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1. Figured Out What Is Causing The Lag In PC Matches! - in Technical Support/Bugs [original thread]
CCP Frame wrote: Hello guys. We are deploying memory optimization fix tonight during downtime for this specific issue. Please reply to this thread with your experience/videos/findings once you've tested it for a while. Thank you for all the f...
- by SirManBoy - at 2014.01.09 10:18:00
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2. [Reoccurring Bug] Dren Suit Change at Supply Depot Results in Lost Equipment V2 - in Technical Support/Bugs [original thread]
CCP Delamorui Eddy wrote: Hi, thank you for contacting us. It is a known issue. But as far as we are aware, this issue has low reproduction rate - almost like 1/10. We have put this on our backlog. Could you provide more details how to reprodu...
- by SirManBoy - at 2013.12.25 03:50:00
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3. Hard lock in 1.6 - in Technical Support/Bugs [original thread]
Mieli Sydan wrote: Ever since 1.6 came out on Tuesday, my PS3 has been hard locking while playing Dust 514 about once every hour or so. The visuals lock (not like the old "more info" lock where deploying would fix it) but I can still hear voice...
- by SirManBoy - at 2013.11.10 20:21:00
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4. Hard locking but voice chat remains. - in Technical Support/Bugs [original thread]
Has anyone else been experiencing a lot of hard locks the last few days? It's happening to me a lot. Weird thing is, though, whenever I get a hard lock, I stay on coms until I manually reset my PS3.
- by SirManBoy - at 2013.11.10 17:07:00
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5. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Patrick57 wrote: Leovarian L Lavitz wrote: How to reproduce: create duplicates of the same suit/ variations of the suit with variations of the equipment. Once you drop all your equipment go to a supply depot and swap to the next suit, you'll...
- by SirManBoy - at 2013.10.27 16:09:00
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6. What is with this BS limit of 30 dropsuit fits???? - in Technical Support/Bugs [original thread]
Maken Tosch wrote: Again, until we get more content I don't see a need to increase the fitting limit. I don't mind having the ability to store 50+ fittings here but that's not something we even need right now. We still have higher priorities he...
- by SirManBoy - at 2013.10.13 22:41:00
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7. What is with this BS limit of 30 dropsuit fits???? - in Technical Support/Bugs [original thread]
Maken Tosch wrote: I don't see the need to have more than thirty fittings at the moment. Welcome to a thread where your opinion means less than nothing. We want more fittings, dude. What exactly does a comment like yours add to this conversa...
- by SirManBoy - at 2013.10.12 01:20:00
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8. What is with this BS limit of 30 dropsuit fits???? - in Technical Support/Bugs [original thread]
I made this same thread a couple of weeks ago, OP. We absolutely need more fitting slots!
- by SirManBoy - at 2013.10.11 04:13:00
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9. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
In other words, you're making **** up. At least you're consistent.
- by SirManBoy - at 2013.09.14 05:17:00
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10. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: Skihids wrote: So how is this supposed to work? I put one UL type on each of four suit fittings and the second type pops the first, the third pops the second, and the fourth pops the third? Or I put four UL types...
- by SirManBoy - at 2013.09.14 05:10:00
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11. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: SirManBoy wrote: Leovarian L Lavitz wrote: Skihids wrote: This sounds like another case of people wanting to homogenize game play. They call for limits rather than expansions. You think the opposition is be...
- by SirManBoy - at 2013.09.14 00:37:00
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12. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: Skihids wrote: This sounds like another case of people wanting to homogenize game play. They call for limits rather than expansions. You think the opposition is being effective in supporting their team? You call ...
- by SirManBoy - at 2013.09.14 00:19:00
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13. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: SirManBoy wrote: There is no glitch or bug here, tool bags. THE LIMITS ARE FOR EACH INDIVIDUAL PIECE OF EQUIPMENT, NOT ALL EQUIPMENT OF THAT TYPE! Restricting equipment use stifles creativity and limits gameplay. ...
- by SirManBoy - at 2013.09.13 14:55:00
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14. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
There is no glitch or bug here, tool bags. THE LIMITS ARE FOR EACH INDIVIDUAL PIECE OF EQUIPMENT, NOT ALL EQUIPMENT OF THAT TYPE! Restricting equipment use stifles creativity and limits gameplay. Switching equipment and spamming hives and uplink...
- by SirManBoy - at 2013.09.13 09:31:00
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15. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Attn: CCP Logibro Please explain why this thread was on your report this week. If you limit equipment use in this game, you are no logibro of mine. Let logis be who they are and play the game the way they see fit. There is no bug to fix here. S...
- by SirManBoy - at 2013.09.12 19:29:00
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16. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Pandora Mars wrote: You guys didn't understand. This glitch allows you to exceed the deployable equipment limit. You can drop 10, 20, 50 nanohives, uplinks or whatever you want by doing that. The OP is not talking about restock... You misu...
- by SirManBoy - at 2013.09.08 16:01:00
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17. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: How to reproduce: create duplicates of the same suit/ variations of the suit with variations of the equipment. Once you drop all your equipment go to a supply depot and swap to the next suit, you'll be able to glitch t...
- by SirManBoy - at 2013.09.07 21:01:00
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18. Known Issue? Incorrect shield recharge delay rates. - in Technical Support/Bugs [original thread]
The 1.3 dev blog reported that the shield recharge delay rates for the Caldari logi suit would be 5/8, not 6/8.
- by SirManBoy - at 2013.08.02 22:20:00
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19. Shield Recharge Delay Rate for Caldari Logi is Incorrect Per 1.3 Dev Blog. - in Technical Support/Bugs [original thread]
The new Cal logi shield recharge delay rates listed on the 1.3 Dev Blog were 5/8, but the suit stats currently have it listed as 6/8. Will this be corrected?
- by SirManBoy - at 2013.08.01 00:13:00
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20. Old PC Bug - in Technical Support/Bugs [original thread]
I was in Earl's squad so I was similarly affected. Please resolve ASAP. Thank you.
- by SirManBoy - at 2013.06.09 00:37:00
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