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441. PC was mentioned in patch notes - in General Discussions [original thread]
Balistyc Farshot wrote: Cap Ac complaining about district ownership not being lucrative and losing clones? Wait one second, let me get the world's tiniest violin warmed up for your tear filled speech. There won't be a dry eye in the house. Wi...
- by Tebu Gan - at 2015.04.28 20:37:00
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442. PC was mentioned in patch notes - in General Discussions [original thread]
Quote: Spawning and End of Match * Planetary Conquest End of Match rewards will be changed to a new rule, Team A recovers Team B's losses, split equally among team A's members, and vice versa. Biomass will no longer be awarded as a reward fo...
- by Tebu Gan - at 2015.04.28 19:48:00
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443. Things I'm already not happy with in Warlords 1.1 - in General Discussions [original thread]
CCP Rattati wrote: 4) It is quite common that the first days after a new release, get quite competiive while veterans rage all around the battlegrounds. If you are good enough to be playing with them, limit your losses by using starter loadou...
- by Tebu Gan - at 2015.04.28 18:21:00
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444. Meta level gaming - in General Discussions [original thread]
Elpedo Hughes wrote: Tebu Gan wrote: Elpedo Hughes wrote: Here you go , I was solo so didn't have an OB. Standard Min Ass with Standard RR. Trust me, people who say Proto is to strong are retards, Its a little extra speed, HP or damage...
- by Tebu Gan - at 2015.04.27 21:18:00
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445. Meta level gaming - in General Discussions [original thread]
Elpedo Hughes wrote: Here you go , I was solo so didn't have an OB. Standard Min Ass with Standard RR. Trust me, people who say Proto is to strong are retards, Its a little extra speed, HP or damage output. Nothing more. Psh, you are stil...
- by Tebu Gan - at 2015.04.27 21:03:00
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446. Hav/av idea - in General Discussions [original thread]
Echo 1991 wrote: Spkr4theDead wrote: Breakin Stuff wrote: Mejt0 wrote: Nope. If anything there should be an eqiupment for slowing down vehicles. Messing up with stats like this would make vehicle vs vehicle battles worse than now. ...
- by Tebu Gan - at 2015.04.27 19:32:00
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447. Vehicle regulator mod - in General Discussions [original thread]
jace silencerww wrote: 4 HERE IS A BIG ONE-NO WAY TO INCREASE SHIELD RECHARGE RATE! on a shield tank it is 126 while a shield lav has 285?! (fyi shield lavs have 600 shield!) armor LAV has 132 that is higher than a shield tank! WTF?! LOL an ...
- by Tebu Gan - at 2015.04.27 18:13:00
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448. Hav/av idea - in General Discussions [original thread]
Breakin Stuff wrote: Mejt0 wrote: Nope. If anything there should be an eqiupment for slowing down vehicles. Messing up with stats like this would make vehicle vs vehicle battles worse than now. Ps. The other option is to tone down armor ...
- by Tebu Gan - at 2015.04.27 17:24:00
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449. Biomassed Episode 51: "Rattati Returns" - in General Discussions [original thread]
First time listening, in the process of it now. Rattati talking EVE, played once back in like 2006 never stuck. Tried again when I found out about dust (man how I LOVED this game and it's idea), hoping to strengthen my char on the ground with my o...
- by Tebu Gan - at 2015.04.27 16:25:00
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450. Turrets and vehicles. - in General Discussions [original thread]
Lupus Wolf wrote: Lightning35 Delta514 wrote: One reason why you mostly see pro tanks is because they have the most obviously their extra pg/cpu, but more importantly for PRO PRO tankers, the modules. At least half of the modules that are ...
- by Tebu Gan - at 2015.04.25 18:45:00
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451. Turrets and vehicles. - in General Discussions [original thread]
Tankers with few skills into tanks are not weak because they don't have access to proto modules. Rather they are weaker in comparison because they lack the optimization skill for tanks. (skill that reduce CPU/PG usage on mods) You won't be able t...
- by Tebu Gan - at 2015.04.25 18:43:00
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452. Pricing on weapons for trade - in General Discussions [original thread]
Viktor Hadah Jr wrote: more people want to get rid of their officer gear than people want to buy it. prices will keep going down. Doubtful on that price. We will most certainly see, but it's hard for me to see it playing out like you describe.
- by Tebu Gan - at 2015.04.24 21:16:00
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453. Pricing on weapons for trade - in General Discussions [original thread]
Cat Merc wrote: I do believe people are underselling their gear, and that once the market stabilizes you will see that the supply isn't that high. At the same time, I'm not going to put my money where my mouth is, because this is just a hunch....
- by Tebu Gan - at 2015.04.24 21:13:00
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454. Pricing on weapons for trade - in General Discussions [original thread]
Green Living wrote: People have been producing these items in their warbarges for months. The value will only continue to decline as more and more are produced. I'm about to unlock the laboratory on my barge and I haven't spent a dime and I don...
- by Tebu Gan - at 2015.04.24 19:30:00
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455. Pricing on weapons for trade - in General Discussions [original thread]
I'm I the only one or does it seem like people are willing to throw those away for basically nothing, considering their rarity. 200k for a weapon (officer)?? More like 500k per. And the suits, those are far rarer! Like a million a pop at the very ...
- by Tebu Gan - at 2015.04.24 19:07:00
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456. Anyone have those bad days? - in General Discussions [original thread]
Lupus Wolf wrote: Like, really bad days out of the blue? A few days ago I lost 3 Incubi and 4 Gunnogis in 4 matches. ...Sure, it was probably because 2 of those had vehicle squads and I was the only one trying to stop them, but still... I made...
- by Tebu Gan - at 2015.04.24 18:12:00
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457. so true - in General Discussions [original thread]
Onesimus Tarsus wrote: Google says I'm a honey badger. ME TOO. If there was one animal I wanted to be, that's it!
- by Tebu Gan - at 2015.04.22 20:26:00
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458. How do you AV - in General Discussions [original thread]
Vesta Opalus wrote: Tebu Gan wrote: Sir Dukey wrote: LAV + RE's. HAH, how I hate that tactic. Don't know if I could ever bring myself to use it. (though I might try it one of these days) Its the only thing thats even remotely (HA H...
- by Tebu Gan - at 2015.04.22 20:04:00
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459. How do you AV - in General Discussions [original thread]
The KTM DuKe wrote: Forgegun proof V and lai dai, i love throw nades behind the tank, shoot first shot from frontal, he run back and +150 +50 Yup, that's how I run my forge alt. Haven't tried it with the new changes to AV nades, but I imagin...
- by Tebu Gan - at 2015.04.22 19:48:00
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460. How do you AV - in General Discussions [original thread]
The Dark Cloud wrote: How to AV: spawn on your starter fit with swarm launchers and stand on the middle of the road infront of a tank. Then try to shot the tank with the swarm launcher. Thats probs the most effective way to be AV these days. ...
- by Tebu Gan - at 2015.04.22 19:46:00
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