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cedz636
BLaQ Heavy CORP
115
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Posted - 2013.08.09 00:46:00 -
[1] - Quote
Myself and hundreds of other mercs seemed to think that the battle academy was both too short and incomprehensive. It wasn't exactly the training ground that it should have been before mercs got thrown to the wolves. This was brought to CCPs attention, and, apparently, they acted on it based on suggestions and feedback from the community. Now they apparently shortened it even more??? from 10,000WP to 400WP?? and only the ambush game mode is available? Did i misread something? Because that's the exact opposite of what they should have done. |
Justine Oma-Lyndel
Raven Accord Black Core Alliance
12
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Posted - 2013.08.09 00:54:00 -
[2] - Quote
https://forums.dust514.com/default.aspx?g=posts&m=1156938#post1156938
Has been said dude many times. |
cedz636
BLaQ Heavy CORP
117
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Posted - 2013.08.09 01:15:00 -
[3] - Quote
like i said...i am just curious. |
StubbyDucky
KILL-EM-QUICK RISE of LEGION
331
|
Posted - 2013.08.09 01:25:00 -
[4] - Quote
I blame Iron Wolf Saber, just sayin! |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2444
|
Posted - 2013.08.09 01:27:00 -
[5] - Quote
cedz636 wrote:like i said...i am just curious. They're testing several different academy "optimizations". Since there's too many variables to test, they have some preset settings that they're trying out and rotating on a weekly basis. This week is the 400 WP iteration, last week was 8v8 Domination.
Again, they're tests. This isn't permanent. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
1817
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Posted - 2013.08.09 01:32:00 -
[6] - Quote
It got nerfEd. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
2446
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Posted - 2013.08.09 01:33:00 -
[7] - Quote
Quote:Hi there Mercenaries,
So as many of you noticed, we made some adjustments to the Battle Academy (the new player battle queue) in Uprising 1.3 last week. Today, you'll notice in the patchnotes that we're adjusting it again. If you're reading this thread, it's probably because you're interested in knowing why, so let me try and explain Smile
The short version is that we're trying to figure out exactly what works, in terms of giving new players the best experience possible.
In 1.3, we did an experiment to see what effect giving new players the simplest possible game mode would have, by moving the Academy to a 16-player Ambush map. Our provisional conclusion is "new players don't really like super-simple game modes", so today we're switching the Academy queue over to 32-player Domination. This adds more players, and takes the experience closer to the "full-fat" Skirmish mode while still (hopefully!) keeping the game flow easily comprehensible.
We're also adjusting the War Point total you need to accumulate in order to graduate from the Academy, down to 400 War Points. This didn't seem like a very large number to most of us here, but our metrics suggest the median new player is scoring about 100 WP per battle, so this has them graduating from the Academy after probably 3-5 battles (with better players graduating sooner and less able ones staying longer, of course). Once graduated, players are free to join any of the normal game modes.
This is an ongoing experiment, so we're expecting to make further changes in the coming weeks, to try out new theories and home in on the best experience. Happily, we've got a reasonably comprehensive set of metrics tracking retention and so on, so we have a pretty good overview of the trends involved.
If you have any questions, please ask away and I'll try and answer as best I can.
Cheers, -Greyscale |
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