush map ever! - in Manus Peak [original thread]
Legionay wrote: Such a great map in ambush. Agreed.... until the other team pulls out a tank...
- by The Dragon Ascendant - at 2013.01.27 23:48:00
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254. Things that Dust is lacking - in Feedback/Requests [original thread]
Yes, there are many things missing, we are still in beta, so of course they are missing. All of those things you mentioned will be in the game eventually, but right now they're not critical. We're still testing and balancing everything else.
- by The Dragon Ascendant - at 2013.01.27 23:29:00
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255. I capped all 3 of my characters. - in General Discussions [original thread]
This is absurd, you can never have enough Isk. NEVER!
- by The Dragon Ascendant - at 2013.01.27 13:27:00
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256. cool red background gamer tags - in General Discussions [original thread]
Out of curiosity, why does my red background not show up on the forums <-- In game it does fine, but not on here.
- by The Dragon Ascendant - at 2013.01.27 13:17:00
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257. The way of the Shotgun - in General Discussions [original thread]
I recently decided to find a counter to the inevitable "spawn next to an enemy at the start of ambush" problem and built myself a cheap, throwaway militia shotgun fit with 2 shield extenders. My first attempt with it I went 12/0 and every time sic...
- by The Dragon Ascendant - at 2013.01.27 12:21:00
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258. EVE-O reports there was a massive supercap fight in EVE tonight - in General Discussions [original thread]
This is fantastic. I don't pretend to fully understand all the technical terms and in-universe shorthand used in these articles, but it's still pretty amazing. I can only imagine how things like this will escalate even further once Dust is fully i...
- by The Dragon Ascendant - at 2013.01.27 12:12:00
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259. Sometimes... - in The Locker Room [original thread]
Moochie Cricket wrote: KAGEHOSHI Horned Wolf wrote: When I'm carrying something to the trash can, I pretend I'm a RDV transporting a vehicle. Do you stumble around as if you are blackout drunk? No, he means that if he nudges the scene...
- by The Dragon Ascendant - at 2013.01.26 20:39:00
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260. Spawn Points - in Feedback/Requests [original thread]
This is why you make a cheap throwaway shotgun militia fitting with double shield extenders for the first spawn in.
- by The Dragon Ascendant - at 2013.01.26 12:09:00
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