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41. [REQUEST] Configurable Vehicle Settings - in Feedback/Requests [original thread]
Great idea, but won't help ar users, to be implemented in 1.5
- by Taurion Bruni - at 2013.07.09 18:28:00
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42. The major enemy to experienced pilots, are militia pilots. - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: KING CHECKMATE wrote: I dont play with vehicles but i agree. Mutual 1HKO is not the solution. If you have 5k total HP and the enemy has 2500 total HP , IMO, If you collide his ship would get destroyed and you would...
- by Taurion Bruni - at 2013.07.08 00:29:00
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43. The major enemy to experienced pilots, are militia pilots. - in Feedback/Requests [original thread]
Shameless bump
- by Taurion Bruni - at 2013.07.07 21:15:00
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44. The major enemy to experienced pilots, are militia pilots. - in Feedback/Requests [original thread]
Imagine that you were driving your HAV, you are buffed to the brim with HP, but then boom! a militia HAV, one without any mods, or any warning rams your Full-health HAV and you both explode, and he wins the ISK war. Sounds unfair, and in reality,...
- by Taurion Bruni - at 2013.07.07 19:40:00
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45. Dropships Heath Buff - in Feedback/Requests [original thread]
Mobias Wyvern wrote: Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2 Coming to PS4 this year 1080p Ultra settings at Night Intense Open Field Battle 100 Man Infantry Objective P...
- by Taurion Bruni - at 2013.07.06 02:00:00
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46. [Suggestion] Momentary Flag or Side Switch To Kill Teammates stealing vehicles - in Feedback/Requests [original thread]
Phosis Norg wrote: It would be nice if we could select to be red for 30 seconds so we can destroy, remove, kill, whatever, the idiots that don't drop their own vehicles but decide it's ok to crash the one you spent hard earned SPs upgrading. P...
- by Taurion Bruni - at 2013.07.06 01:58:00
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47. [REQUEST] Dropship to dropship impact damage - in Feedback/Requests [original thread]
forteXVI wrote: Sunara Detra wrote: forteXVI wrote: Sunara Detra wrote: Not a lot of people try to ram me and if they do i usually avoid them and shoot them down since i drive an assault ship. I will admit i have rammed people before t...
- by Taurion Bruni - at 2013.07.05 11:05:00
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48. new patch complaints - in Feedback/Requests [original thread]
A lab? Is that a kind of vehicle? But you can return the lav to the default controls of last update
- by Taurion Bruni - at 2013.07.02 20:12:00
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49. Clarification requested on MCC shield - in Feedback/Requests [original thread]
You can no longer shoot in, or out of the mcc
- by Taurion Bruni - at 2013.07.02 13:27:00
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50. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
While I am here, I might as well input a valid opinion. Hav's today, while seemingly only need a competent driver, actually need infantry to survive. A relationship between the two is necessary for survival. Today, my squad went to confront...
- by Taurion Bruni - at 2013.06.27 03:10:00
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51. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
Colonel Killar wrote: Draco Dustflier wrote: Godin Thekiller wrote: Colonel Killar wrote: Draco Dustflier wrote: Survey complete! You can expect vehicles to receive a 40% hp nerf along with a 25% pg reduction in the next update. Tha...
- by Taurion Bruni - at 2013.06.27 02:58:00
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52. Letter To CCP in regards to Lav and Vehicle Hackers - in Feedback/Requests [original thread]
this can be annoying in my dropship, they all hop in becasue they would rather shoot, but when they see that the guns are full, they sit there and wait for an open turret. and when I want to recall the dropship, especially when the paper plane t...
- by Taurion Bruni - at 2013.06.25 22:26:00
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53. (Request) Mobile CRU a toggle module - in Feedback/Requests [original thread]
Sometimes while flying my Eryx, I do not need anyone spawning Into my ship until I can get into a good position, and because I cannot choose to have the CRU or not, most blueberries tend to spawn in, and remain in the ship, without any intention o...
- by Taurion Bruni - at 2013.06.25 22:21:00
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54. [Request] Prototype Tanks - in Feedback/Requests [original thread]
I think that the dropships are also in need of a proto, possibly a logi dropship with no guns but with ridiculous amounts of HP, and an assault dropship with only three seats, but either more firepower, or maneuverability
- by Taurion Bruni - at 2013.06.25 19:57:00
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55. HAVs should cost like a PRO dropsuit - in Feedback/Requests [original thread]
shaman oga wrote: Why an HAV cost that much? A good player in proto suit can kill like a HAV do. A good player with a PRO AV fit can easily solo an HAV. imo tanks should cost not more than 250 k Isk. (with a complete ftting, not the basic tank)...
- by Taurion Bruni - at 2013.06.25 14:41:00
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56. [Suggestion] Pilot (dropship) hours Flown Logged. - in Feedback/Requests [original thread]
Stands Alone wrote: darkiller240 wrote: Stands Alone wrote: I do think that there needs to be something to show for dropshop pilots, but flight hours i see as more of a bragging thing, whether you mean it to be or not. I think that ther...
- by Taurion Bruni - at 2013.06.25 14:40:00
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57. (Suggestion) Undermounted Pilot Turret - in Feedback/Requests [original thread]
sounds like a great idea, but wont the turret fire with the movement of the right stick already? I always thought it would follow the camera
- by Taurion Bruni - at 2013.06.23 19:44:00
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58. A way to balance lavs and dropships - in Feedback/Requests [original thread]
the dropship is close to the LLV, and because the Logistics Lav is LIGHT and the Dropship Medium, we do have a problem. I do not want the dropships to be as great as tanks, but you have to remember that they take much more damage, as they are abov...
- by Taurion Bruni - at 2013.06.21 02:07:00
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59. Are HAV's overpowered? - in Feedback/Requests [original thread]
Benari Kalidima wrote: It seems that it's impossible to take down a proper fitted HAV. They stomp infantry so quickly that often it's impossible to even get a single AV grenade out. But it doesn't matter much, because the HAV's can anyway tank ...
- by Taurion Bruni - at 2013.06.20 00:59:00
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60. Siege mode - in Feedback/Requests [original thread]
I thought it would be cool for heavies to be able to activate siege mode, where they would take less damage, but immobile. this would also be cool to see when the Lav tries to run him over, but gets owned by the now immobile force.
- by Taurion Bruni - at 2013.06.19 19:19:00
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