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561. [Question] Parking DS into MCC... - in General Discussions [original thread]
Halador Osiris wrote: I can get mine into the Gallente MCC on Manus Peak, but the Caldari one is too high up (you hit the flight ceiling). Haven't tried on any other maps, but it appears the hole to jump out of in the Caldari one is too small a...
- by Robert JD Niewiadomski - at 2013.04.02 13:46:00
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562. If you think that Dust needs to be more "finished"... - in General Discussions [original thread]
We should see lots of aesthetics improvements on May 6th... Can't wait. If you want to see DUST evolution just read closed beta manual. http://dust.ccpgamescdn.com/Dust514/client-text/DUSTmanual.html It is declassified now.
- by Robert JD Niewiadomski - at 2013.04.02 12:36:00
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563. The Bacon report - in General Discussions [original thread]
WTF this "B" stuff is Is this B going to turn up in my ore bay or nanite injector? Bejector Have you seen THIS http://www.youtube.com/watch?v=anwy2MPT5RE There is B in it too
- by Robert JD Niewiadomski - at 2013.04.02 11:56:00
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564. [Question] Parking DS into MCC... - in General Discussions [original thread]
Do DS fits into MCC hatch? Nonetheless It would be very tight and risky maneuver... Have seen DS landing on the MCC. But have anybody tried to fly into MCC with the DS and smoke afk'ers out of it with missiles?
- by Robert JD Niewiadomski - at 2013.04.02 11:43:00
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565. shooting corpses that havn't respawned yet - in General Discussions [original thread]
Garett, what you'v just described, is called "disinterested envy"... and lives next door to griefing... Ok, i am going to HTFU... You'v won
- by Robert JD Niewiadomski - at 2013.04.02 11:03:00
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566. shooting corpses that havn't respawned yet - in General Discussions [original thread]
Garrett Blacknova wrote: (...) This is all well and good, but if you're the Logi trying to get to a downed Protosuit, I'm still going to be standing over him and forcing you to keep your distance. Why the crush for the proto? Is it because sh...
- by Robert JD Niewiadomski - at 2013.04.02 10:37:00
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567. shooting corpses that havn't respawned yet - in General Discussions [original thread]
Garrett Blacknova wrote: (...) It's a deployable.(...) CCP Wolfman wrote: (...)the idea is that over time we'll be able to develop different types of shields with different applications. This is just where we're starting. I'v assumed th...
- by Robert JD Niewiadomski - at 2013.04.02 10:26:00
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568. shooting corpses that havn't respawned yet - in General Discussions [original thread]
Play with dead bodies and logis rezzing them, while you can... The Shield generator is coming to a battle field near you in May 6th. Source: http://dust514.com/news/blog/2013/03/equipment-is-your-friend/ Some bits from DEV blog discussion threa...
- by Robert JD Niewiadomski - at 2013.04.02 09:48:00
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569. ummmm..... what happend ? - in General Discussions [original thread]
It's all fine ppl CCP Devs are just doing their work https://forums.dust514.com/default.aspx?g=posts&m=636288#post636288
- by Robert JD Niewiadomski - at 2013.03.27 10:09:00
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570. Think I just came across my first "Hacker" in this game. - in General Discussions [original thread]
KalOfTheRathi wrote: Robert JD Niewiadomski wrote: If it starts to be abused too much it will be fixed very fast Go ahead, don't tease us... Life is too short to wait in DUST Beside if you tell how to replicate it, Devs will have this bu...
- by Robert JD Niewiadomski - at 2013.03.22 07:59:00
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571. Think I just came across my first "Hacker" in this game. - in General Discussions [original thread]
Grim Gaige wrote: I would love to elaborate on how to replicate this but I think it would result in people abusing it until it is fixed. If it starts to be abused too much it will be fixed very fast Go ahead, don't tease us... Life is too s...
- by Robert JD Niewiadomski - at 2013.03.21 15:04:00
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