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1881. Different way of rewarding / penalising players - in Feedback/Requests [original thread]
Yeah I've been thinking abou tthis. One possible solution is to not allow equipment of the same type to be deployed within a certain distance of each other. If you place two nanohives right on top of each other, one blows up. Could say the nanit...
- by Talos Vagheitan - at 2014.04.24 03:04:00
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1882. Rep-tool Visual - in Feedback/Requests [original thread]
Having your health bar pulsate gold would be a good visual cue, and not be too blinding.
- by Talos Vagheitan - at 2014.04.23 12:07:00
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1883. Racial H.U.D. - in Feedback/Requests [original thread]
X7 lion wrote: Racial H.U.D. it dose not make alot of scene to me that all the races use the same suit OS. I think for the sake of depth each racial suit should have its own os, maybe even different designs for per suit class. It would add n...
- by Talos Vagheitan - at 2014.04.23 12:06:00
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1884. Request: Multiple melees - in Feedback/Requests [original thread]
The melee system needs a lot of improvement. As long as you have stamina, I think the AA for melee should be much stronger, as well as a slight 'lunge' if your enemy is close enough. When your stamina depletes, then melee should just function lik...
- by Talos Vagheitan - at 2014.04.23 02:36:00
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1885. New melee attack - in Feedback/Requests [original thread]
Robert Conway wrote: Chris Konija wrote: What I think would be really cool is if they added a melee where if you were behind someone you could kill them instantly with a quick cinematic melee kill, just because I'm sick of having to melee so...
- by Talos Vagheitan - at 2014.04.23 02:33:00
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1886. Segregate Ambush and Ambush OMS once more. - in Feedback/Requests [original thread]
How to fix ambush -Remove orbitals -Reduce squad size to 4
- by Talos Vagheitan - at 2014.04.23 02:32:00
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1887. Request: Deserter Penalty - in Feedback/Requests [original thread]
I agree. Particularly with FW - I think it should cost you a few loyalty points for deserting a battle. As for pubs - Not sure what we can do realistically. And often I can't blame a blueberry for quitting if a full squad of proto stompers are...
- by Talos Vagheitan - at 2014.04.23 02:26:00
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1888. Ability to pick up weapons on the battlefield - in Feedback/Requests [original thread]
Chief-Shotty wrote: NO bro.. then people in militia suits could pick up proto weapons and basically you could give yourself a huge tank or whatever and sacrifice a light weapon with a cheap sidearm....wait for a buddy to shoot a guy and then pi...
- by Talos Vagheitan - at 2014.04.21 06:32:00
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1889. Ability to pick up weapons on the battlefield - in Feedback/Requests [original thread]
843-BANE wrote: What would you suggest for PG/CPU limitations? E.g. a BPO militia suit picks up a kalakiotta Rail rifle? I'd probably just give someone a pass on PG/CPU limitations. Picking up a new weapon would not effect your PG/CPU. Lor...
- by Talos Vagheitan - at 2014.04.21 06:20:00
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1890. Ability to pick up weapons on the battlefield - in Feedback/Requests [original thread]
I'd also like to see this play a part of obtaining salvage in the future. Weapons could be picked up on the battlefield, and returned to a supply depot to be added to your assets.
- by Talos Vagheitan - at 2014.04.21 00:41:00
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1891. Down with the weekly SP cap - in Feedback/Requests [original thread]
Don't punish me for having a job
- by Talos Vagheitan - at 2014.04.21 00:37:00
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1892. Ability to pick up weapons on the battlefield - in Feedback/Requests [original thread]
You should be able to pick up weapons from fallen allies and enemies on the battlefield. Dust encourages players to specialize very specifically into their role, which is fine. But I feel too many players get caught up running the exact same sui...
- by Talos Vagheitan - at 2014.04.21 00:35:00
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1893. So, I deleted Dust 514 from my Playstation - in General Discussions [original thread]
Best troll thread ever
- by Talos Vagheitan - at 2014.04.20 22:41:00
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1894. There needs to be a in and out of vehicle animation. - in General Discussions [original thread]
Still want this
- by Talos Vagheitan - at 2014.04.20 10:17:00
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1895. Vehicle Spawn Pad - in Feedback/Requests [original thread]
This ties in with an idea I had for an RDV delivery fee thread I created: https://forums.dust514.com/default.aspx?g=posts&t=146081&find=unread RDV spam is a pain at the beginning of most matches. Anyone dropship pilot who has crashe...
- by Talos Vagheitan - at 2014.04.20 02:54:00
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1896. RDV delivery fee - in Feedback/Requests [original thread]
I've been thinking about this a bit more. I still think this is a good idea. But I'd probably remove the recalling fee. A delivery fee would still be good for calling in vehicles by RDV Either as a % of vehicle cost, or by vehicle category.
- by Talos Vagheitan - at 2014.04.20 01:06:00
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1897. triage warning when a rep tool is on you - in Feedback/Requests [original thread]
I like the idea of having a glowing health bar while reps are on
- by Talos Vagheitan - at 2014.04.19 18:05:00
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1898. *Idea* YOU'VE BEEN SCANNED - in Feedback/Requests [original thread]
I agree. There's enough text on the screen. I feel it should be replaced with an audible 'ping', and some sort of visual screen 'shimmer'. The higher the meta of the scanner, the less noticeable the audible and visual cues would be. On the ba...
- by Talos Vagheitan - at 2014.04.19 17:59:00
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1899. Scaling the weekly SP cap - in Feedback/Requests [original thread]
Something similar has been posted before, but I can't find the original thread. To help with the new player experience, and hopefully encourage some new players to stick around, we should scale the SP cap to give new players a bit of a better...
- by Talos Vagheitan - at 2014.04.19 00:33:00
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1900. How To Save Scotty: an idea for new matchmaking mechanic - in General Discussions [original thread]
lrian Locust wrote: Forever ETC wrote: This would have worked a year ago when we had 9,000 players. But right now the only solution is through gear. I don't think gear is that important. Good gun-game, knowing the maps, and teamwork are way...
- by Talos Vagheitan - at 2014.04.18 22:31:00
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