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21. [IDEA] Active Looting - in Feedback/Requests [original thread]
BLOOD Ruler wrote: Robert Conway wrote: BLOOD Ruler wrote: Why is this not in the game, this is New Eden. I should be able to kill a guy and steal his **** and than defile his corpse Either by peeing or farting on them, sadly the only fo...
- by Robert Conway - at 2015.05.16 23:13:00
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22. (IDEA) TANKS, people want to stay in them!!!! - in Feedback/Requests [original thread]
Yeah I have the same problem with some of (actually all of) my ideas.
- by Robert Conway - at 2015.05.16 22:11:00
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23. (IDEA) TANKS, people want to stay in them!!!! - in Feedback/Requests [original thread]
destro20101 boghard wrote: didn't mean to yell it's just if you play as much as me and almost every time you deal with people wanting to stay and you have lost enoufe because of them not getting out you like me get sick and tired of it and that...
- by Robert Conway - at 2015.05.16 21:58:00
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24. (IDEA) TANKS, people want to stay in them!!!! - in Feedback/Requests [original thread]
First off, I understand where you are coming from, but you don't need to yell at someone who is giving you feedback in a non-troll way. Second off, how about this idea to help reduce the exploit your idea would cause. What if you could hit a butto...
- by Robert Conway - at 2015.05.16 21:44:00
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25. (IDEA) TANKS, people want to stay in them!!!! - in Feedback/Requests [original thread]
I shall give you your first like. But as for your idea, it might be exploited easily. Just trying to be constructive.
- by Robert Conway - at 2015.05.16 21:31:00
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26. [IDEA] Active Looting - in Feedback/Requests [original thread]
BLOOD Ruler wrote: Why is this not in the game, this is New Eden. I should be able to kill a guy and steal his **** and than defile his corpse Either by peeing or farting on them, sadly the only form we have is blowing up the bodie/shooting co...
- by Robert Conway - at 2015.05.16 20:10:00
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27. Warbarge Manufacturing Subsystem - in Feedback/Requests [original thread]
DJINN Jecture wrote: I think you missed a bit or I missed when explaining. The APEX suit have unbalanced the game. The addition of a warbarge system to manufacture the suits from the outside seems OK but it has issues. No material input = ...
- by Robert Conway - at 2015.05.16 19:43:00
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28. Warbarge Manufacturing Subsystem - in Feedback/Requests [original thread]
DJINN Jecture wrote: My opinion on the matter is that anything put in to the game should be able to be earned through blood sweat and tears or cash. As someone who has played since the beginning, I have seen people abuse everything they can to ...
- by Robert Conway - at 2015.05.16 18:12:00
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29. [Feedback] Manual Corrections from the Dust Manual PDF - in Feedback/Requests [original thread]
DJINN Jecture wrote: The point of this post is to highlight the fact that Dust and Eve integration has not even been attempted in any form other than putting the ability to have Dust Mercs in Eve Corps and vice versa. Granted some minor benef...
- by Robert Conway - at 2015.05.16 17:27:00
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30. Warbarge Manufacturing Subsystem - in Feedback/Requests [original thread]
tander09 wrote: I WAS against this at first...then again I hate these APEXf@gs being risk free so, why not. (*sniff* shame that I have to give up my toxins in the process.) Not really a goodbye. Just instead of a free perma-item, you would ...
- by Robert Conway - at 2015.05.16 09:24:00
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31. [Request] As suggested by many in squad many times over - in Feedback/Requests [original thread]
+1 but might cause issues, like trying to find a squad again and not having them as a contact or in a chat channel.
- by Robert Conway - at 2015.05.15 07:32:00
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32. Warbarge Manufacturing Subsystem - in Feedback/Requests [original thread]
I know this has been talked about before, but with the recent APEX and BPO flood into Dust, some have been uneased by the lack of "risk vs. reward" this brings. Perhaps its time to add a Manufacturing Factory to the Warbarge and turn the BPO's int...
- by Robert Conway - at 2015.05.15 07:03:00
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33. (Request) could we have some new weapons? - in Feedback/Requests [original thread]
Maken Tosch wrote: Robert Conway wrote: Sennina Sovereign wrote: Mikel Arias wrote: Rouge Wedding... I love this reference. May someone explain this to me. This should help. https://forums.dust514.com/default.aspx?g=posts&m=2...
- by Robert Conway - at 2015.05.15 02:05:00
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34. (Request) could we have some new weapons? - in Feedback/Requests [original thread]
Sennina Sovereign wrote: Mikel Arias wrote: Rouge Wedding... I love this reference. May someone explain this to me. This should help. https://forums.dust514.com/default.aspx?g=posts&m=2745642#post2745642 Start from the beginning o...
- by Robert Conway - at 2015.05.14 06:03:00
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35. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
Ripley Riley wrote: AUR price on the SKINs appear to be twice as high as what would be considered tolerable Plz fix Agreed. Since you can more or less easily make different variants and will most likely do so in the future, and like others ...
- by Robert Conway - at 2015.04.28 12:52:00
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36. Sticky:ISK rewards - in Feedback/Requests [original thread]
MINA Longstrike wrote: My main issue with this is largely that if you're playing an organised squad, winning can be incredibly easy. If you're not winning can be incredibly hard. This also seems like it might further reward lowest common deno...
- by Robert Conway - at 2015.04.28 08:45:00
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37. Sticky:ISK rewards - in Feedback/Requests [original thread]
Starlight Burner wrote: I say bonus payout to winner. Remember in EVE, complete a mission in x time get bonus pay. Why not in DUST, win the battle get x bonus pay? With his reward system proposed, only the winner would get the extra pay for...
- by Robert Conway - at 2015.04.28 07:53:00
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38. Sticky:ISK rewards - in Feedback/Requests [original thread]
first
- by Robert Conway - at 2015.04.28 07:47:00
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39. (Idea) Player made game trailers & videos for marketing. Event m... - in Feedback/Requests [original thread]
Robert Conway wrote: Breakin Stuff wrote: Things like volunteer advertising is likely a legal department liability issue. What happens if someone's video gets picked and used, and he starts asking "where's my paycheck?" With lawyers. Youtub...
- by Robert Conway - at 2015.04.28 06:51:00
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40. (Idea) Player made game trailers & videos for marketing. Event m... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Things like volunteer advertising is likely a legal department liability issue. What happens if someone's video gets picked and used, and he starts asking "where's my paycheck?" With lawyers. Youtube videos and word of mou...
- by Robert Conway - at 2015.04.28 06:50:00
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