Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
941. Finish Him! [Request] - in Feedback/Requests [original thread]
Double Tapping was in the game, It was removed a few builds back.\ The idea is sound, however, but hating on the organised guys with medics isn't the way to get double tapping back. Working as a team will always trump the divided solo players
- by The Black Jackal - at 2013.03.27 04:19:00
|
942. Weapons and/or Equipment to Impair Enemy Movement - in Feedback/Requests [original thread]
Future of DUST includes some form of Stasis Webifier that will slow targets down.
- by The Black Jackal - at 2013.03.26 21:23:00
|
943. Remove the Indestructable Environments - in Feedback/Requests [original thread]
Django Quik wrote: Destructible environments would be awesome but it's a big ask and is certainly not in a lot of games at the moment. I can see it happening at some point in the future with Dust 514 but there are a lot more important things to...
- by The Black Jackal - at 2013.03.26 21:18:00
|
944. [Feedback] AV nades works again as proximity - in Feedback/Requests [original thread]
Mr Gloo Gloo wrote: Hi guys, Title says it all : AV nades seems to stay on the ground for a while looking like proximity explosives. A vehicule drive on it, and get hit. I tried this : put a lots of AV behind a tank, then hit the tank 2 or 3...
- by The Black Jackal - at 2013.03.26 11:31:00
|
945. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Dearh By HIV wrote: Okay, well that definitely covers the lore on why mercs spawn out of thin air, on the ground, in random locations. That makes perfect sense. Maybe if CCP wants to get people to stop debating why they spawn randomly in enemy...
- by The Black Jackal - at 2013.03.26 11:24:00
|
946. Remove the Indestructable Environments - in Feedback/Requests [original thread]
Rachoi wrote: how about no? i rather like that the MCC can only take damage from the Cannons, because what you suggest is thus: destroy all NULLs and lolroll up to redline and make sure nobody can fight back. i rather wish we didnt even have ...
- by The Black Jackal - at 2013.03.26 04:19:00
|
947. Corporation Suit 'Skin' Design - in Feedback/Requests [original thread]
You can then do the same design principal for Vehicles, applying different designs to vehicles, even basing your Logos on your individual Units (or equivalent) within your corporation to instill a sense of Unit Loyalty and pride, as well as Corpor...
- by The Black Jackal - at 2013.03.26 03:42:00
|
948. Corporation Suit 'Skin' Design - in Feedback/Requests [original thread]
Bringing a sense of unity, pride, and self to your Corporation should be number #2 Priority for the Devs. Why? Because a good community will keep players here. The community in game, are the corporations, and having a design specific to your Corp...
- by The Black Jackal - at 2013.03.26 03:36:00
|
949. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Dearh By HIV wrote: The Black Jackal wrote: Dearh By HIV wrote: The Black Jackal wrote: While generally I'm for the option of Sky Spawning... I have to ask how. Everything in this game is based on lore of some kind and assets. The only...
- by The Black Jackal - at 2013.03.26 03:13:00
|
950. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Dearh By HIV wrote: The Black Jackal wrote: While generally I'm for the option of Sky Spawning... I have to ask how. Everything in this game is based on lore of some kind and assets. The only ship we have over any particular battlefield is t...
- by The Black Jackal - at 2013.03.26 02:04:00
|
951. [ Proposal ] Gunship - in Feedback/Requests [original thread]
While I agree with the 2 person operation, taking away the Pilot-controlled aspect of any warfare would be counter-productive. Instead, allow the 'Pilot' To fire the Forward fitted Weapons (Slots that he can fit 2 small guns or more, that fire on...
- by The Black Jackal - at 2013.03.26 01:52:00
|
952. Remove the Indestructable Environments - in Feedback/Requests [original thread]
Missiles that can vaporize Tank Armour, Forge Gun Blasts that annihilate steel and flesh alike... these are the tools we use for 'Anti-Material' efforts... yet, amidst all this, there are Trucks in the Scenery that cannot be destroyed, while the T...
- by The Black Jackal - at 2013.03.26 01:49:00
|
953. Martial Arts in Dust - in Feedback/Requests [original thread]
Can I ask a simple question. While I do support the idea of an upgraded Melee Attack style, it would ill suit this game due to one pretty big reason (unless you put in even more styles). The Dropsuit. In the case of a Scout Suit, Martial Arts co...
- by The Black Jackal - at 2013.03.26 01:36:00
|
954. Vehicle 'Abandonment' Timers and Driver Seat Lock - in Feedback/Requests [original thread]
Following up the top idea, the Recall Vehicle Option has been popular choice for people. Add in this option as well, from the Vehicle Command Interface, you can recall your vehicle from outside a 'garage'. But not inside (so the act of recalling y...
- by The Black Jackal - at 2013.03.26 01:22:00
|
955. The Future is Now! Join The Southern Legion and Legion Academy Today! - in Corporation Recruitment [original thread]
Recruitment is still underway through The Legion Academy as The Southern Legion enters it next phase of growth. Currently, we are expanding upon our existing pseudo-military framework and incorporating true military adapted tactics, training, and...
- by The Black Jackal - at 2013.03.25 22:43:00
|
956. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
While generally I'm for the option of Sky Spawning... I have to ask how. Everything in this game is based on lore of some kind and assets. The only ship we have over any particular battlefield is the War Barge. But we wont always have said warbarg...
- by The Black Jackal - at 2013.03.25 22:24:00
|
957. Vehicle 'Abandonment' Timers and Driver Seat Lock - in Feedback/Requests [original thread]
I'm sure everyone has complained about a blue, or even a squad jumping in and driving off in your Tank, or non-militia LAV, or even your Dropship. Or even worse, when you are forced to abandon your vehicle for a brief time, to hack an objective, t...
- by The Black Jackal - at 2013.03.25 22:11:00
|
958. CSM8 - A Vote for a Larger Universe - in General Discussions [original thread]
Due to an unforseen complication in acquiring a passport by the due time of the CSM8 Application period, I have been forced to withdraw my application. Complications arose when, having shared the same name (and at one point the same address) as m...
- by The Black Jackal - at 2013.03.22 00:53:00
|
959. The Future is Now! Join The Southern Legion and Legion Academy Today! - in Corporation Recruitment [original thread]
Still open for recruitment via The Legion Academy ! Lodge your application there today, or contact one of our leadership to discuss express recruitment today! Get in o the ground floor as The Southern Legion rises to the challenges that await ...
- by The Black Jackal - at 2013.03.22 00:47:00
|
960. The Future is Now! Join The Southern Legion and Legion Academy Today! - in Corporation Recruitment [original thread]
We are still open for recruitment through The Legion Academy ! Sign up today and join us in making this game the best it can be by joining the universe of New Eden into a single, solid entity! Note: Express recruitment is still available for ...
- by The Black Jackal - at 2013.03.20 21:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |