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41. To all scouts, "Sound". - in Rookie Training Grounds [original thread]
Reav Hannari wrote: Enhanced sound detection for scouts would be a nice feature. If you are defending a position the sound of nanohives and uplinks will ruin your situational awareness. Unfortunately, the current tactic is to lay down a thick ...
- by Smooth Assassin - at 2013.11.24 20:06:00
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42. To all scouts, "Sound". - in Rookie Training Grounds [original thread]
Ironyimation Inception wrote: Many of the good Call of Duty players do this, considering they have perks to amplify foot steps it works wonders. Unfortunately it hurts my ears to turn my volume up to hear them. Lol i can just hear them but o...
- by Smooth Assassin - at 2013.11.24 19:48:00
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43. To all scouts, "Sound". - in Rookie Training Grounds [original thread]
Sound is your friend other than tac-net, i've killed so many who tried to flank me who's wearing dampened suits, you can hear enemies place down a remote explosive (C4 for other "normal" games) you have to use you're real senses in real life to pl...
- by Smooth Assassin - at 2013.11.24 01:55:00
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44. What mods got stacking penalty? - in Rookie Training Grounds [original thread]
Commander Tzu wrote: Smooth Assassin wrote: Commander Tzu wrote: Smooth Assassin wrote: Some have the stacking penalty notes but some don't and a CPM said all mods do even range amplifiers or dampener even though they don't have a stac...
- by Smooth Assassin - at 2013.11.23 02:49:00
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45. Stardust Incorporation Recruiting - in Rookie Training Grounds [original thread]
The Stardust Incorporation is a silent corporation that provides teamwork and determination to get the job done, since BF4 and GTA came out a lot of our members has left dust including our corp so we're starting to get back on our feet and recruit...
- by Smooth Assassin - at 2013.11.22 19:28:00
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46. What mods got stacking penalty? - in Rookie Training Grounds [original thread]
Commander Tzu wrote: Smooth Assassin wrote: Some have the stacking penalty notes but some don't and a CPM said all mods do even range amplifiers or dampener even though they don't have a stacking penalty note. A good rule of thumb: If it ...
- by Smooth Assassin - at 2013.11.22 19:25:00
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47. What mods got stacking penalty? - in Rookie Training Grounds [original thread]
Some have notes but some don't and a CPM said all mods do even range amplifiers or dampener.
- by Smooth Assassin - at 2013.11.21 17:44:00
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48. Breach Weapon Range. - in Rookie Training Grounds [original thread]
Luna Angelo wrote: Breach are low(er) range, high damage weapons with (usually) slower ROF. I use Breach SMG, so I know. You ain't got to be worried cos i checked, breach SMG are same as normal SMG range.
- by Smooth Assassin - at 2013.11.17 02:27:00
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49. Breach Weapon Range. - in Rookie Training Grounds [original thread]
Yes me too but i think they have less.
- by Smooth Assassin - at 2013.11.16 18:58:00
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50. Breach Weapon Range. - in Rookie Training Grounds [original thread]
Do breach weapons get lower range than other variants?
- by Smooth Assassin - at 2013.11.16 18:28:00
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51. R 0 N 1 N - in Rookie Training Grounds [original thread]
Is this caldari only?...
- by Smooth Assassin - at 2013.11.13 18:25:00
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52. Need Help: Scrambler Pistol/SMG Combo? - in Rookie Training Grounds [original thread]
You gotta get a good ROF on the pistol it's hard to control but i'm gonna wait til ion pistol comes out.
- by Smooth Assassin - at 2013.11.13 18:22:00
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53. Stacking penalty - in Rookie Training Grounds [original thread]
1st - 100% 2nd - 90% 3rd - 50% 4th - 20% 5th - 10%
- by Smooth Assassin - at 2013.11.10 02:43:00
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54. Assult/Frontline - in Rookie Training Grounds [original thread]
Assault rifle will get boring, trust me you wanna wait til combat rifles or rail rifles come out until then try the STD or MLT assault rifle.
- by Smooth Assassin - at 2013.11.03 17:56:00
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55. Is it worth to spec on a medium frame proto? - in Rookie Training Grounds [original thread]
Go assault proto, less cost, good bonus and a great design, what more could you ask for?
- by Smooth Assassin - at 2013.11.02 17:52:00
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56. Need advice - in Rookie Training Grounds [original thread]
Yup i'm trying med frame with kin cat and shotty and its working out pretty well but i'll always be scout.
- by Smooth Assassin - at 2013.11.01 19:01:00
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57. Noob question.... i know.... - in Rookie Training Grounds [original thread]
IgniteableAura wrote: The Meta Level of an item usually depicts its relative power to duplicate modules of different Tech levels. The higher the number, the better... although it doesn't take into account superior fitting statistics (new FW LP ...
- by Smooth Assassin - at 2013.10.30 20:05:00
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58. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Driftward wrote: K5 specialist shotgun (if you run out of ammo consider that a job well done, you've survived far longer than most people in scout suits) Thanks i can just deplete my ammo and restock at a supply depot.
- by Smooth Assassin - at 2013.10.27 21:28:00
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59. Ten Free Tips on Scout Shotgunning - in Rookie Training Grounds [original thread]
6 is the best and one i always use and 7 and 9
- by Smooth Assassin - at 2013.10.27 19:13:00
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60. Noob question.... i know.... - in Rookie Training Grounds [original thread]
What does the meta thing mean under equipments? its higher for prototype stuff.
- by Smooth Assassin - at 2013.10.23 16:18:00
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