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1261. Add Scope to Scrambler Pistol - in General Discussions [original thread]
+1
- by Syeven Reed - at 2013.10.16 22:27:00
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1262. CCP Frame, I think you goofed the featured promotion - in General Discussions [original thread]
Really?... It's a picture....
- by Syeven Reed - at 2013.10.16 16:14:00
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1263. Inanimate Objects [INMNI] - Recruiting Players - in Corporation Recruitment [original thread]
Steeds werwing!
- by Syeven Reed - at 2013.10.16 15:21:00
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1264. Ammo for vehicles idea -- let's put it to a vote. - in General Discussions [original thread]
It's really not stupid.
- by Syeven Reed - at 2013.10.16 12:53:00
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1265. Hey assault guys - in General Discussions [original thread]
Sinboto Simmons wrote: Do any of you use shield energizers, they seem like a really useful mod alongside the shield regulators. Or do yall just tank/damage mod your fits all the time? No point when the bonus apply's it. EDIT: Tank
- by Syeven Reed - at 2013.10.15 21:30:00
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1266. EvE Vegas will have news of an expansion! - in General Discussions [original thread]
Crash Monster wrote: Yoma Carrim wrote: If we could get an name for said expansion we could speculate on just that. But sadly CCP has kept us in the dark without so much as a bone for comfort I can't see them letting the cat out of the b...
- by Syeven Reed - at 2013.10.15 21:28:00
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1267. EvE Vegas will have news of an expansion! - in General Discussions [original thread]
Crash Monster wrote: ^ I'm with prior... Even if it's announced it doesn't mean it will be out before the next QQing crescendo though. Still though, expansions with CCP always come with more content and/or extra mechanics.
- by Syeven Reed - at 2013.10.15 21:17:00
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1268. Anyone know what the fittings like on the Templar gear? - in General Discussions [original thread]
True Adamance wrote: Syeven Reed wrote: Forlorn Destrier wrote: Syeven Reed wrote: I Could wait and see.... but I don't want to I am sure that they are BPO Standard, and will be identifcal to current standard gear/suits. Your prob...
- by Syeven Reed - at 2013.10.15 21:15:00
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1269. Anyone know what the fittings like on the Templar gear? - in General Discussions [original thread]
Forlorn Destrier wrote: Syeven Reed wrote: I Could wait and see.... but I don't want to I am sure that they are BPO Standard, and will be identifcal to current standard gear/suits. Your probably right, but it would be nice for it to lan...
- by Syeven Reed - at 2013.10.15 21:09:00
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1270. EvE Vegas will have news of an expansion! - in General Discussions [original thread]
Quote: PSU: Are the rapid-fire updates here to stay or do you intend to shift back to the 3-4 updates a year model later on? Atli: The monthly updates will be with us for the foreseeable future, but we have already retasked a couple of teams o...
- by Syeven Reed - at 2013.10.15 21:06:00
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1271. Anyone know what the fittings like on the Templar gear? - in General Discussions [original thread]
I Could wait and see.... but I don't want to
- by Syeven Reed - at 2013.10.15 20:57:00
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1272. Inanimate Objects [INMNI] - Recruiting Players - in Corporation Recruitment [original thread]
A+¡nda de Contrataci+¦n!
- by Syeven Reed - at 2013.10.15 20:51:00
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1273. LFCrop - in Corporation Recruitment [original thread]
Inanimate Objects are a pretty new corp. And we'd be glad to have you if you wish to join. Pretty laid back which it looks like that's what your looking for?
- by Syeven Reed - at 2013.10.15 20:50:00
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1274. To all out there with no comms yet !! - in General Discussions [original thread]
Heavenly Daughter wrote: Syeven Reed wrote: Yeah but how do i cause a disconnect? Unfortunately I'm bug free :( Next post by Grimmiers, cause a disconnect buy going straight to your XMB and disconnect from PSN (logout) then just auto conn...
- by Syeven Reed - at 2013.10.14 20:54:00
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1275. To all out there with no comms yet !! - in General Discussions [original thread]
Yeah but how do i cause a disconnect? Unfortunately I'm bug free :(
- by Syeven Reed - at 2013.10.14 20:13:00
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1276. Why do we still have a weekly cap? - in General Discussions [original thread]
trraacx wrote: I agree with he OP. I'd suggest that the higher your K/D, the lower your cap should be. :) I could totally see how this would help. But at the same time, I would totally hate it. Right now, because of the lack of content (to wh...
- by Syeven Reed - at 2013.10.14 17:21:00
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1277. Some helpful advise (WITH PICTURES) - in General Discussions [original thread]
Some helpful tips I'v come across playing the DUST. Hope it can help ya! Scrambler rifles are a brilliant at range. Get in close, "before" you take the guy out.
Mass Drivers hurt with a direct hit, but by standing on a small hill or by ge...
- by Syeven Reed - at 2013.10.14 16:33:00
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1278. Inanimate Objects [INMNI] - Recruiting Players - in Corporation Recruitment [original thread]
8òä8ºü d¬¿8ºæ!
- by Syeven Reed - at 2013.10.14 16:33:00
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1279. As per Flying Pig's Request One Amarr Tank with a dust buddy to boot. - in General Discussions [original thread]
Evil poster is evil.
- by Syeven Reed - at 2013.10.14 15:45:00
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1280. New Content Suggestion (Shadow Market) Sell Item's that you have . - in General Discussions [original thread]
An in game market?! Like EvE has? And there making steps to connect the economy further I hear you say?
- by Syeven Reed - at 2013.10.14 15:44:00
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