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601. What will make you quit Dust for good? - in General Discussions [original thread]
The QQers having their way with this game.
- by Sloth9230 - at 2013.06.27 07:57:00
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602. Priorities, CCP - in General Discussions [original thread]
Look, tanks are not a priority, I'm sorry (no I'm not)
- by Sloth9230 - at 2013.06.27 07:56:00
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603. Slow down overall character speed - in General Discussions [original thread]
FATPrincess - XOXO wrote: Sloth9230 wrote: FATPrincess - XOXO wrote: Tectonious Falcon wrote: Please tell me you're joking.... I'm not, I'm serious. When you get to CQC everything goes crazy because the characters move too fast. Add...
- by Sloth9230 - at 2013.06.27 07:43:00
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604. Slow down overall character speed - in General Discussions [original thread]
FATPrincess - XOXO wrote: Tectonious Falcon wrote: Please tell me you're joking.... I'm not, I'm serious. When you get to CQC everything goes crazy because the characters move too fast. Add bad hit detection and the framerate drops and yo...
- by Sloth9230 - at 2013.06.27 07:37:00
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605. Commandos need a nick name! - in General Discussions [original thread]
Imp Smash wrote: Scrambler AR Wait, wait, wait, why would I want to carry two anti-shield weapons
- by Sloth9230 - at 2013.06.27 07:29:00
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606. Commandos need a nick name! - in General Discussions [original thread]
Carter Raynor wrote: Well said, I like deuce also No, no man, he said duce, pretty sure that's intentional and not just a mistake. Although deuce would be appropriate as well.
- by Sloth9230 - at 2013.06.27 07:27:00
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607. Commandos need a nick name! - in General Discussions [original thread]
Iron Wolf Saber wrote: The Dodo or Duce. 1. A bird that went extinct 2. Captain or leader , can also be slang for bye, peace out, later, and poop... Seems fitting.
- by Sloth9230 - at 2013.06.27 07:24:00
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608. Commandos need a nick name! - in General Discussions [original thread]
Carter Raynor wrote: 'Nubs' because once new people to dust see the shiny new dual weapon suit, they will flock to it, but later on get stomped because of it's high player skill and knowledge requirement. No doubt some will come along and make ...
- by Sloth9230 - at 2013.06.27 07:12:00
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609. Commandos need a nick name! - in General Discussions [original thread]
Carter Raynor wrote: Call em Dubs double weapon nubs Nubs? With 3 Mod slots at proto, those suits will be far harder to use than any assault out there God you people are dumb.
- by Sloth9230 - at 2013.06.27 07:05:00
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610. Commandos need a nick name! - in General Discussions [original thread]
Novawolf McDustingham The514th wrote: How people reason out that the commando is going to somehow set the battlefield alight based on what we've seen so far is beyond comprehension. OMG TWO LIGHT WEAPONS EVERYONE RUN!!! Unless it's dual wield...
- by Sloth9230 - at 2013.06.27 07:00:00
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611. CCP, Assault's Speed? - in General Discussions [original thread]
I'm curios about something CPP, why did you with the type-1's 5.0 speed and not the type-2's 5.2 speed? Me thinks that would have shut up a lot of these "nerf logis threads", but seriously, this is an honest question, is there a reason 5.0 seemed ...
- by Sloth9230 - at 2013.06.27 05:35:00
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612. top 20 of each class - in General Discussions [original thread]
The Attorney General wrote: Not Charlotte. Hehe
- by Sloth9230 - at 2013.06.27 05:31:00
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613. Logis need a nerf, gtfo - in General Discussions [original thread]
Kane Fyea wrote: Sloth9230 wrote: DeadlyAztec11 wrote: Considering most people use the logi's as beefed up assaults, there is an issue. They suck at strafing so they go for higher EHP? Makes me wonder they they don't just use heavy sui...
- by Sloth9230 - at 2013.06.27 05:28:00
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614. Logis need a nerf, gtfo - in General Discussions [original thread]
DeadlyAztec11 wrote: Considering most people use the logi's as beefed up assaults, there is an issue. They suck at strafing so they go for higher EHP? Makes me wonder they they don't just use heavy suits
- by Sloth9230 - at 2013.06.27 05:20:00
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615. top 20 of each class - in General Discussions [original thread]
Where the Forum Warriors at?
- by Sloth9230 - at 2013.06.27 05:19:00
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616. Commandos need a nick name! - in General Discussions [original thread]
You should be coming up with eulogies, not a nickname.
- by Sloth9230 - at 2013.06.27 05:03:00
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617. A balancing idea for the Logis. - in General Discussions [original thread]
Kane Fyea wrote: Sloth9230 wrote: Kane Fyea wrote: Sloth9230 wrote: Kane Fyea wrote: more HP and CPU/PG then the other races. It has about 60 more base HP, and then loses that advantage once you add in slot count, speed is just...
- by Sloth9230 - at 2013.06.27 05:00:00
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618. Implied Racial Logistics Roles - in General Discussions [original thread]
Rogatien Merc wrote: Amarr: high base HP slightly makes up for your limited slot layout. This is an easy to make misconception, but like the assault variant, the amarr suit actually has the lowest EHP of it's class once you do factor in slots.
- by Sloth9230 - at 2013.06.27 04:53:00
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619. Curse of the Red and Silver Hand - in General Discussions [original thread]
Byozuma Kegawa wrote: So that explains the attitude towards that corp. Sort of like Amarr in Faction Warfare, eh? Is it a coincidence that the Corp happens to be Amarr?
- by Sloth9230 - at 2013.06.27 04:28:00
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620. Gentlemen - in General Discussions [original thread]
Caeli SineDeo wrote: Sorry forge beats that any day of the week. The forge might, but the person holding it may as well be an insect against our Flay Rifle Delux Super Awesome Gun 3000(AKA, the Jaegerjaker), you'll be dead before you charge u...
- by Sloth9230 - at 2013.06.27 04:19:00
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