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61. Progress Vs. Proto and Isk Vs. Reward - in General Discussions [original thread]
Progress is 1) Not being a burden to your squad / corp 2 ) Variety in what you can bring to the table 3) How far can you go if needed. Dont tell youself that i got that "proto suit one time so he's going broke." Because Proto gear is dirt chea...
- by Tesfa Alem - at 2015.11.23 08:38:00
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62. Crispy -TOAST using glitch to cheat - in General Discussions [original thread]
No-one-ganks like-Gaston wrote: golpe 4 wrote: Lol he's doing that glitch I know how to do that 1 thought everyone knew like the glitch re on null cannon objectives Sometimes I feel bad for abusing that glitch, but I know it's nearly the ...
- by Tesfa Alem - at 2015.11.21 17:23:00
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63. [CPM Feedback] Daily Missions - in General Discussions [original thread]
Quality of life Remove Kill Assists in a Vehicle: Reasoning: Given the power of turrets its nearly impossible to achieve with out being a gunner for somebody else. Players are required to find a seperate individual who has invested sp and is wil...
- by Tesfa Alem - at 2015.11.21 17:08:00
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64. I'm f*cking done.. - in General Discussions [original thread]
- by Tesfa Alem - at 2015.11.14 11:47:00
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65. Announcement:New Event: The Logi Ops - in General Discussions [original thread]
LOGI EVENT! got me right in the feels. A min logi from day 1, when the medic suit had only a smg, i'm talking hacking bonus and my willingness to die with a rep tool in hand, was the only thing that made the logi worth a damn. finally after yea...
- by Tesfa Alem - at 2015.11.13 13:09:00
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66. If it's broke... - in General Discussions [original thread]
postapo wastelander wrote: GM Archduke wrote: I just love it when the "money made from DUST goes towards EVE" argument comes up. The funniest thing ever Then tell/prove me otherwise. Everytime when i asked before everytime, no answer...
- by Tesfa Alem - at 2015.11.10 21:54:00
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67. If it's broke... - in General Discussions [original thread]
GM Archduke wrote: I just love it when the "money made from DUST goes towards EVE" argument comes up. The funniest thing ever It more like all of CCP's revenue from all of its games goes to CCP HQ and they decide where to focus thier cash ...
- by Tesfa Alem - at 2015.11.10 21:42:00
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68. that progression system - in General Discussions [original thread]
i hope it only cost you isk.... Gallente assault GK.0 prefit with a combat rifle, flaylock pistol, proto vehicle rep tool, shield extedner, energizer, kincat, and plate. wow.
- by Tesfa Alem - at 2015.11.07 14:33:00
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69. Buff Swarms: Quality of Life Improvements - in General Discussions [original thread]
Bremen van Equis wrote: Wouldn't it suck if the dropship didn't even render outside of lock-on range? Then you wouldn't even know there was a threat (save for propulsion SFX). Hmmm...where do we see a similar problem... NEXT!!! I have no i...
- by Tesfa Alem - at 2015.11.06 17:08:00
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70. Buff Swarms: Quality of Life Improvements - in General Discussions [original thread]
jordy mack wrote: im really confused. isn't the LACK of beeping/lock an indication they aren't in range? Yes. That doesnt mean people dont stand out there waiting for a beep that doesnt come. Its not a big change, but a small one that ma...
- by Tesfa Alem - at 2015.11.06 14:18:00
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71. Buff Swarms: Quality of Life Improvements - in General Discussions [original thread]
maybe deadcatz wrote: You want a lock in warning? Good luck,if you look at the forum posts you'll notice that the devs never respond to small fix posts. Its mostly the qq threads that happen to be popular that they even open up. Sure, its ju...
- by Tesfa Alem - at 2015.11.06 14:07:00
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72. Buff Swarms: Quality of Life Improvements - in General Discussions [original thread]
maybe deadcatz wrote: Consider how frail a drop ship is. Then consider the stats of a swarm(damage and missile volley) The consider the ever so annoying "infantry will not render till within 150(close). By the time you get within render distan...
- by Tesfa Alem - at 2015.11.06 13:57:00
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73. Buff Swarms: Quality of Life Improvements - in General Discussions [original thread]
maybe deadcatz wrote: Swarms just got nerfed due to being fire and forget. Are you really trying to raise this topic? The aspects that made swarms OP are being adressed. My stance on those have been long standing. That doesn't mean I dont u...
- by Tesfa Alem - at 2015.11.06 13:26:00
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74. Buff Swarms: Quality of Life Improvements - in General Discussions [original thread]
Have a breif negative tone sound out when trying to lock onto targets outside of lock on range. Reasoning: When trying to lock on to an object, a swarmer has to wait to hear a beep confirming the lock is in progress. If the target is outside of ...
- by Tesfa Alem - at 2015.11.06 12:14:00
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75. Victor's LR - in General Discussions [original thread]
Radiant Pancake3 wrote: Tesfa Alem wrote: Radiant Pancake3 wrote: Tesfa Alem wrote: Officer lasers are supossed to be OP. That said, i always find the best ways to learn to counter any given opponent is to spc into it, play it a bit a...
- by Tesfa Alem - at 2015.11.04 08:50:00
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76. Victor's LR - in General Discussions [original thread]
Radiant Pancake3 wrote: Tesfa Alem wrote: Officer lasers are supossed to be OP. That said, i always find the best ways to learn to counter any given opponent is to spc into it, play it a bit and learn about the weaknessess. Use cover. As o...
- by Tesfa Alem - at 2015.11.04 01:44:00
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77. Victor's LR - in General Discussions [original thread]
luckyireland wrote: Lasers are inacurate with controllers are you kidding. Compare them to a mouse and keyboard. You really think you can make very fine adjustments with a DS3 better than a mouse?
- by Tesfa Alem - at 2015.11.04 01:43:00
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78. Victor's LR - in General Discussions [original thread]
Officer lasers are supossed to be OP. That said, i always find the best ways to learn to counter any given opponent is to spc into it, play it a bit and learn about the weaknessess. Use cover. As obvious as it sounds, lasers are not going to be ...
- by Tesfa Alem - at 2015.11.03 21:00:00
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79. Feedback: Amarr Commandos v2.0 - in General Discussions [original thread]
I like the AV idea of the breach laser rifle.
- by Tesfa Alem - at 2015.11.03 09:42:00
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80. AV Ranges Illustrated - in General Discussions [original thread]
i'll take the constructive criticism with both hands, because all I could do was give a good relative range with the limited tools I had. They were certainly not going to be spot on each. that said when it comes to area denial I think it shows r...
- by Tesfa Alem - at 2015.11.03 00:00:00
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