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321. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Ghosts Chance wrote: Son-Of A-Gun wrote: Ghosts Chance wrote: Son-Of A-Gun wrote: Ghosts Chance wrote: its not done because you would have to split up squads... other then that it IS being done :P im consistantly paired up against ...
- by Son-Of A-Gun - at 2014.02.12 23:36:00
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322. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Xander Mercy wrote: to many variables for what you want for instance if you go by say 1)war points could be "skilled" or they could just be a vet that never got good but just likes to play 2) KDR could be a "skilled" player or a red line snip...
- by Son-Of A-Gun - at 2014.02.12 23:34:00
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323. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Ghosts Chance wrote: Son-Of A-Gun wrote: Ghosts Chance wrote: its not done because you would have to split up squads... other then that it IS being done :P im consistantly paired up against nyian/ AE / and all those lovely proto loving c...
- by Son-Of A-Gun - at 2014.02.12 23:30:00
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324. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Ghosts Chance wrote: its not done because you would have to split up squads... other then that it IS being done :P im consistantly paired up against nyian/ AE / and all those lovely proto loving corps and NEVER on their team... your welcome ...
- by Son-Of A-Gun - at 2014.02.12 23:16:00
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325. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Ghosts Chance wrote: Son-Of A-Gun wrote: Xander Mercy wrote: ccp cant fix sucky blue dots If you take 50 pennies a toss them in the air odds are that roughly 25 will land on heads and 25 on tails. Just got out of my fifth strait loss ...
- by Son-Of A-Gun - at 2014.02.12 23:04:00
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326. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Xander Mercy wrote: ccp cant fix sucky blue dots If you take 50 pennies and toss them in the air odds are that roughly 25 will land on heads and 25 on tails. Just got out of my fifth strait loss (went 10/2 literally took out 1/5 of their cl...
- by Son-Of A-Gun - at 2014.02.12 22:53:00
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327. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
Enemy team had a squad. As far as I could tell we did not.
- by Son-Of A-Gun - at 2014.02.12 22:30:00
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328. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
So, just got through playing in my third game since match macking was "fixed". All three were played in the last hour in ambush. All three were bad losses. Here's the leaderboard from the last game: Our team 0/2 2/2 2/4 6/1 (that's me in a Dren...
- by Son-Of A-Gun - at 2014.02.12 22:26:00
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329. Holy ****, why does it take so long to remove a contact? - in General Discussions [original thread]
Guess I'm just going to have to remove like a letter a day (just got through with "A") cause **** that ****! See you in 26 days.
- by Son-Of A-Gun - at 2014.02.12 21:58:00
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330. Holy ****, why does it take so long to remove a contact? - in General Discussions [original thread]
PO0KY wrote: Geez. how do you have so many contacts? Been playing for a long time.
- by Son-Of A-Gun - at 2014.02.12 21:49:00
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331. Holy ****, why does it take so long to remove a contact? - in General Discussions [original thread]
WTF? I've got over a hundred contacts I'm trying to remove, and for some reason it takes 23 seconds per contact to remove! WTF, that is 57.5 minutes to remove 150 contact. Seriously, WTF man.
- by Son-Of A-Gun - at 2014.02.12 21:46:00
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332. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Liquid Big Boss wrote: lol who's stupid enough to put more then 1 range amplifiers Hay, I have a g-scout build now with two range amps on it.
- by Son-Of A-Gun - at 2014.02.12 20:16:00
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333. Gallente scout passive scan in 1.8 - in General Discussions [original thread]
Dexter307 wrote: In 1.8 scouts start with a 20 meter scan radius With skills it goes to 20*1.5*1.25=37.5 meters for the gallente scout Now let's add range amplifiers 1 complex gives you 45% more scan range With 1 complex you get 54.4 meters (...
- by Son-Of A-Gun - at 2014.02.12 20:13:00
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334. Proposed Proficiency changes (being an effective killer in 1.8) - in General Discussions [original thread]
Bones McGavins wrote: but the assertion nobody will be using the RR or CBR due to them is whats silly. Just wait until people start getting run over top of by the ScR/MSSMG combo. We'll see just how many people stay with the sinking ship tha...
- by Son-Of A-Gun - at 2014.02.12 19:45:00
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335. Proposed Proficiency changes (being an effective killer in 1.8) - in General Discussions [original thread]
Bones McGavins wrote: This is silly and heres why: I can rock your face with a RR and I have 0 prof in it. The 15% doesnt matter much. The reason proto weapons outshine standard isnt because of the damage difference, its the range. Most engag...
- by Son-Of A-Gun - at 2014.02.12 19:33:00
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336. Proposed Proficiency changes (being an effective killer in 1.8) - in General Discussions [original thread]
Luna Angelo wrote: Only FotM chasers will use this. I'll still use RR+MagSec/Bolt Pistol. I imagine that most people will do what they need to, to come out on top.
- by Son-Of A-Gun - at 2014.02.12 19:01:00
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337. Vita app, when it release?? - in General Discussions [original thread]
Liquid Big Boss wrote: Vita app, when it release?? AHHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH! Hold on, hold on. Got...
- by Son-Of A-Gun - at 2014.02.12 18:23:00
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338. Uprising 1.8 to release on March 18th alongside EVE Source? - in General Discussions [original thread]
Aero Yassavi wrote: needs moar speculation And cow bell.
- by Son-Of A-Gun - at 2014.02.12 18:13:00
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339. (CCP!!) Question about scanners, and hiding from them, and cloak - in General Discussions [original thread]
SoldOut TryAgain wrote: From what I understand from IRC talk - Cloaks won't prevent scans from detecting you. They'll find your psychical body still and locate it. You'll need to run dampeners with it. Well then I am inclined to think that y...
- by Son-Of A-Gun - at 2014.02.12 17:25:00
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340. (CCP!!) Question about scanners, and hiding from them, and cloak - in General Discussions [original thread]
Yan Darn wrote: Sana Rayya wrote: I had this same question. Did someone test the supply depot thing yet? Also, was there ever an answer to whether taking damage decloaks you? What about fluxes/fall damage? Not 'tested' exactly, but there ...
- by Son-Of A-Gun - at 2014.02.12 17:21:00
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