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41. Weekly SP . - in General Discussions [original thread]
Jonny D Buelle wrote: No. What this will do is punish those who arn't good at making WP and make it even harder for New Players to get on our level as well as increase the amount of WP Wh.res out there. Edit: I have roughly 1.3million lifetime...
- by Saint Winter - at 2015.09.14 02:26:00
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42. Weekly SP . - in General Discussions [original thread]
Hello everyone. Today I bring this idea of Weekly SP . The SP or Skill Points are points that we use to improve our skills and increase our performance on the battlefield. My idea is to remove the Weekly SP and change by way of equival...
- by Saint Winter - at 2015.09.14 01:45:00
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43. Cal/min heavy weapons - in General Discussions [original thread]
Hi everyone , check this idea . 1. Heavy Weapons 1) Ion Heavy Machine Gun (Gallente) How does it work Functions like the HGM Minmatar , the diference is that shoots plasma projectiles. Parameters Damage Per Shot = (STD...
- by Saint Winter - at 2015.09.12 05:27:00
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44. Next Hotfix - in General Discussions [original thread]
Hi , everyone . The possiblity to sell objects from the screen fitting suits and tanks.
- by Saint Winter - at 2015.09.09 18:37:00
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45. Next Hotfix - in General Discussions [original thread]
Aiwha Bait wrote: Saint Winter wrote: 2. Scanner I do not have much to say, it serves to see enemies or just gives you an estimate that are as close to you. Let me solve this one for you. When you look at your minimap, the circle...
- by Saint Winter - at 2015.09.08 19:46:00
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46. Next Hotfix - in General Discussions [original thread]
Hi , another idea . 1. Heavy Weapons 1) Ion Heavy Machine Gun (Gallente) How does it work Functions like the HGM Minmatar , the diference is that shoots plasma projectiles. Parameters Damage Per Shot = (STD) 29.50 / (A...
- by Saint Winter - at 2015.09.08 19:23:00
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47. Next Hotfix - in General Discussions [original thread]
I have more ideas but weapons and do not think it will help, but if they look at the links here: 1. Dust 514 Improvement (Items of the Dropsuit) 2. Dust 514 Improvement (Weapons of the Dropsuit)
- by Saint Winter - at 2015.09.08 19:02:00
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48. Next Hotfix - in General Discussions [original thread]
Bas (Basic) / Adv (advanced) / Pro (prototype) / ar (Armor Repair ) 1. Shield 1.1 Shield Extender While we shield the external defense of the suit and those who use them are caldaris more so you should receive a rebalancing. (I will n...
- by Saint Winter - at 2015.09.08 18:59:00
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49. Next Hotfix - in General Discussions [original thread]
Hi , check this idea . The HUD 1. Bars life and Stamina. They are simply the shield and shield to the left side of the screen shows how much resistance you have left upon impact, with the stamina to be spent for actions that do example:...
- by Saint Winter - at 2015.09.08 18:56:00
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50. Curious Question - in General Discussions [original thread]
Hello everyone. According to the logic, the novas knives are melee weapons. So this is my question: If the novas knives are melee weapons, should not have bonus depending on melee damage made by the dropsuit and if so should also recieve bonu...
- by Saint Winter - at 2015.09.06 18:46:00
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51. Gifts - in General Discussions [original thread]
Because dust 514, do not give gifts. The reason is that we always start with nothing and that is very sad. (Its very infantile, but it's true) I say that when one begins to play as a rookie gifting them BPO objects and It would be a good start f...
- by Saint Winter - at 2015.09.04 23:11:00
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52. Opinion About my Ideas for Dust 514 - in General Discussions [original thread]
Hello you can see these ideas that I had to improve dust 514
- by Saint Winter - at 2015.09.01 02:34:00
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53. Ideas that I have - in General Discussions [original thread]
Hello, CCP Rattati and members of CCP , I want to see my ideas are many and hope you like it . Opinion About my Ideas for Dust 514
- by Saint Winter - at 2015.08.25 06:20:00
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54. Opinion About my Ideas for Dust 514 - in General Discussions [original thread]
Check it
- by Saint Winter - at 2015.08.24 20:43:00
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55. µùѵ£¼S¦¦pé¦pâƒpâÑpâïpâåpéúpü«püƒpéüpü½n+Ü [To the japanese community*] - in General Discussions [original thread]
Hello . I'm confused, are Japanese or European. What your problem, well excuse me, I can not answer.
- by Saint Winter - at 2015.08.24 03:30:00
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56. New Heavy Weapons - in General Discussions [original thread]
Sicerly Yaw wrote: using the same model for multiple weapons is kinda useless it makes sense to re use assets for thing like tanks because those take up a lot of resources, but with the weapons there are other assets that could be used and as I...
- by Saint Winter - at 2015.08.24 02:15:00
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57. New Heavy Weapons - in General Discussions [original thread]
Sicerly Yaw wrote: using the same model for multiple weapons is kinda useless it makes sense to re use assets for thing like tanks because those take up a lot of resources, but with the weapons there are other assets that could be used and as I...
- by Saint Winter - at 2015.08.24 02:10:00
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58. New Heavy Weapons - in General Discussions [original thread]
Dingleburt Bangledack wrote: Apocalyptic Destroyerr wrote: Why the hell does the Amarr HMG not have the Highest Range, or at least Second Highest ? You'd like to think Lasers can exceed 40 meters ... It's also just a terrible, Heavy versio...
- by Saint Winter - at 2015.08.24 01:49:00
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59. New Heavy Weapons - in General Discussions [original thread]
Mejt0 wrote: Sentinels.. heavy weapons. Ha. How about vehicles? If you want I can come up with ideas for vehicles, but I think they are very well reveived . LAV and HAV
- by Saint Winter - at 2015.08.24 01:47:00
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60. New Heavy Weapons - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: Why the hell does the Amarr HMG not have the Highest Range, or at least Second Highest ? You'd like to think Lasers can exceed 40 meters ... The reason is that it is a medium short-range weapon, besides being an...
- by Saint Winter - at 2015.08.24 01:45:00
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