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801. Salvage - in General Discussions [original thread]
Ha,funny thing happened just a bit ago. I played a few matches and got 10 Balac's MK-33(?) rare assault rifles and just two matches later got the rare SMGs.Can't use either of them right now.
- by Th3rdSun - at 2012.11.03 04:07:00
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802. Not good news, relase in 2013 confirmed - in General Discussions [original thread]
Adeptus Ezekiel wrote: Th3rdSun wrote: While I think that more time to test is a good thing,I think that everyone is missing something very important that was said... "We want to make it as accessible as Call of Duty and Battlefield." P...
- by Th3rdSun - at 2012.11.03 04:05:00
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803. Scanning - in General Discussions [original thread]
Salazar Skye-fire wrote: it is a brand new gizmo added in recently, not too many ppl have probably used it. i, for one, am not nearly as skilled as you are in it and not getting too much as far as results. but from what ive heard playing around...
- by Th3rdSun - at 2012.11.03 04:03:00
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804. Not good news, relase in 2013 confirmed - in General Discussions [original thread]
While I think that more time to test is a good thing,I think that everyone is missing something very important that was said... "We want to make it as accessible as Call of Duty and Battlefield." Personally,I think that this is very bad news ...
- by Th3rdSun - at 2012.11.03 02:26:00
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805. 1 year in the future - in General Discussions [original thread]
Like I said in another thread,if the vehicles aren't kept under control and balanced,the game will end up being a corp battle of Twisted Metal where there's nothing but vehicles fighting all over the place,and the only people that you will see on ...
- by Th3rdSun - at 2012.11.02 03:59:00
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806. Salvage - in General Discussions [original thread]
Lavirac JR wrote: DarkMoon BloodGod wrote: Why do some people get lots and some people get kitten all? How do you get good salvage or is it random? Do I need to start chucking myself out the mcc? It's random. The more you play, the mor...
- by Th3rdSun - at 2012.11.01 23:25:00
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807. controller vs mouse/keyborad - in General Discussions [original thread]
I actually think that KB/M kinda sucks in this beta. The turning speed is pretty bad if you are use to fast,smooth movement form your mouse. One of the other reasons that I think it's not OP is that you still can't map anything.I have a Logitech ...
- by Th3rdSun - at 2012.11.01 23:22:00
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808. PSN issues - in General Discussions [original thread]
Yup,just got home and I'm having the same problem.
- by Th3rdSun - at 2012.11.01 23:16:00
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809. Balancing Vehicle Deployment. - in General Discussions [original thread]
Averill von Skuld wrote: Nobody wants your carebear qq warpoints = vehicle allowances. I'll happily spawn a horde of LAVs so that everyone gets a chance to troll you. You mean no one who has actual gun game and hides in a tank all day lon...
- by Th3rdSun - at 2012.10.31 17:23:00
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810. Balancing Vehicle Deployment. - in General Discussions [original thread]
VK deathslaer wrote: Th3rdSun wrote: So it seems that Dust isn't really going to be a game about balancing things out for the most part,but I think that it's a must for the sake of keeping the game fun,and not just making it seem like a seco...
- by Th3rdSun - at 2012.10.31 11:05:00
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811. To CCP: Why so limited amount of maps if you have a map generator? - in General Discussions [original thread]
Ydubbs81 RND wrote: What would be a better system, tbh, is to have barren territory until a corporation claims it. And once the corporation claims it, then they can build their own installations and structures on it. CCP can give us choices of ...
- by Th3rdSun - at 2012.10.31 00:25:00
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812. To CCP: Why so limited amount of maps if you have a map generator? - in General Discussions [original thread]
Cyn Bruin wrote: Th3rdSun wrote: KAGEHOSHI Horned Wolf wrote: Right now the only thing that changes is sky color and terrain color, but not the actual topography, or outpost configuration in relation to other infrastructure. Dust is suppo...
- by Th3rdSun - at 2012.10.31 00:19:00
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813. Balancing Vehicle Deployment. - in General Discussions [original thread]
Pranekt Tyrvoth wrote: You'll qq and ragequit long before I run out of isk. :) Says you.Hope all of your clones die in a fire.
- by Th3rdSun - at 2012.10.30 23:17:00
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814. To CCP: Why so limited amount of maps if you have a map generator? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Right now the only thing that changes is sky color and terrain color, but not the actual topography, or outpost configuration in relation to other infrastructure. Dust is suppose to have a random map generator that ...
- by Th3rdSun - at 2012.10.30 23:16:00
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815. Balancing Vehicle Deployment. - in General Discussions [original thread]
Pranekt Tyrvoth wrote: I am not interested in your concept of fairness, the EVE universe is not meant to be fair, nor is Dust. If I see either of you in a match, I will drop tanks for everyone on my side. Go play Call of Duty if you want your...
- by Th3rdSun - at 2012.10.30 23:13:00
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816. Balancing Vehicle Deployment. - in General Discussions [original thread]
Hobos-N-Guns wrote: Th3rdSun wrote: Hobos-N-Guns wrote: Quote: Sounds like a bad idea. Not only will I have to skill into Dropships to be a pilot, I'll have to skill into infantry skills to get the WP to get my vehicle after the firs...
- by Th3rdSun - at 2012.10.30 21:59:00
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817. Balancing Vehicle Deployment. - in General Discussions [original thread]
Pranekt Tyrvoth wrote: If you want your call of duty game with killstreaks, go play call of duty. Dust is not CoD. And just because you proposed this, I will spawn tanks for every single person on my team if I ever see you in a match. Who t...
- by Th3rdSun - at 2012.10.30 21:52:00
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818. Balancing Vehicle Deployment. - in General Discussions [original thread]
Necrodermis wrote: i thought of the same thing, but dismissed it as a bad idea. what gives anyone the right to limit another mercs use of weapons they purchased. i'm having a blast blowing up all the LAVs with my invested swarms. Well,if wha...
- by Th3rdSun - at 2012.10.30 11:31:00
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819. Balancing Vehicle Deployment. - in General Discussions [original thread]
Hobos-N-Guns wrote: mikegunnz wrote: Not sure about how I feel about the WP idea. Others have mentioned limiting the number of vehicles on the map at any given time... IMO, this is probably the easiest solution. No more than one DS, one HAV,...
- by Th3rdSun - at 2012.10.30 03:55:00
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820. Balancing Vehicle Deployment. - in General Discussions [original thread]
Hobos-N-Guns wrote: Th3rdSun wrote: Hobos-N-Guns wrote: Quote: Sounds like a bad idea. Not only will I have to skill into Dropships to be a pilot, I'll have to skill into infantry skills to get the WP to get my vehicle after the firs...
- by Th3rdSun - at 2012.10.30 03:52:00
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