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1841. dammit bro... - in General Discussions [original thread]
Benjamin Ciscko wrote: If you can't kill a Maddy with Dual Damage mods on Pro Missiles you shouldn't tank. say that to the double hardened madrugar.
- by Sir Dukey - at 2014.03.22 01:03:00
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1842. dammit bro... - in General Discussions [original thread]
every time I pull out my missile tank to kill a madrugar they run away into the redline noobs after surviving a whole volley of proto missiles with 2 damage mods. They come back with a militia shield tank and drive up and zap me with their OP rail...
- by Sir Dukey - at 2014.03.21 23:31:00
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1843. Worst match/luck I've had in this game so far - in General Discussions [original thread]
I-Shayz-I wrote: Domination Bridge Map Spawn on uplink 5 seconds later proto CR to the face Okay different spawn Spawn on our CRU Crushed by LAV camping CRU before I get out of black screen Okay maybe an outside uplink way far away from eve...
- by Sir Dukey - at 2014.03.21 11:03:00
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1844. CCP.. - in General Discussions [original thread]
Can you let us put Sp into levels even though we cannot get the next level. For example. A skill costs 50k sp.. I only have 25k, I want to be able to put in the 25k now and the rest later. It's really tempting not to put it into other skills w...
- by Sir Dukey - at 2014.03.21 10:54:00
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1845. Vehicles event!! - in General Discussions [original thread]
IVIaster LUKE wrote: Call it "Window of Opportunity" Event. CHENIUS!!!
- by Sir Dukey - at 2014.03.21 00:39:00
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1846. Vehicles event!! - in General Discussions [original thread]
Every kill made using anything other than a turret or a vehicle is rewarded. Militia-5k isk Std- 10k isk Adv-40k isk proto- 70k isk Every vehicle killed will be rewarded. (only rewarded if using something other than vehicle and turrets) ...
- by Sir Dukey - at 2014.03.21 00:36:00
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1847. This is ridiculous! - in General Discussions [original thread]
Louis Domi wrote: 706 armor? my cal logi can only go up to 702 :/ do you have skills maxed?
- by Sir Dukey - at 2014.03.19 22:53:00
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1848. This is ridiculous! - in General Discussions [original thread]
Skihids wrote: Sir Dukey wrote: Caldari Logistics suit with 706 armor... 5 armor rep per second.. 400 shield, proto CR. Glad it's being nerfed to sh*t. 706 armor is more than my amarr assault can attain if it stacked armor and that mean ...
- by Sir Dukey - at 2014.03.19 22:39:00
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1849. This is ridiculous! - in General Discussions [original thread]
Echo 1991 wrote: Give the caldari suits an extra high and take a low slot. its annoying seeing a shield tank with more armour than me. WE can't. Cal logi already has 5 highs, you cant put on 6. Literally they need the high low slot setup of ...
- by Sir Dukey - at 2014.03.19 22:37:00
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1850. Scanning - Seeing and Being Seen - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: Fairly simple question for you guys. Is it more important during the course of a match to see a target or not be seen by your target? If you have to focus on one or the other, which do you find more important? Havin...
- by Sir Dukey - at 2014.03.19 22:36:00
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1851. This is ridiculous! - in General Discussions [original thread]
Caldari Logistics suit with 706 armor... 5 armor rep per second.. 400 shield, proto CR. Glad it's being nerfed to sh*t. 706 armor is more than my amarr assault can attain if it stacked armor and that mean no armor repair. 706 is more than my g...
- by Sir Dukey - at 2014.03.19 22:33:00
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1852. Caldari + Gallente scouts teamwork - in General Discussions [original thread]
Mejt0 wrote: Cal as running active scanner and gal as invisible/fast predator. Will it work? (cal will be like squad eyes here) active scanner on a Caldari scout? How dare you underestimate me.....
- by Sir Dukey - at 2014.03.19 22:28:00
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1853. Tank thoughts from a tanker. - in General Discussions [original thread]
Atiim wrote: Sir Dukey wrote: Missiles tanks only good at taking out Armor tanks, Massdrivers only good at taking out armor. What makes swarms different? BTW- A foregegun is more Anti Shield tank Armour. An armor tank can rep through a FG...
- by Sir Dukey - at 2014.03.19 22:24:00
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1854. Cloaks discussion. - in General Discussions [original thread]
Proto cloaks will still take up 80 cpu when scout level 5 and they have a 2 second run for 1 second recharge. ADV-take up much less also giving 2 active and 1 second recharge... What's the point of proto them?
- by Sir Dukey - at 2014.03.19 19:05:00
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1855. Heavies, scouts and assault scale - in General Discussions [original thread]
Nosid Katona wrote: Sir Dukey wrote: Only reason ScR is good now is because Amarr Assaults Stacking 3 complex dmg mods 2 shotting 300 shields and 4 shotting 500 armor. They have lowest TTK. The CR nerf is going to be harsh because it alread...
- by Sir Dukey - at 2014.03.19 02:24:00
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1856. Heavies, scouts and assault scale - in General Discussions [original thread]
Nosid Katona wrote: Sir Dukey wrote: Nosid Katona wrote: IRON PATRIOT 1 wrote: Sir Dukey wrote: Heavies: Amarr=Gallante=Caldari>Minmitar Assault Amarr>Gallante>minmitar>caldari scouts: Gallante> or equal to Caldari...
- by Sir Dukey - at 2014.03.19 02:12:00
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1857. Heavies, scouts and assault scale - in General Discussions [original thread]
Nosid Katona wrote: IRON PATRIOT 1 wrote: Sir Dukey wrote: Heavies: Amarr=Gallante=Caldari>Minmitar Assault Amarr>Gallante>minmitar>caldari scouts: Gallante> or equal to Caldari>minmitar(maybee)>Amarr Logistics: C...
- by Sir Dukey - at 2014.03.19 01:58:00
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1858. Tank thoughts from a tanker. - in General Discussions [original thread]
Atiim wrote: Alena Ventrallis wrote: Infantry Counters - AV So now we get to what should and should not kill a tank. Currently, swarms have horrid damage propagation through the tiers, with proto swarms being the only viable counter to ...
- by Sir Dukey - at 2014.03.19 01:54:00
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1859. Heavies, scouts and assault scale - in General Discussions [original thread]
IRON PATRIOT 1 wrote: Sir Dukey wrote: Heavies: Amarr=Gallante=Caldari>Minmitar Assault Amarr>Gallante>minmitar>caldari scouts: Gallante> or equal to Caldari>minmitar(maybee)>Amarr Logistics: Caldari (dual tank)>G...
- by Sir Dukey - at 2014.03.19 01:51:00
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1860. Tank thoughts from a tanker. - in General Discussions [original thread]
Tailss Prower wrote: Sir Dukey wrote: 80% is near indestructible... STD: 40% resistance, 24s, 100s cooldown ADV:50% resistance, 24s,80s cooldown PRO:60% resistance, 34s, 60s cooldown Armor: STD:28% resistance, Time, 100 seconds ADV: 35...
- by Sir Dukey - at 2014.03.19 01:46:00
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