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2181. [Request] Can someone explain me what is pay to win? - in Feedback/Requests [original thread]
Draco Cerberus wrote: Fizzer94 wrote: Typically its when you can use teal money to purchase in-game objects that are unobtainable any other way. Eg. Boosters Wrong. Boosters don't give you anything you can't obtain for free. Dust is not...
- by Talos Vagheitan - at 2013.12.08 17:53:00
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2182. [Request] Map in War Barge - in Feedback/Requests [original thread]
I'm pretty sure CCP has mentioned that they are already planning on doing this ... eventually. But here's a reminder, just in case. Let's activate the giant 3D map table in the Warbarge for PC battles. Just knowing what map we're playing on woul...
- by Talos Vagheitan - at 2013.12.08 08:32:00
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2183. [Request] - in Feedback/Requests [original thread]
+1 I'm pretty much always for more customization
- by Talos Vagheitan - at 2013.12.07 02:11:00
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2184. [Request] Camera Drones - in Feedback/Requests [original thread]
Awesome idea, and well thought out! Only potential flaw I can see is the fact that active scanners are already overkill, we really don't need more scanning! However, if this were to be brought in along with a significant nerf to active scanners, t...
- by Talos Vagheitan - at 2013.12.07 02:10:00
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2185. [REQUEST] Planetary Conquest: Ability to Deceive? - in Feedback/Requests [original thread]
"Ringers" are already quite able to betray the team they are fighting for. Adding pop up menu's really isn't necessary.
- by Talos Vagheitan - at 2013.12.07 02:05:00
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2186. Request. Get rid of aim assist. - in Feedback/Requests [original thread]
You need to realize, AA was brought in to balance Controller users with M/KB users. And as for the shorter TTK, why exactly is that such a problem?
- by Talos Vagheitan - at 2013.12.07 01:39:00
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2187. [request] New ability to 'steal' enemy vehicles. - in Feedback/Requests [original thread]
They've talked about it. It will probably happen.
- by Talos Vagheitan - at 2013.12.07 01:33:00
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2188. Here's a tip.. - in Feedback/Requests [original thread]
I love reading these cryhard posts. People who are terrible at the game come to the forums just to flame it. Hilarious. It's as simple as that. When you play a bad game you simply stop playing it. You don't take the time to go to the forums, make...
- by Talos Vagheitan - at 2013.12.06 19:39:00
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2189. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
The-Errorist wrote: Seeing how this still isn't here since this was suggested years ago and it's still not there, makes me sad and disappointed. Quit being sad and disappointed. Be happy and optimistic.
- by Talos Vagheitan - at 2013.12.06 00:18:00
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2190. Possible fair solution to proto stompees and proto stompers alike! - in Feedback/Requests [original thread]
So let me get this straight. You want a system where full squads of experienced corp players are able enter a matches where all the newest players are forced to go... and you think you are going to reduce pubstomping? Not. Even. Close. Pe...
- by Talos Vagheitan - at 2013.12.05 23:26:00
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2191. I've asked for this lots of times... - in Feedback/Requests [original thread]
Makes me wonder, are the clones race-specific? Or are we all the same faceless copy of each other? If that's the case I suppose our original races really don't mean anything. I feel we're not so different you and I. Neither of us are anything clos...
- by Talos Vagheitan - at 2013.12.05 23:18:00
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2192. (Request) One time Faction/Race switch - in Feedback/Requests [original thread]
Paran Tadec wrote: Green Living wrote: With the changes incoming to FW it would be great time for a one time faction/race change. What are the possibilities of this happening anytime soon? I and others would be willing to pay AURUM for this ...
- by Talos Vagheitan - at 2013.12.05 23:03:00
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2193. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
Definitely for tiered team chat! Would love to see it work like this: (When we get commanders of course) EVE Pilot: Communicate with - Field Commander, Squad Leaders FC : Communicate with - EVE Pilot, Squad Leaders, Squad Members (If also a s...
- by Talos Vagheitan - at 2013.12.05 22:54:00
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2194. Create "Gear Limited" games, and scale payouts/rewards - in Feedback/Requests [original thread]
Yet another one of these threads.... No. Don't just fixate on player equipment. It's only one factor, and not the biggest one.
- by Talos Vagheitan - at 2013.12.05 18:02:00
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2195. [Request] Minor tweak to hacking - in Feedback/Requests [original thread]
KenKaniff69 wrote: I would rather have a system that enables you to speed up your hack by following a random sequence of button presses. The player can choose whether or not to do this, but if they miss a button or accidentally press a button t...
- by Talos Vagheitan - at 2013.12.05 05:25:00
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2196. I know how to fix Logis - in Feedback/Requests [original thread]
Dumb idea. Logi's are fine the way they are. If you actually look at the stats, you'll see that a suggestion like this works much better for the assault class. Brick tanking support logi's are right now definitely too OP.
- by Talos Vagheitan - at 2013.12.05 02:17:00
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2197. [Request] Minor tweak to hacking - in Feedback/Requests [original thread]
Right now if you stop hacking for any period at all, you start the hack from the beginning. I think if a hack is interrupted, then the wheel should start reversing in the same speed of a standard hack. This would allow players to 'catch' a hack i...
- by Talos Vagheitan - at 2013.12.04 18:21:00
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2198. [Request] deployable eq - hacking preventer - in Feedback/Requests [original thread]
I like the idea of the firewall But here's how I would make it function: Create a firewall module. If someone with a firewall module equipped hacks a point, then there would be a 5% - 15% hack speed penalty applied tot the re-hack.
- by Talos Vagheitan - at 2013.12.04 18:17:00
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2199. [Request] Adding to the Command Wheel - in Feedback/Requests [original thread]
I disagree with this. Much of that could be automated rather than clogging up the command wheel with things very few people will use. Example: A flashing indicator could be added if a player is below 25% ammo, or below 25% armor etc. On that note...
- by Talos Vagheitan - at 2013.12.04 17:58:00
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2200. Matchmaking - The simple fix we need - in Feedback/Requests [original thread]
I've been saying this all along.
- by Talos Vagheitan - at 2013.12.04 17:53:00
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