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381. Dren suits and weapons - in General Discussions [original thread]
Promethius Franklin wrote: Does the militia stay at 2 despite skills? I get 5 in my standard due to having op 5. Don't know for sure since I haven't tested it, but I would expect the 50% bonus for level 5 to be applied to the militia clip s...
- by Thang Bausch - at 2013.08.13 00:13:00
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382. Dren suits and weapons - in General Discussions [original thread]
Aran Abbas wrote: Wouldn't advise buying the Dren pack until they fix the stats of the Swarm Launcher and Scrambler pistol from Militia PG and CPU to Basic. Knowing the pace at which CCP move, that'll probably be never. I didn't consider the...
- by Thang Bausch - at 2013.08.12 23:26:00
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383. Dren suits and weapons - in General Discussions [original thread]
Duran Lex wrote: I'd also like to point out that the Dren dropsuits also receive their respective role-specific bonus. I've come to this conclusion based on CCP tagging basic suits with "NOTE - This basic frame does not receive any role-speci...
- by Thang Bausch - at 2013.08.09 12:07:00
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384. Dren suits and weapons - in General Discussions [original thread]
xxMemphis wrote: I bought it because I'm a sucker.....however having a no SP version of each suit is nice. Plus some militia weapons....now what to spend all that AUR on??? Judging from the stats on the swarm launcher and assault rifle the d...
- by Thang Bausch - at 2013.08.09 11:57:00
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385. What if..... (preparing for a possible unnecessary MD nerf) - in General Discussions [original thread]
Tallen Ellecon wrote: ....The mass driver keeps its current stats but is inaccurate? As a MD lover and proponent I fear that a nerf will be around the corner, especially since so many have jumped on the bandwagon recently, making it seem OP, e...
- by Thang Bausch - at 2013.08.07 02:11:00
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386. Why I hate Mass Drivers and Flay Locks (still) - in General Discussions [original thread]
HandOGod wrote: It's not that I think they are overpowered. What gets me is the explosions. Not the splash damage, the sound. The constant bombardment of explosions coming from my surround sound just tweeks my brain in just the right way tha...
- by Thang Bausch - at 2013.08.07 01:08:00
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387. Why I hate Mass Drivers and Flay Locks (still) - in General Discussions [original thread]
Mobius Wyvern wrote: A complaint about explosive weapons that's related to the sound they make? I think you have succeeded in making the first completely original complaint thread we've seen on this forum in months. I thought this was goin...
- by Thang Bausch - at 2013.08.07 01:03:00
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388. Why I hate Mass Drivers and Flay Locks (still) - in General Discussions [original thread]
xLTShinySidesx wrote: I don't mind either of them but one thing does annoy me a bit.... If a round explodes and damages me, my hit detection thing lights up 360 degrees... For example being shot by an AR from behind will pop up the little red h...
- by Thang Bausch - at 2013.08.07 00:59:00
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389. Suit Fittings and Weapon Usefulness - in General Discussions [original thread]
Ben Thoramek wrote: It appears to me that the suits and weapons are broken and are not worth the ISK we pay for them (most not all) and should be addressed. I currently wear Prototype Caldari gear, with prototype modules, equipment and weapons...
- by Thang Bausch - at 2013.08.01 01:37:00
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390. light weapon in heavy slot? - in General Discussions [original thread]
Bojo The Mighty wrote: Thang Bausch wrote: Can I put a light weapon in a heavy slot? How does this post have two pages of thread? Discussing the fit I was asking the question for. Read through and give your thoughts on the fit.
- by Thang Bausch - at 2013.07.28 17:46:00
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391. light weapon in heavy slot? - in General Discussions [original thread]
DUST Fiend wrote: Thang Bausch wrote: i abondoned this fit. hated the slow turn speed. I was just thinking of this thread and how I never gave you feedback :/ Waaay too tired to give proper feedback, and given my history I won't promise...
- by Thang Bausch - at 2013.07.28 17:15:00
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392. light weapon in heavy slot? - in General Discussions [original thread]
Another Heavy SOB wrote: Callidus Vanus wrote: This has to be the first time I've ever seen people on this forum actually helping someone. I think im going to cry...... Then you need to visit the Rookie training grounds more often. Lots ...
- by Thang Bausch - at 2013.07.28 17:12:00
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393. light weapon in heavy slot? - in General Discussions [original thread]
The other problem I found was that i frequently still got taken down quickly. i think that is a combo of me not strafing as often because my thought process was "i'm a tank so I don't need to" and the slow movement/turn speed not allowing me to do...
- by Thang Bausch - at 2013.07.28 17:10:00
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394. light weapon in heavy slot? - in General Discussions [original thread]
i abondoned this fit. hated the slow turn speed.
- by Thang Bausch - at 2013.07.28 05:16:00
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395. What is really killing this game - in General Discussions [original thread]
GoD-NoVa wrote: Thang Bausch wrote: I can handle the many, many flaws of this game because it has some unique characteristics that have enticed me to play an online fps for the first time in my life. I hear everyone whinning about respecs an...
- by Thang Bausch - at 2013.07.26 17:31:00
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396. What is really killing this game - in General Discussions [original thread]
Duck Drahko wrote: Aikuchi Tomaru wrote: Why does everybody make it look like Gear is the problem? I just played a few rounds with free militia gear again and guess what? Scored first place on the leaderboard. In my experience pub stomping O...
- by Thang Bausch - at 2013.07.23 19:16:00
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397. What is really killing this game - in General Discussions [original thread]
Jason Pearson wrote: It's all about communication. If you got a squad of randoms with comms vs a squad of randoms without comms, chances are, the guys with comms are going to hammer the other squad. Only takes a squad of people on comms for the...
- by Thang Bausch - at 2013.07.23 19:07:00
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398. What is really killing this game - in General Discussions [original thread]
Cosgar wrote: You want to know what's killing this game? A bunch of topics about what's killing this game. Too true. have to admit i do regret the drama queen topic title. Wrote that after a couple of hours of getting pub stomped most of th...
- by Thang Bausch - at 2013.07.23 18:58:00
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399. What is really killing this game - in General Discussions [original thread]
Thor McStrut wrote: Thang Bausch wrote: I agree to some degree. The corp squad (what i called perm squad in my original post) filter is the most important. I have been tracking my pub battles when possible before the game starts to see whi...
- by Thang Bausch - at 2013.07.23 18:42:00
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400. What is really killing this game - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: CCP Nullarbor wrote: Yes we are developing a new matchmaking system which adapts to your skill level, so as you get better you should be put into more challenging battles. Having said that we don't think match...
- by Thang Bausch - at 2013.07.23 18:35:00
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