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1. The HP-System is great - in Feedback/Requests [original thread]
TheAmazing FlyingPig wrote: Posting in a positive thread. Have a like (I think it's some kind of forum currency). Currency? U mean you can buy things with the likes? then it needs to get nerfed!!
- by Shinigami6 Test - at 2012.07.15 14:49:00
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2. Request (Team work points) - in Feedback/Requests [original thread]
Like the idea. MAG had a similar system that i really enjoyed. Side note, do you know how a squad leader activates a squad command?
- by Shinigami6 Test - at 2012.07.14 14:56:00
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3. [Request] Make skills actually take effect. - in Feedback/Requests [original thread]
Noc Tempre wrote: Most work for the record. Bugged skills are by far the exception, not the rule. can you say which specifically? because the ammo ones and the damage multipliers dont seem to be working
- by Shinigami6 Test - at 2012.07.13 19:24:00
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4. [Request] Make skills actually take effect. - in Feedback/Requests [original thread]
We are playing the beta and giving opinions on how the game could be better balanced, but if we are playing without the effect of skills then our opinions are pointless. more specifically, how can we say for example that the weapons and armors a...
- by Shinigami6 Test - at 2012.07.13 16:33:00
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5. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Yes, I have used the heavies as a specific example this whole time, but i did not intend to limit it to that armor alone. I was mearly using the heavy vs light armors as an example because i was judging the extreme opposites. Like the title says...
- by Shinigami6 Test - at 2012.07.02 04:50:00
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6. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Buzzwords wrote: my example heavy WAS a standard. standard is a TECH level. militia>standard >advanced>prototype. just being heavy doesn't make it jump up a tech level. and comparing a prototype ANYTHING to a militia ANYTHING ELSE is...
- by Shinigami6 Test - at 2012.07.02 04:34:00
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7. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Buzzwords wrote: op, they're calling you out because you are FACTUALLY wrong. you say the hmg does 20 dmg per shot? the PROTOTYPE level does 19. you say they have quadruple health, it's more like double. you can't compare a fitted standard h...
- by Shinigami6 Test - at 2012.07.02 04:18:00
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8. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Orin the Freak wrote: ... and as far as "at distance the speed doesn't matter", that is utter BS. ... Dude thats simple math. speed = radius x angular velocity (shifting left) = (distance) x (how much you shift your aim to either side)...
- by Shinigami6 Test - at 2012.07.02 03:36:00
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9. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Mavado V Noriega wrote: thanks but no thanks other armors are fine u are playin against (and plz no offense to anyone) alot of bad players on the beta good player rip heavies to pieces like someone said last build i saw a heavy id get excite...
- by Shinigami6 Test - at 2012.07.02 03:30:00
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10. Request: different faction armor , weapons , and vehicles - in Feedback/Requests [original thread]
Sorry, but im against this idea. MAG had this system implemented and it was horrible. there was always one side that had the best equipment, so that cause the biggest division and unbalance within the players. i dont want that to happen to dust
- by Shinigami6 Test - at 2012.07.02 00:12:00
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11. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: The reason we call your opinion QQing is because it sounds like useless complaining. Also just like Mavado said it is this type of complaint that has nerfed things that did not need to be nerfed. Heavies may take lots to ki...
- by Shinigami6 Test - at 2012.07.01 21:07:00
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12. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Shinigami6 Test wrote: Like title says, i dont feel armors are balanced very well. its not so much that the heavies are overpowered, its more like the lighter ones are underpowered. the difference in hp (armor + shiel...
- by Shinigami6 Test - at 2012.07.01 20:03:00
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13. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
Like title says, i dont feel armors are balanced very well. its not so much that the heavies are overpowered, its more like the lighter ones are underpowered. the difference in hp (armor + shield) between the heavies and lights can go up to a fact...
- by Shinigami6 Test - at 2012.07.01 11:26:00
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14. [Request] AUR = bad blood - in Feedback/Requests [original thread]
So, all I read is that a player is complaining because having the best gear all the time is too expensive for him. guess what, im glad this system is the way it is. you are relying too much on your gear and not enough on your talent. the way it i...
- by Shinigami6 Test - at 2012.07.01 07:40:00
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15. [Request] Disable aim assist option. - in Feedback/Requests [original thread]
WTF this game has aim assist?!?! I have never felt the aim assist at all! ive had a super hard time getting kills, but since im used to burst fire thing ive done alright. anyways, my aim has never swayed for me... *sigh* and here i thought i was...
- by Shinigami6 Test - at 2012.06.30 18:48:00
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16. Dropship Pilot SP Gain / KD Ratio - in Feedback/Requests [original thread]
I agree with this. Pilots make the game much more enjoyable. i personally enjoy and am thankful for when someone takes the role of transporting the soldiers to strategic locations. not to mention that since the dropship is a spawn point, it become...
- by Shinigami6 Test - at 2012.06.29 18:17:00
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17. [Request] About sprinting/reloading/aiming - in Feedback/Requests [original thread]
Genshi Soikutsu wrote: Hopefully this is something they agree with us on. The "smoother" a game is the better the consumer feels about playing it. I'm looking at you 1-2 second loading between shopping menus. yeah i really wish the devs woul...
- by Shinigami6 Test - at 2012.06.29 18:09:00
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18. Three things - in Feedback/Requests [original thread]
Regarding the sniper rifle sway, if you crouch and stop moving altogether, the sway stops almost entirely. hope that helps
- by Shinigami6 Test - at 2012.06.29 03:15:00
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19. [Request] About sprinting/reloading/aiming - in Feedback/Requests [original thread]
Guildo Crow wrote: Agreed, most other shooters play this way already. it'd be a shame not to incorporate something that works so well already Yeah they do dont they? I supposed the only reason they havent done this is because they are focusi...
- by Shinigami6 Test - at 2012.06.29 03:00:00
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20. [Request] About sprinting/reloading/aiming - in Feedback/Requests [original thread]
Im glad someone else agrees with these. something else id like to add: if im reloading, and i press and hold the ads button, id like to go into ads automatically after im done reloading
- by Shinigami6 Test - at 2012.06.29 02:32:00
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