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1. new solo mode - in Feedback/Requests [original thread]
I propose we add a solo open world PVE mode in which we can scavenge weapons based on our skills along with suits also a level system to gain skills besides skill books we could face ai aliens according to our world select this could help players ...
- by TheNorthernHOUND - at 2014.04.22 01:07:00
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2. Clone Customization - in Feedback/Requests [original thread]
maybe being able to change our color scheme of our armor,weapons,grenades, and equipment to our liking
- by TheNorthernHOUND - at 2014.04.22 00:57:00
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3. I feel like we need more to keep this game alive - in Feedback/Requests [original thread]
this would be cool I really want some solo PVE and possible campaign gameplay. this indefinitely would bring a new aspect to the whole eve universe plus if we have low internet we could still play and have fun it would be amazing especially if the...
- by TheNorthernHOUND - at 2014.04.22 00:45:00
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4. New Heavy Weapons - in Feedback/Requests [original thread]
Snake Sellors wrote: fairly sure that the forge gun is gallente now, it works similarly to the plasma cannon which is gallente, i'd also like to see each race have it's own A.V weapon caldari have swarms, (which are lets face it weak and short ...
- by TheNorthernHOUND - at 2014.04.14 23:08:00
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5. New Heavy Weapons - in Feedback/Requests [original thread]
Snake Sellors wrote: can't wait for new heavy weapons! amarr is obvious it should definitely be a heavy laser, quite like your idea here, plasma seems a bit weak though if people can escape a direct hit, direct hit with a small plasma can one...
- by TheNorthernHOUND - at 2014.04.14 23:07:00
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6. Weapons and equipment - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Kaldar blaze wrote: So I was think about some new weapons and equipment for the next uprising or what ever there going to call it and this is what I came up with weapons -a nova knife sword -a flamethrower or plas...
- by TheNorthernHOUND - at 2014.04.08 00:52:00
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7. [Idea] Amarr heavy weapon: impaler (heavy scrambler) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: *Alternate name: crucifier, or longinus (pronounced "lawn-jeh-nus", like longitude)* [General idea] Basically a heavy scrambler rifle. Amarr
Heavy weapon
Semi-automatic
High pinpoint hipfire accuracy
...
- by TheNorthernHOUND - at 2014.04.05 16:21:00
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8. Weapons and equipment - in Feedback/Requests [original thread]
Kaldar blaze wrote: So I was think about some new weapons and equipment for the next uprising or what ever there going to call it and this is what I came up with weapons -a nova knife sword -a flamethrower or plasma thrower weapon Sidearms ...
- by TheNorthernHOUND - at 2014.04.05 16:14:00
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9. (idea) new vehicle: motorcycles - in Feedback/Requests [original thread]
Grimmiers wrote: Video of the "Speeder" nah it has to have wheels
- by TheNorthernHOUND - at 2014.04.05 15:13:00
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10. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Meee One wrote: TheNorthernHOUND wrote: Meee One wrote: Maken Tosch wrote: So you want to prohibit scouts from using a sniper rifle? Is that it? Shotguns then rapid switch to a SMG....is more the current problem. so we just have mo...
- by TheNorthernHOUND - at 2014.04.05 15:11:00
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11. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Meee One wrote: Maken Tosch wrote: So you want to prohibit scouts from using a sniper rifle? Is that it? Shotguns then rapid switch to a SMG....is more the current problem. so we just have more skill stop ur whinning u amature i get kill...
- by TheNorthernHOUND - at 2014.04.05 03:35:00
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12. (idea) new vehicle: motorcycles - in Feedback/Requests [original thread]
we need fast 1 person vehicles so i propose motorcycles ccp call them what u want just add them plz it is a must have in the game
- by TheNorthernHOUND - at 2014.04.05 03:26:00
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13. [Idea] - Racial Knives - CCP Please read - in Feedback/Requests [original thread]
seems a little op i wish they would qdd all racial hws and shot guns
- by TheNorthernHOUND - at 2014.04.04 23:56:00
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14. [Idea] caldari hmg - in Feedback/Requests [original thread]
Magpie Raven wrote: Caldari Heavy Anti-Infantry Weapon will be a sort of .50 cal MG yeah but it would be fun
- by TheNorthernHOUND - at 2014.04.04 02:54:00
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15. [Feedback] How is this even possible? - in Feedback/Requests [original thread]
ur just upset that we can blow u out of the water with being able to operate mobile speed suits and be good at it
- by TheNorthernHOUND - at 2014.04.04 02:35:00
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16. going prone and grabbing objects - in Feedback/Requests [original thread]
Thokk Nightshade wrote: Vaux Karn wrote: +1 Yes...Yes to all! On that note, if we ever get prone, be prepared for all the "Snipers are OP!" QQ to come back. Hell, I will make sure it does! Don't you mean "Snipers will be relevant" again?...
- by TheNorthernHOUND - at 2014.04.04 02:25:00
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17. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
DUST needs more dust
- by TheNorthernHOUND - at 2014.04.03 23:35:00
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18. [Feedback] How is this even possible? - in Feedback/Requests [original thread]
haaha us scouts know what we are doing aparently haha we have skill and speed stop complaining just cuz we are better with a shot gun than u so sucks to be you
- by TheNorthernHOUND - at 2014.04.03 23:31:00
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19. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Dunce Masterson wrote: Odigos Ellinas wrote: -1 You will kill the economy. lol what economy? I wasn't aware that the player market is now in the game. If are fittings did not cost any isk their would be no need for exploiting failed cont...
- by TheNorthernHOUND - at 2014.04.03 23:27:00
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20. going prone and grabbing objects - in Feedback/Requests [original thread]
we need to be able to go prone its essential we also need to be abble to grab and jump over high obstacles but at the cost of alot of stanima
- by TheNorthernHOUND - at 2014.04.03 23:18:00
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