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21. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
IAmDuncanIdaho II wrote: If there are three client synchs on days 1, 2 and 3, and you load up DUST each day, but miss your backup on day 2.....do you miss data? Completely missed your actual question. I would miss out on the opportunity to ...
- by THUNDERGROOVE - at 2015.03.18 07:55:00
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22. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
IAmDuncanIdaho II wrote: Question: do you need all the synchronisations each time there is a new one? Trying to explain....... If there are three client synchs on days 1, 2 and 3, and you load up DUST each day, but miss your backup on day 2.....
- by THUNDERGROOVE - at 2015.03.17 23:08:00
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23. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
MINA Longstrike wrote: THUNDERGROOVE wrote: Pulling data. Get ready for a hotfix echo SDE ladies and gentlemen. How do you view these files? If you have your console keys you can decrypt harddrive backups
- by THUNDERGROOVE - at 2015.03.14 04:34:00
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24. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
Pulling data. Get ready for a hotfix echo SDE ladies and gentlemen.
- by THUNDERGROOVE - at 2015.03.12 11:32:00
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25. Automatically pull kill board data - in DUST 514 Technology Lab [original thread]
IgniteableAura wrote: :( well thats lame. I agree. But it's better than making it available and it becoming a potential DDoS method. I will say, it's possible to pull leaderboard data using their internal JSON service. But it would require g...
- by THUNDERGROOVE - at 2015.03.12 06:27:00
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26. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Cyrus Grevare wrote: Not sure they changed more as bugged things, some merging or something got the SDE descriptions all wrong, can't see it makes your efforts of localizing easier :D JS gives me problems too can't wrap things around all being...
- by THUNDERGROOVE - at 2015.03.08 05:35:00
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27. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Hmm that makes sense. I've ended up creating several nested lists which works for now. Even have a nice script to re-generate them for when new stuff is added. As for the localization, I haven't messed with it much lately. Still having issues wra...
- by THUNDERGROOVE - at 2015.03.07 23:08:00
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28. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Sorry to bug you Cyrus. I'm curious how all of your grouping of modules in the fitting windows? I'm working on a fitting tool atm and my best bet is to use scripts to generate scripts that contain the data. It feels kinda hacky
- by THUNDERGROOVE - at 2015.03.07 09:42:00
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29. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Kaze Eyrou wrote: What's OOP? EDIT: Oh derp. College me just came by and smacked me in the head. It's Object Oriented Programming isn't it? Yeap! It's great and awful that the same time. So far I've figured out most stuff regarding the loca...
- by THUNDERGROOVE - at 2015.03.04 04:09:00
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30. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
So using my magic, I've been able to generate SDEs files which have names, descriptions and everything else that is localized in game localized. If you ever plan on adding multilingual support to protofits, I'd gladly provide you with updated ver...
- by THUNDERGROOVE - at 2015.03.03 06:52:00
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31. Automatically pull kill board data - in DUST 514 Technology Lab [original thread]
The leaderboards actually is a json service. Due to restrictions internally in CCP, they're unwilling to open it up to the public because they would need to test the integrity of the system to prepare it for public use. As you can tell from the c...
- by THUNDERGROOVE - at 2015.02.20 21:53:00
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32. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
Little WebM of to tool I use to make these.
- by THUNDERGROOVE - at 2015.02.14 07:08:00
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33. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
Just finished writing a tool to remove all the manual bits out of creating these dumps. Including the time of imaging my hard drive, decrypting it and generating the SDE file it's roughly 25 minutes now. P.S. Adding an updated version for the l...
- by THUNDERGROOVE - at 2015.02.13 09:16:00
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34. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
Turkevich wrote: But how do you get the files off the PS3 so you can analyze them? Magic
- by THUNDERGROOVE - at 2015.02.06 20:51:00
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35. Sticky:DUST Uprising 1.8 Static Data Export - in DUST 514 Technology Lab [original thread]
lol CCP. You guys are adorable.
- by THUNDERGROOVE - at 2015.02.05 20:15:00
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36. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
There was a synchronization during last downime. Pulling files and generating a new SDE as I post this. I'll update the OP with a link. My guess, 'Quafe' commandos?
- by THUNDERGROOVE - at 2015.02.05 19:32:00
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37. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
Aquavolt XVI wrote: are you that hacker they call 4chan?? xXxAn0nym0usxXx
- by THUNDERGROOVE - at 2015.02.04 01:06:00
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38. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
Aeon Amadi wrote: Gabriella Grey wrote: CCP FoxFour wrote: OK, you have me intrigued... how did you generate it? !!!!!!! Foxrfour is back working on dust?!?!?!? Doubtful. Probably just wants to know how a player made an...
- by THUNDERGROOVE - at 2015.02.03 23:26:00
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39. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
CCP FoxFour wrote: OK, you have me intrigued... how did you generate it? The same way you guys do. I had to modify some of the the catma code to get around the localization service which I was unable to get to work. Something about stackless...
- by THUNDERGROOVE - at 2015.02.03 23:22:00
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40. [Unofficial] Warlords 1.0 Static Data Export - in DUST 514 Technology Lab [original thread]
Whelp, since I can do it faster than CCP Here it is
- by THUNDERGROOVE - at 2015.02.03 15:04:00
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