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461. Announcement:Dev Blog: DUST 514 Dev Update - in General Discussions [original thread]
Good things here, new maps are great to refresh the game but what we need even more are new game modes and fixing already existing ones (redline in some 50 amb and dom isn't right, maps are too big!) I don't want to be too excited about 1.9 as I ...
- by Sequal Rise - at 2014.10.16 12:54:00
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462. a simple (tm) fix - scouts - in General Discussions [original thread]
I didnt think about their passive bonus indeed x) Well then it wont change ANYTHING! The only suits that will counter scouts will still be scouts, problem not solved at all^^
- by Sequal Rise - at 2014.10.15 17:01:00
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463. a simple (tm) fix - scouts - in General Discussions [original thread]
It would be nice indeed. But then scouts are gonna whine about the fact that they cant "see" some assault suit that would use damps. Even if it would mean a big sacrifice for the assault suit, scouts player wont care and will only see this fact....
- by Sequal Rise - at 2014.10.15 16:48:00
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464. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
CCP Frame wrote: After CCP Rattati realising his calculation mistake, I am uploading new results of the event! Here they are: [IMG]http://i.imgur.com/sROmyL8.jpg[/IMG] This is actually way more reachable ! What a shame that the BP guy didnt ...
- by Sequal Rise - at 2014.10.14 14:23:00
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465. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
olssam 62 wrote: 2089 kills with nova knifes this milicia sidearm is very very difficult to use.. CCP, one question, well you control this event ? I want to say.. boosters spotted no ? C'est clair! Doing 2089 with mlt nova knifes ...
- by Sequal Rise - at 2014.10.14 09:46:00
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466. So how many side arm kills. - in General Discussions [original thread]
Lost count after reaching 1500 kills with sidearms last friday^^ This event wasn't hard enough /:
- by Sequal Rise - at 2014.10.13 19:45:00
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467. Return Passive Isk to PC - in Feedback/Requests [original thread]
Bring back passive isk payout (not as much as before) but prevent corps from having more than 2 districts. It'll become MUCH more fun, with MUCH more corporations having districts! Check that corps doesnt create secondary ones/academy corps in or...
- by Sequal Rise - at 2014.10.10 15:40:00
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468. How do you guys make isk ? - in General Discussions [original thread]
I'm 90% of the time 1st or 2nd of my team, so I usualy earn 300k isk per ambushes while using a advance minAssault that cost me ~60k. It works pretty great if you know how to play^^ Then I use a basic one with basic RR that kick asses for 23k som...
- by Sequal Rise - at 2014.10.09 22:24:00
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469. Announcement:[Event] The Sidearm Expert Challenge! - in Announcement and Events [original thread]
What he's saying is "Do we have to DESTROY/TERMINATE the clone to actually make it count as an event kill or we just need to kill it?" We only need to kill it, not terminate it ^^
- by Sequal Rise - at 2014.10.09 16:34:00
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470. bolt pistol - in General Discussions [original thread]
Crimson ShieId wrote: maluble wrote: Needs a good nerfin. It outclasses all the rifles. One shotted by a pistol headshot or not is broken. Kn should be only alpha sidearm for they are high risk. Bolt pistol has way too much range for pistol ...
- by Sequal Rise - at 2014.10.09 16:31:00
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471. 5K WP for orbitals = fail - in General Discussions [original thread]
Derpty Derp wrote: If people didn't get swarms buffed and ads nerfed, we'd still have a viable counter to rooftop campers... Ads are still pretty amazing to do so, it was so utterly op before that every ads users think it's nerfed now...
- by Sequal Rise - at 2014.10.08 22:34:00
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472. So, is anyone getting the 30 day omega passive booster? - in General Discussions [original thread]
You pay 14$ for 360k sp. Then it's up to you!
- by Sequal Rise - at 2014.10.08 13:28:00
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473. BUG: no damage shots - in General Discussions [original thread]
It happens with every single weapon but it's way more noticeable with semi-automatic weapons^^ I always have this bug with scrambler pistol too. Edit: just saw your video, wtf? Unlimited shots/bullets with HMG? Is it the video you wanted to share...
- by Sequal Rise - at 2014.10.08 07:50:00
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474. So should I start playing again - in General Discussions [original thread]
The game hasn't really changed, when games get laggy you lose and it's unplayable, if the whole team against you play scout you'll probably lose and have 0 fun, but when you find some good teams with good gameplay against AND with you + no lags, D...
- by Sequal Rise - at 2014.10.08 07:47:00
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475. So after being killed by the Bolt Pistol, I gave it a go... - in General Discussions [original thread]
Breakin Stuff wrote: This statement has been refuted with math. Present your evidence. With math. 1+1=2, BP is OP. Proved with math.
- by Sequal Rise - at 2014.10.08 07:36:00
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476. If Wanted to Tell Someone To **** OFF, Who Would it be - in General Discussions [original thread]
The scout role in general designed to be a coward and specifically those fcking RE users !!! A big fuk to all Nyain San corp and japanese corps for coming into EU server knowing that they would lag like crazy and have an easy win
- by Sequal Rise - at 2014.10.08 07:33:00
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477. Minmatar assaults not taking damage. - in General Discussions [original thread]
Are you kidding me? Scouts are the ones who aren't taking there damage. You must've been playing against laggers^^
- by Sequal Rise - at 2014.10.07 18:53:00
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478. Proto-stomping - in General Discussions [original thread]
Just did 22/5 and then 27/3 in basic Assault M-1 with basic Rail rifle in a 50 kills ambush. Proto isn't even needed to stomp nowadays..
- by Sequal Rise - at 2014.10.06 22:11:00
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479. Proto-stomping - in General Discussions [original thread]
I've been playing Dust for so long, I grinded like crazy to get those suits and weapons, who are you to tell me not to use my proto suits? You want to counter them? Play proto.
- by Sequal Rise - at 2014.10.06 18:15:00
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480. Delta Supply depot range fail - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks, sadly we can't move depots as they are baked into the maps, and changing those requires a patch. On another topic, you mentioned in another thread that Depots range did not increase. Is that verified. Because we chan...
- by Sequal Rise - at 2014.10.06 17:16:00
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