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1941. Name yourself, loyal gunner! - in General Discussions [original thread]
Proto scattered blasters. If you can get good gunners on those, holy hell can you mop **** up. Otherwise, use compressed rails to keep idiots out.
- by TheAmazing FlyingPig - at 2013.08.09 01:49:00
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1942. Why the MD Won't be Nerfed - in General Discussions [original thread]
Looking forward to respec threads.
- by TheAmazing FlyingPig - at 2013.08.09 01:48:00
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1943. Why no solo orbital - in General Discussions [original thread]
You see, when herp derps the herp, herping derp derp likes the derpderp, which, in turn, means that you can't have orbitals outside of a squad.
- by TheAmazing FlyingPig - at 2013.08.09 01:46:00
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1944. I want a gun... - in General Discussions [original thread]
Vrain Matari wrote: In the spirit of the FlyingPig's original post, i want a web gun that traps LAVberries in their LAVs forever . Make it happen CCP. I want this guy to hold them still so I know that the TV d*ck-kick connects.
- by TheAmazing FlyingPig - at 2013.08.09 01:41:00
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1945. Why the MD Won't be Nerfed - in General Discussions [original thread]
ITT: Man defends his FotM fit. It worked out well for the flaylockers, right?
- by TheAmazing FlyingPig - at 2013.08.09 01:39:00
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1946. First time out of the academy... - in General Discussions [original thread]
Quote: Hi there Mercenaries, So as many of you noticed, we made some adjustments to the Battle Academy (the new player battle queue) in Uprising 1.3 last week. Today, you'll notice in the patchnotes that we're adjusting it again. If you're rea...
- by TheAmazing FlyingPig - at 2013.08.09 01:34:00
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1947. Just curious...what happened to the academy? - in General Discussions [original thread]
Quote: Hi there Mercenaries, So as many of you noticed, we made some adjustments to the Battle Academy (the new player battle queue) in Uprising 1.3 last week. Today, you'll notice in the patchnotes that we're adjusting it again. If you're rea...
- by TheAmazing FlyingPig - at 2013.08.09 01:33:00
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1948. Just curious...what happened to the academy? - in General Discussions [original thread]
cedz636 wrote: like i said...i am just curious. They're testing several different academy "optimizations". Since there's too many variables to test, they have some preset settings that they're trying out and rotating on a weekly basis. This w...
- by TheAmazing FlyingPig - at 2013.08.09 01:27:00
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1949. Proven Method On How To Avoid Death By OP FOTM - in General Discussions [original thread]
I was AFK'ing before it became cool.
- by TheAmazing FlyingPig - at 2013.08.09 01:25:00
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1950. I want a gun... - in General Discussions [original thread]
Vrain Matari wrote: I want a Matari over/under combat rifle/shotgun with a reddot sight. It's ok if the shotgun is only a 2 shot clip. It's a weapon that has Minmatar written all over it. *Adds 2000 RPM* NOW it's a Minmatar gun.
- by TheAmazing FlyingPig - at 2013.08.09 01:23:00
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1951. I want a gun... - in General Discussions [original thread]
Scheneighnay McBob wrote: I want a weapon that, when fired, waits for their next battle on that map before homing in and OHKing them. The user's name will be yellow on the killfeed. "LAV Spanker used Future Sight!" *It's super effective!*
- by TheAmazing FlyingPig - at 2013.08.08 23:48:00
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1952. I want a gun... - in General Discussions [original thread]
Scheneighnay McBob wrote: I just want fighters. Does this sound reasonable now? Coming in 3.2
- by TheAmazing FlyingPig - at 2013.08.08 23:43:00
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1953. Lower the flight ceiling - in General Discussions [original thread]
Simple solution - grab a militia sniper and start poppin' heads. These guys that rely on the towers actually put themselves in the most open spot in the game, being visible by everyone. The odds that he sees you trying to counter snipe are fairly ...
- by TheAmazing FlyingPig - at 2013.08.08 23:42:00
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1954. Wel that was fun..... - in General Discussions [original thread]
Didn't the devs say they were changing up the academy every week? Something about having a pile of optimized setpus that they want to try to see which works best.
- by TheAmazing FlyingPig - at 2013.08.08 23:39:00
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1955. Bring on the Slingshot! - in General Discussions [original thread]
Unlimited ammo? Nerf slingshot pls.
- by TheAmazing FlyingPig - at 2013.08.08 23:37:00
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1956. I want a gun... - in General Discussions [original thread]
2Bee Smith wrote: TheAmazing FlyingPig wrote: I want a gun that: Has an unlimited clip size and ammo Fires 750 RPM Has 0 splash and does 0 damage to infantry Locks on to LAV's Fires a single homing round The round can pass through all obsta...
- by TheAmazing FlyingPig - at 2013.08.08 23:29:00
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1957. CCP pls teach - in General Discussions [original thread]
Dimmu Borgir II wrote: stlcarlos989 wrote: CCP please teach my merc how to walk over a 3" ledge without needing to jump. This only happens to my amarr suited mercs, my minmatars never seem to have this problem, my amarr dropsuits are made...
- by TheAmazing FlyingPig - at 2013.08.08 22:47:00
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1958. I want a gun... - in General Discussions [original thread]
Aizen Intiki wrote: TheAmazing FlyingPig wrote: Aizen Intiki wrote: Pig, so does it home it homes to the actual pilots, that, you know, doesn't murder Taxi? It blows up the vehicle, then moves on to the pilot. SO, even if I am being ...
- by TheAmazing FlyingPig - at 2013.08.08 22:45:00
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1959. CCP Wolfman - in General Discussions [original thread]
Aizen Intiki wrote: Arkena Wyrnspire wrote: Probably on the back burner. Apparently nearly everything is. Well, they said balance pass in 1.5, this might apart of it, so I wanted to ask. Look in the damage control unit's variations. I w...
- by TheAmazing FlyingPig - at 2013.08.08 22:42:00
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1960. I want a gun... - in General Discussions [original thread]
Aizen Intiki wrote: Pig, so does it home it homes to the actual pilots, that, you know, doesn't murder Taxi? It blows up the vehicle, then moves on to the pilot.
- by TheAmazing FlyingPig - at 2013.08.08 22:32:00
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