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321. Why can swarms travel past lock on range? - in General Discussions [original thread]
a brackers wrote: rpastry wrote: ive been hit with 3 swarms plenty times and survived. no chance i'll be within lock range to take another clip. all it takes is an extender a hardener and a booster. i usually put the hardener on after the fi...
- by Stupid Blueberry - at 2015.01.17 11:13:00
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322. How to properly introduce Pilot Suits. - in General Discussions [original thread]
it really just sounds like an sp sink to me
- by Stupid Blueberry - at 2015.01.16 08:56:00
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323. Is anyone else's Marketplace broken? - in General Discussions [original thread]
Golden Day wrote: The space jews (caldari) have gotten mad at us and brought all of our lp suits with thier millions of isk and lp for being space jews Im not racist No one likes the Amarr and you want to say this about the only race that t...
- by Stupid Blueberry - at 2015.01.15 21:58:00
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324. Delete server selection and lock region to IP origin - in General Discussions [original thread]
Nirwanda Vaughns wrote: yeah cos it'd be totally fair on us EUR guys with the whole 30players on there There's 30 players on there because you guys switch your servers.
- by Stupid Blueberry - at 2015.01.15 21:57:00
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325. Why can swarms travel past lock on range? - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Too many times we AV users are snuck upon my ADS / DS when they supposedly fixed the tacnet to detect vehicles better but it just isn't constant at all . It's the same for HAV's as well . I can't unde...
- by Stupid Blueberry - at 2015.01.15 21:55:00
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326. Sniping Sucks - in General Discussions [original thread]
Yes, use the tac. And maybe get closer.
- by Stupid Blueberry - at 2015.01.15 20:02:00
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327. Swarms are OPness? - in General Discussions [original thread]
hold that wrote: can we start banning these swarm threads? there'e currently 5 on page one. swarms heavies scouts tanks logis callogis tacAR Get used to the qq.
- by Stupid Blueberry - at 2015.01.15 19:50:00
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328. Why can swarms travel past lock on range? - in General Discussions [original thread]
Onesimus Tarsus wrote: Bright Cloud wrote: In my opinion the max travel distance for swarms should be equal to the lock on range which is i believe 175m. That way dropships actually could escape and not be doomed to death as soon a random gu...
- by Stupid Blueberry - at 2015.01.15 19:41:00
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329. Invincible Gunnlogi Q.Q - in General Discussions [original thread]
Blow-Me Please wrote: Harpyja wrote: Blow-Me Please wrote: Thats not broken,,,thats you thinking you are invincible because you are in triple repped maddie. Dont sit in the open dumazz. Good for that swarmer. Your train of thought is brok...
- by Stupid Blueberry - at 2015.01.15 18:13:00
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330. Invincible Gunnlogi Q.Q - in General Discussions [original thread]
Nonoriri ko wrote: xavier zor wrote: It should take more than 1 person to kill my tank. No. If it took more than one person to kill you that is called unbalanced. 1 person should be able to kill any other 1 person, no matter what. Bein...
- by Stupid Blueberry - at 2015.01.15 18:11:00
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331. Why can swarms travel past lock on range? - in General Discussions [original thread]
Toobar Zoobar wrote: TooMany Names AlreadyTaken wrote: What are you talking about? They always get away! Sounds like you're a pilot... TIP: As soon as you hear swarms getting launched, GTFO of there as fast as possible. Their "follow the t...
- by Stupid Blueberry - at 2015.01.15 18:06:00
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332. Why can swarms travel past lock on range? - in General Discussions [original thread]
There are many problems with swarms, but I don't believe this is one of them.
- by Stupid Blueberry - at 2015.01.15 17:49:00
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333. I am so badass with swarms - in General Discussions [original thread]
I solo'd 3 Incubi back-to-back-to-back yesterday. I wish I were lying, really.
- by Stupid Blueberry - at 2015.01.15 17:47:00
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334. Swarms again. - in General Discussions [original thread]
Dude what are you talking about?
- by Stupid Blueberry - at 2015.01.15 13:52:00
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335. Swarms again. - in General Discussions [original thread]
Lazer Fo Cused wrote: Stupid Blueberry wrote: Lazer guided would be UP against ground vehicles. 1. How? 2. If i actually go behind cover it will not avoid it and they will lose lock and the missile will blow up ...
- by Stupid Blueberry - at 2015.01.15 13:45:00
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336. Swarms again. - in General Discussions [original thread]
Nonoriri ko wrote: Reload times are not a reliable argument with swarms as you can equip 2 with commando. 6 shots before having to reload. I don't have max ammo specced yet, hmmm is 8 shots before reloading possible? Also swarms are not OP, a...
- by Stupid Blueberry - at 2015.01.15 13:44:00
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337. Swarms again. - in General Discussions [original thread]
Lazer guided would be UP against ground vehicles.
- by Stupid Blueberry - at 2015.01.15 13:42:00
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338. Tac Snipers are a competitive option - in General Discussions [original thread]
Welcome to the way of S'karpur staalandi.
- by Stupid Blueberry - at 2015.01.15 13:03:00
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339. Gallente wannabe Caldari assaults - in General Discussions [original thread]
Middas Betancore wrote: Prob guristas goons Nah they use lazers and missiles. kin/therm brah.
- by Stupid Blueberry - at 2015.01.15 12:57:00
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340. Yo Heavy So Fat - in General Discussions [original thread]
Yo heavy so fat he don't jump from the mcc he RDV's in.
- by Stupid Blueberry - at 2015.01.15 12:54:00
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